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Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 12:21 am
by Lithium
ppl keep asking improvements to the game and to afford the cost the heavy farming happens , improvements ar efully used only by a elite of player and the rest cant give them a fight like it was 2-3 years ago so they just accept the fact of being a farm and play income mode only in ppt.

whats the point asking when its obvious admin gives a power today and in 2 years he make it worthless , just dont bother guys aftr 2 years that AB (23 ascensions) will be decreased , as happened to every stats , MS, Planets etc, Now its AB and cov , its all about making u use more resources

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 3:51 am
by Sarevok
MS was made worthless how? It got a 30% power increase.
Planets were made worthless how? They got reduced defense costs, and defense planets received a slight powerup

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 4:25 am
by Legendary Apophis
Sarevok wrote:I don't see the attraction of joining a game, and knowing that you have to play for 9 months, not matter how much time or effort you put in, before being able to compete. There didn't used to be a time delay as far as i know. It was only introduced when the next 13 were added. So, removing the delay for the first at least 6, just puts it back how others had it about a year or 2 ago.

Am I missing something or you are implying that people below Unknown cannot "compete" and people being Unknown can automatically compete?

I saw accounts between AG and TAG levels that can compete with most Unknown accounts in the game...nobody/nothing forces people to ascend to Unknown level. I don't see why ascensions excepted anything below LG+4 should be modified or made easier to reach. Sure ascensions below AG might be reduced to 1 week instead of 2, but the rest is fine...ascension isn't meant to be something you finish within a clap of hands (if you manage to stock enough ressources by farming/buying them, it would be done within a clap of hands with those "easier limits" and the inflation of ressources cost for money). Afterall, people who are hurry in being "big" can still buy accounts for ressources if they don't want to buy for dollars/euros/pounds whatever...

I agree however with the suggestion regarding unascended accounts.

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 4:37 am
by Sarevok
Legendary Jimster wrote:Am I missing something or you are implying that people below Unknown cannot "compete" and people being Unknown can automatically compete?
It does if you define it by taking similar losses and having similar advantages. However, if you consider competing as taking massive losses, but being able to do some damage, then i guess my definition is wrong

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 5:14 am
by Nigatsu_Aka
Legendary Jimster wrote:[spoiler]
Sarevok wrote:I don't see the attraction of joining a game, and knowing that you have to play for 9 months, not matter how much time or effort you put in, before being able to compete. There didn't used to be a time delay as far as i know. It was only introduced when the next 13 were added. So, removing the delay for the first at least 6, just puts it back how others had it about a year or 2 ago.

Am I missing something or you are implying that people below Unknown cannot "compete" and people being Unknown can automatically compete?

I saw accounts between AG and TAG levels that can compete with most Unknown accounts in the game...nobody/nothing forces people to ascend to Unknown level. I don't see why ascensions excepted anything below LG+4 should be modified or made easier to reach. Sure ascensions below AG might be reduced to 1 week instead of 2, but the rest is fine...ascension isn't meant to be something you finish within a clap of hands (if you manage to stock enough ressources by farming/buying them, it would be done within a clap of hands with those "easier limits" and the inflation of ressources cost for money). Afterall, people who are hurry in being "big" can still buy accounts for ressources if they don't want to buy for dollars/euros/pounds whatever...

I agree however with the suggestion regarding unascended accounts.[/spoiler]



That is why I suggested to improve/add some technologies to the non ascended accounts instead of nerfing the ascended accounts, which in my opinion would be very unfair for those who ascended up to the top. Removing the ascentions would be too drastically for the game which is developed around ascending. My solution resolves the problem for those who don't want to ascend, but prefer a certain playing style with some costs for the technologies and some other costs for changing race to a non ascended race in order to benefit from a maximum bonus equal to the unknown bonus in their specialization. Perhaps that with my solution, there will be a lot more non ascended accounts in the tops able to compete against unknown accounts by working in a team.

Regards.

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 5:22 am
by Lithium
Sarevok wrote:MS was made worthless how? It got a 30% power increase.
Planets were made worthless how? They got reduced defense costs, and defense planets received a slight powerup


3-4 years ago some based their game on super protected planets which were giving hell of bonus and then later MS got bumped by 30% , and plats introduces , these planets were on the massing range. After huge MS were being built and wars were mostly massing MS's as they were giving some basic 1t in strike/def , 2 years after that def weaps get bumped so u can make a 1t strike MS worthless to yr 20-30t def.

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 5:23 am
by Legendary Apophis
Sarevok wrote:
Legendary Jimster wrote:Am I missing something or you are implying that people below Unknown cannot "compete" and people being Unknown can automatically compete?
It does if you define it by taking similar losses and having similar advantages. However, if you consider competing as taking massive losses, but being able to do some damage, then i guess my definition is wrong

The differences are bigger between Prior and LG+1 than between AG and Unknowns.
Of course when it's about huge stats, the differences tend to be bigger.

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 5:28 am
by Lithium
yes u right only when it comes to huge stats AB kicks harder or incase one want to rise cov +36 then it pays better being unknown

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 6:07 am
by Sarevok
Lithium wrote:yes u right only when it comes to huge stats AB kicks harder or incase one want to rise cov +36 then it pays better being unknown
So you saying it does put you at a distinct advantage...

Legendary Jimster wrote:The differences are bigger between Prior and LG+1 than between AG and Unknowns.
Of course when it's about huge stats, the differences tend to be bigger.
Huh really? For blessing
Prior vs LG+1 = 25% more
LG+1 vs Unknown = 34% more
I'm pretty sure the bigger difference is between LG+1 and Unknown

Lithium wrote:3-4 years ago some based their game on super protected planets which were giving hell of bonus and then later MS got bumped by 30% , and plats introduces , these planets were on the massing range. After huge MS were being built and wars were mostly massing MS's as they were giving some basic 1t in strike/def , 2 years after that def weaps get bumped so u can make a 1t strike MS worthless to yr 20-30t def.
It's done because people are complaining. Planets were better then MS, people complained, and planets got nerfed
Planets had 1 last advantage against an MS, distribution of stats. Again, complained about and nerfed AGAIN.
AC and covert were easy ways to get lots of apparent power for players. Guess what, people complained, and guess what... nurfed YET AGAIN
People then complained about their planets no longer being exploitable, so guess what happened... Yup, defence and attack power increase to compensate.

The ONLY time Jason "gives power today and in 2 years he make it worthless" is because, you guessed it, people complained...

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 6:14 am
by shooty08
Sarevok wrote:
Legendary Jimster wrote:The differences are bigger between Prior and LG+1 than between AG and Unknowns.
Of course when it's about huge stats, the differences tend to be bigger.
Huh really? For blessing
Prior vs LG+1 = 25% more
LG+1 vs Unknown = 34% more
I'm pretty sure the bigger difference is between LG+1 and Unknown


He said AG and Unknowns though, slightly smaller gap there

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 8:32 am
by Legendary Apophis
shooty08 wrote:
Sarevok wrote:
Legendary Jimster wrote:The differences are bigger between Prior and LG+1 than between AG and Unknowns.
Of course when it's about huge stats, the differences tend to be bigger.
Huh really? For blessing
Prior vs LG+1 = 25% more
LG+1 vs Unknown = 34% more
I'm pretty sure the bigger difference is between LG+1 and Unknown


He said AG and Unknowns though, slightly smaller gap there

Indeed.

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 9:31 am
by Lithium
u cant fix an error with another one. the root of the problem is the income and the grouth which make ppl farms more and builds monsters

ppl now complaint cox it takes too much time and resources ascending from prior to unknown and there a high % that between this time a new player will quit.
so i think after a year admin might reduce the ab power a bit and make the less ascended accounts not that distant in a fight.

personally i think weould have been better releasing a new kind of weapons for those High ascended , say after one ascend to origin he can buy a new weapon tech and so far a new weapon more powerfull will be released to him instead or rising AB that much. tis weapon would give them the advantage in power , on the other side repairs of tis weapon would be more costly.

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 2:57 pm
by Sarevok
Legendary Jimster wrote:
shooty08 wrote:He said AG and Unknowns though, slightly smaller gap there
Indeed.
30%? Its still its still more then a 10% increase. And is still more then Prior to LG+1...

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 3:11 pm
by Legendary Apophis
Sarevok wrote:
Legendary Jimster wrote:
shooty08 wrote:He said AG and Unknowns though, slightly smaller gap there
Indeed.
30%? Its still its still more then a 10% increase. And is still more then Prior to LG+1...

How could it be 30%? :-k

AG to Unknown that's 13 ascensions right? 1 or 2% AB each...while in the start it's 5% from prophet to LG+1 right?

Re: Remove all the AScentions

Posted: Thu Sep 16, 2010 3:37 pm
by Sarevok
True. It is 26, not 30. But why are you missing out the middle 4?