Every turn since the "Untrained Units re-adjustment" , I have seen my forces got from 700 to 701 (Normal)....
BUT then AFTER training 1 or more units of ANY type, total forces REVERTS BACK to 700 again.
This keep happening and repeating every turn if I train a unit.....
Next turn (30 Mins later): Total forces- 700 to 701
Train 1 or more units to Att/Def/Cov/AC
Total Forces- 700
Next Turn (30 mins later): Total forces- 700 to 701
Train 1 or more units to Att/Def/Cov/AC
Total Forces- 700
Has been repeating every time....at least 6 different times I have counted so far, possibly more....
Please try to fix this soon, Not quite fair being stuck eternally at 700 just because I try to allocate my forces properly.....
Origins ID: 1088
Total Forces Reverting back to 700 after every unit trained
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Total Forces Reverting back to 700 after every unit trained
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Re: Total Forces Reverting back to 700 after every unit trained
Why does almost EVERYONE has 700 army size+?
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Taking this, and what was available at the time in Eagles Nest, a tribute of 2,646,700,740,469,084 Dark Matter Units was demanded, and taken,
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Re: Total Forces Reverting back to 700 after every unit trained
LegendaryApophis wrote:Why does almost EVERYONE has 700 army size+?
Read the updates instead of posting here, and a new thread in general chat
![Wink ;)](./images/smilies/icon_wink.gif)
Anyway, can anyone else confirm this bug happening to them? I don't want to be the one to test it. lol
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Re: Total Forces Reverting back to 700 after every unit trained
RepliMagni wrote:LegendaryApophis wrote:Why does almost EVERYONE has 700 army size+?
Read the updates instead of posting here, and a new thread in general chat
Anyway, can anyone else confirm this bug happening to them? I don't want to be the one to test it. lol
I know I won't be "testing" it further, until I know for sure someone has actually looked into this, and at least attempted a fix...or I hear something from an Admin about it.
Y'know, I'd bet I could almost pick 100%, which people were playing before the server outage, and which people have not logged in since the "Untrained unit "fix""...just by looking at their army sizes. Those that have not would be all the 717 army sizes I se at this time now...and those wirh army sizes similar to mine ranges of 702-710 (mine now 707 since I stopped training new units). Now, some could be combat "losses", but I'd bet that other just have not yet realized this bug happening to them when they trained units..
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Re: Total Forces Reverting back to 700 after every unit trained
RepliMagni wrote:LegendaryApophis wrote:Why does almost EVERYONE has 700 army size+?
Read the updates instead of posting here, and a new thread in general chat
Anyway, can anyone else confirm this bug happening to them? I don't want to be the one to test it. lol
Says about click limit, but not armysizes' screw up.
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Taking this, and what was available at the time in Eagles Nest, a tribute of 2,646,700,740,469,084 Dark Matter Units was demanded, and taken,
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Re: Total Forces Reverting back to 700 after every unit trained
LegendaryApophis wrote:RepliMagni wrote:LegendaryApophis wrote:Why does almost EVERYONE has 700 army size+?
Read the updates instead of posting here, and a new thread in general chat
Anyway, can anyone else confirm this bug happening to them? I don't want to be the one to test it. lol
Says about click limit, but not armysizes' screw up.
Replies Pg. 3 has message from Admin Gary about it.
After much thought, we have decided the best path of action is to set everyone's Untrained equal to 700, less any trained units they have (so if you have 25 attack, 25 defence, 25 spies, and 25 anti spies, you will get 600 untrained units)
Anyone who made donations to the site will receive a bonus amount of untrained units about equal to what they received when they made their donation.
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Re: Total Forces Reverting back to 700 after every unit trained
because i wish this game were good i'll test it for ya'll since i'm not playing anymore. back in a few with an update.
Edit 1:Started with 730 total units. Unbanked my 70+k naq and trained 5 home guard. I now have a 5 home guard and 724 untrained (lost one somewhere). We'll see what turn change does to me.
Edit 2: After turn change I now have this -
Civilian 724
Offensive team 0
Base Guard 5
Undercover Agents 0
CounterIntelligence Agents 0
Total Fighting Force 730
There is a missing man there somewhere. In any case I have no idea what training ALL the units would do as I have nowhere near that much naq (nor do I plan to put the time into testing that...that's what a dev server and test crew are for).
Edit 1:Started with 730 total units. Unbanked my 70+k naq and trained 5 home guard. I now have a 5 home guard and 724 untrained (lost one somewhere). We'll see what turn change does to me.
Edit 2: After turn change I now have this -
Civilian 724
Offensive team 0
Base Guard 5
Undercover Agents 0
CounterIntelligence Agents 0
Total Fighting Force 730
There is a missing man there somewhere. In any case I have no idea what training ALL the units would do as I have nowhere near that much naq (nor do I plan to put the time into testing that...that's what a dev server and test crew are for).
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Re: Total Forces Reverting back to 700 after every unit trained
lol. Thanks mate ![Wink ;)](./images/smilies/icon_wink.gif)
The lost man happens - there seems to be a discrepancy somewhere between the army size the rankings show you, the individual stat page, and your own HQ - it normally fluctuates by 1 man. Think its got something to do with if your UP is giving you 1.5 men a turn....that kind of thing?
![Wink ;)](./images/smilies/icon_wink.gif)
The lost man happens - there seems to be a discrepancy somewhere between the army size the rankings show you, the individual stat page, and your own HQ - it normally fluctuates by 1 man. Think its got something to do with if your UP is giving you 1.5 men a turn....that kind of thing?
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Re: Total Forces Reverting back to 700 after every unit trained
Ok, after waiting a couple days, and letting my Forces total grow from 700 to 742, I decided to risk training some troops (15) again....and this time the sotal remained at 742.
BUT...when training during the SAME turn an increase happened, the NEW increase was removed after training.
1 turn after above notation, total forces went from 742 to 743. Then immediatley trained 4 troops...and total forces went back to 742.
Right now, seems to be a problem with training during the same turn in which a new increase happened, and affects (removes) that turn's troop increase(s), but not ones from previous turns now.
BUT...when training during the SAME turn an increase happened, the NEW increase was removed after training.
1 turn after above notation, total forces went from 742 to 743. Then immediatley trained 4 troops...and total forces went back to 742.
Right now, seems to be a problem with training during the same turn in which a new increase happened, and affects (removes) that turn's troop increase(s), but not ones from previous turns now.
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Re: Total Forces Reverting back to 700 after every unit trained
I just trained 3 anti covert agents, and 1 covert guy, and my total army size went down by 1.
Any news on why gary?
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Re: Total Forces Reverting back to 700 after every unit trained
To the best of my knowledge it is a rounding error that I have not had the time to track down yet.