Well, i've been actively farming in past few days and noticed that strike is ranging away from max possible damage too much. example:
Strike Action 182,000 Ranked: 1
14 Targeted Gate Weapons that is.
and well, while farming i had hits that striked for a lot less than my total power, down to 130-140k. While i understand it cant hit for full power always, i dont think it should drop this much. Will i later have 1 trill strike and hit for only 600bill then?
not exactly a bug, more like something between suggestion/bug, posted in this forum anyway
Strike damage ranging too much
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Re: Strike damage ranging too much
I agree.
The same also happens with defence.
The same also happens with defence.
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Re: Strike damage ranging too much
It looks like it is around a 25% variance. So if you have a strike of 100k it can go as low as 75k (from my experimenting). While this isn't that big a deal at the moment but once we reach larger numbers as Horus indicated it could become quiet a problem. With a variance from 1bil down to 750mil being rather significant. I'd opt for something around 10-15%.
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Re: Strike damage ranging too much
With No Ascended Blessings this may be a good thing? I could argue it either way.
schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.