reborn wrote:Imo the Dmu aint the problem, hell ive been massed with and without dmu, feeding of planets is the biggest problem.
Ive never found planets being a problem, to hav a good defence, planets need to be spread out so thin its easy to target one area and break though. Which is why no one can keep big stats on the sever. There is so many option to players which is why I love onliners like that. Mayb im just not good at it but I find cs massing boring with logs full of 1AT hits with no need to take any losses from your other stats and no way to fight back if your out gunned. (side note: cs only battle if you hav min stats against their defence)
reborn wrote:Would agree with the dmu too.
reborn wrote:Even though my first encounter with you Master Spinter, were you was getting fed from 2 players dmu while I was massing his c/s so in the end u killed my c/s, so how is that going to work??
yep all true and im here to stop it
reborn wrote:Oh I gave u 200 tri this turn wait a second t/c is coming ill give u another 200.
never said it would stop it. '
Slowing Down Feeding in Arenas'
reborn wrote:IMO its should be this all feeding is banned.
"Feeding is defined as giving your resources to other accounts ... one does not GIVE here, ones TAKES. If you purposefully give (via getting them to attack you while holding all currency in the open, or otherwise"
Taken from QW because that's what it should be
I don't see why it just cant b banned its very simple to c who does it in logs, its banned on qw I am sure it can be put in the rules of no selling up now transferring everything into 1 stat to b killed off, or killing yourself on a player were they get kills that way.
As said not hard to c this who does what in logs.
The difference between give and take is intent which is hard to prove and would likely take to much time to go over by sol after each arena.