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Re: July 6 updates

Posted: Fri Aug 03, 2012 4:51 pm
by Guild
Mathlord wrote:
Guild wrote:
doc holliday wrote:
Teus wrote:
Duderanch wrote:I think it's WW's MS adding so much to his strike after the 250% increase?

Trust me I totally get that (and I didn't want to mention WW name), but he had no trouble with getting his strike high prior to the updates. Personally, playing around with a new account I'm finding the updates make it easier to keep MS strong enough to functionally support the standing army even when just starting out. It also adds a kind of fun wild card to the first strike against an account, because MS can have a real impact on the outcome of a one off hit (and remember perg has a VERY limited number of hits).
My previous post was mainly aimed at trying to get clarification from other PERG players as to how these July updates affect their gameplay in PERG (not simply what one account can/could/will do. I've had a nice rant in another thread if people feel they need to discuss this further).


New account? :smt060 what's your id?


teus give me the ids of anyone tryin to descend you guys :)


Take your pick of quite a few TAF. Can always start with id 914 ;)


i meant so i could watch and encourage ... 8-[

awww couldnt fight you math :smt110 although your account is nice and the challange would be fun ;)

Re: July 6 updates

Posted: Fri Aug 03, 2012 5:44 pm
by Mathlord
It's their own problem for working together to attack TAF people in perg...we might not all be able to fit in there, but we can be annoying in other ways...

Re: July 6 updates

Posted: Fri Aug 03, 2012 5:51 pm
by Guild
Mathlord wrote:It's their own problem for working together to attack TAF people in perg...we might not all be able to fit in there, but we can be annoying in other ways...


i wouldnt too bothered by it , they work together to hit everyone and anyone haha they aint prejudice they mass everyone lol

Re: July 6 updates

Posted: Fri Aug 03, 2012 10:56 pm
by Teus
@Doc
It's the same one there on the left. The same one you've been hitting :razz:

@Guild
I don't even have an ascended account anymore. I'm playing without ascending. Gonna try and do what Numbers did.

Re: July 6 updates

Posted: Mon Aug 13, 2012 11:45 pm
by Human
may I know what is the AT limit? last time it was 10k, but now mine is stuck at 7700

Re: July 6 updates

Posted: Tue Aug 14, 2012 2:10 am
by Sarevok
10K is(was?) the buying limit. The limit that you make yourself is(was?) 5k, in the AT house, its 7.5k.

Any more information about your account, like house your in.

Re: July 6 updates

Posted: Tue Aug 14, 2012 3:12 am
by Human
Sarevok wrote:10K is(was?) the buying limit. The limit that you make yourself is(was?) 5k, in the AT house, its 7.5k.

Any more information about your account, like house your in.

HI, thanks for responding. I am under the Disciples of Ptah (Time).

So for your example, I can have a maximum of 17.5k: 7.5k generated + 10k buying.

How do I get stuck at 7700 then? My trading record, I bought 2k about 2 days ago. My AT start to generate again when I make a broker to sell 1k.

:-k

Re: July 6 updates

Posted: Tue Aug 14, 2012 4:34 am
by Sarevok
Nono, sorry, wasn't so clear perhaps.

Usual non-phat player generated cap: 5,000
Phat player generated cap: 7,500

Total cap (inc buying from others) for non-phat: 10,000
Total cap (inc buying from others) for phat: 15,000

How you got to 7,700 I'm not sure, but it would seem you perhaps got to the 7,500 then bought 200 more?

Edit: OR, you chose to get AT from the market without using naq, and you has AT when you got this (not sure of current value) say 1700, with 6000 from the market, you'd have 7700.

Re: July 6 updates

Posted: Tue Aug 14, 2012 5:55 am
by Human
I didnt get the AT from market, only generated and broker trade, the latest being 2k. I cant figure how i can end up with the number 7700. I will now observe if my generated AT can go beyond this value or stuck again. Thanks :D