GateWars NewGrounds wrote:Battle others through your stargate or use motherships. Build custom weaponry, fleets, and units. Create alliances, enemies, even frenemies. Come explore it all!
I know it's a quote from NewGrounds and this is in the Main suggestions forum thingy, but please bear with me.
It's sort of fake propaganda. I can't create custom weaponry, fleets and units. I can only create what you put in there as presets.
Why not make us able to name our weapons, units, weapons, and fleets even?
Gives more customization options and stuff. I personally dislike a few weapon names, specifically last tier weapons and the newly introduced GnR superweapons. Some mothership weapon names are also.. repulsive, in my opinion.
*Note* This is a suggestion for both GateWars, GateWars: NewGrounds, and GateWars: Ascension. All three servers could use more customization, and less presets.
Thanks for taking the time to read this, and dare I type, I hope you take the time to also consider it.[/spoiler]
Okay, so maybe instead of having social structures, technology and bonus be race-based (each granting a race's thingies), we could have to:
1. Pick a race (goa'uld, tau'ri, asgard, replicator)
2. Pick a social structure (from the 4 that we have, but each would give different unit names for each race. E.g.: Goa'uld Slavery: same as it is now. Goa'uld Military: different, Goa'uld Cloning: different from the other 2, etc)
3. Pick a technology path (from the 4 that we have, but each would give different weapon/tech names for each race as above)
4. Pick a bonus, this one doesn't have much impact on anything but Interface - and this (the interface) should be changed to be dependant on Race, instead of bonus. (Race would still be able to be named anything you want as it is now, but there would be a preset, for the game to decide what names your units/weapons have)
Let me give an example. This should just give an idea of what I mean.
Tau'ri, Slavery, Nano-technology, Income bonus
Units (Tau'ri - Slavery branch, unascended)
Peon (miner)
Conscript (Untrained unit)
Slaver (Simple defense unit)
Overseer (Super defense unit)
Hunter (Simple attack unit)
Super Soldier (Can't think of anything else, super attack unit)
Intelligence Agent (covert unit)
Saboteur (anti-covert unit)
Weapons (Tau'ri - Nano-tech branch. Red Faction 2 players might notice those are weapons "stolen" from there, but it's just an example.)
-Nano MP (MP = Machine Pistol)
-Dual Nano MPs
-Precision Rifle
-Nano GL
-Anti-Personnel Weapon
-NICW (Nanotech Individual Combat Weapon)
-Railgun
While Replicator, Slavery, nano tech, Income would be a different set with different units
Units (Replicator - Slavery branch, unascended)
Harvest Bot (Miner)
Scrap Metal (Untrained unit)
Repli-Spider (Attack)
Android (Super-attack)
Hive Guard (Defense unit)
Android Guardian (Super defense)
Hacking Unit (Intelligence)
Disruption Unit (Anti-covert)
Weapons (nanotech, repli)
Acid gun
Energy pistol
Automated energy pistol
Small plasma cannon
Gamma radiation emitter
Hand-blade
Volatile Metal Composition (Terminator just popped into mind, and I thought about TX3000 or whatever the name was, the robot that could turn into liquid metal and stuff. And I think it would work since the logs are like "2000000 humanform replicators have <weapon>", so it would be like "x Androids have volatile metal composition)
This would take quite some work with finding names, but we can all contribute and vote for the best sets of stuff.