Alliance Log Delays

What do you want to see in the game? what can be improved? any suggestions welcome here...

Should Alliance log delays come to live?

Poll ended at Fri Jan 31, 2014 7:04 am

Yes, 1 minute delay
21
22%
Yes, but another amount: please specify
26
27%
No, remain unchanged
50
52%
 
Total votes: 97
frazz
Forum Irregular
Posts: 294
Joined: Sun Jun 19, 2005 8:02 pm
ID: 0

Re: Alliance Log Delays

I like the
to turn change

however tziki raises a good point if a player is active and has been logged I then it should be less
Spoiler
Denis Oman
‎18‎:‎43 frazz what are you doing with so many wepons :O‏


you scare me!


Forgot when you started playing?
This will remind you!
Image
Image
byrne_1
Forum Irregular
Posts: 457
Joined: Sun Jan 25, 2009 4:41 am
Alliance: TL
ID: 0

Re: Alliance Log Delays

frazz wrote:I like the
to turn change

however tziki raises a good point if a player is active and has been logged I then it should be less

I would be happy with this, or go for 5 to 10mins delays
User avatar
Z E R O
Forum Addict
Posts: 3908
Joined: Fri Nov 30, 2007 11:04 am
Alliance: Jötunheim
Race: NanoTiMaster
ID: 1918344
Alternate name(s): Hymir
Location: Edmonton, Alberta, Canada

Re: Alliance Log Delays

Logged till turn change.

Carnage. I want to see it.
Image
Z E R O - Jötunheim - 1907332 - UnKnown of the TOLAH
Image
*Zero - 1991093
Spoiler
Image
~Coyle~
Forum Addict
Posts: 3519
Joined: Fri Dec 23, 2005 2:19 pm
Alliance: Doom
Race: Irish
ID: 0
Location: Ireland (dublin)

Re: Alliance Log Delays

Yeah Turn change sounds good!

Sexual Carnage needed!

Wont allow me to vote...you Communists
Image

Image

...what makes you think Tom can't hurt you? Guy's a genius :P He's walking around, a free man, with over a hundred child molestation charges on him - Daku
BMMJ13
Lord of Winterfell
Posts: 3601
Joined: Mon Dec 24, 2007 5:46 pm
Alliance: Tauri Alliance
Race: Tollan
ID: 89633
Location: On the Mothership...

Honours and Awards

Re: Alliance Log Delays

Voted for No change to alliance log delays. Though I am a notorious member of the big bad TAF. Having log watched in the past I can say, that anyone who is willing to do it deserves the rewards it allows. It is not an easy thing to do, nor is it ever that enjoyable, hence why so many are not able to do it. I do not see a valid reason to why it should be changed, because it's too hard to mass an alliance who is active? Why change the rules of the game to limit the benefit to being active, when so much of the game's decline has been related to the opposite and things that cause people to stop logging in. To me this just seems like a "Can't beat them, get the rules changed" kind of situation, though once again, I am TAF which seems to be the known target of said change.

If this is meant to hinder an alliances ability to defend someone who is offline, then maybe it should be done a different way. Instead of changing logs, maybe it's the amount of repairs or ppts that are allowed, though having been in a few wars with those functions, I would say they seem to be a decent amount but not too much, allowing strategic use but not allowing overuse as happened before their reduction. Another option would be to increase the % to nox that is removed on each defense use, allowing more hits the more someone is repaired.

As this update stands, it merely makes it less useful for an alliance to be active as a whole. If this somehow solves a problem with the game currently, it is not solving it in a way that makes sense.

And to those who may be using this to target TAF and think this will make TAF an easy target, I await your destruction. Come what may.
Mar 18, 14:52 General Zeus Sabotage Repelled 104,724,369 details
Image
Image
Image
Image
Image
Image
Image
Spoiler
Image
ImageImage

ImageImage

ImageImage

Image

Image

Image

Image
~Coyle~
Forum Addict
Posts: 3519
Joined: Fri Dec 23, 2005 2:19 pm
Alliance: Doom
Race: Irish
ID: 0
Location: Ireland (dublin)

Re: Alliance Log Delays

BMMJ13 wrote:Voted for No change to alliance log delays. Though I am a notorious member of the big bad TAF. Having log watched in the past I can say, that anyone who is willing to do it deserves the rewards it allows. It is not an easy thing to do, nor is it ever that enjoyable, hence why so many are not able to do it. I do not see a valid reason to why it should be changed, because it's too hard to mass an alliance who is active? Why change the rules of the game to limit the benefit to being active, when so much of the game's decline has been related to the opposite and things that cause people to stop logging in. To me this just seems like a "Can't beat them, get the rules changed" kind of situation, though once again, I am TAF which seems to be the known target of said change.

If this is meant to hinder an alliances ability to defend someone who is offline, then maybe it should be done a different way. Instead of changing logs, maybe it's the amount of repairs or ppts that are allowed, though having been in a few wars with those functions, I would say they seem to be a decent amount but not too much, allowing strategic use but not allowing overuse as happened before their reduction. Another option would be to increase the % to nox that is removed on each defense use, allowing more hits the more someone is repaired.

As this update stands, it merely makes it less useful for an alliance to be active as a whole. If this somehow solves a problem with the game currently, it is not solving it in a way that makes sense.

And to those who may be using this to target TAF and think this will make TAF an easy target, I await your destruction. Come what may.
Ill be honest now, your post has changed my mind, if not a delay then I like your idea about allowing more hits if someone if repaired, that seems reasonable and would at least give a reason to continue trying to mass an alliance who is active and with people with IC functions online.
Image

Image

...what makes you think Tom can't hurt you? Guy's a genius :P He's walking around, a free man, with over a hundred child molestation charges on him - Daku
User avatar
caesar2
Forum Addict
Posts: 4129
Joined: Sun Dec 03, 2006 9:25 am
Alliance: The Pirate's Panties Island
Race: [carrot]
ID: 1933254
Location: Slovakia

Re: Alliance Log Delays

BMMJ13 wrote:Voted for No change to alliance log delays. Though I am a notorious member of the big bad TAF. Having log watched in the past I can say, that anyone who is willing to do it deserves the rewards it allows. It is not an easy thing to do, nor is it ever that enjoyable, hence why so many are not able to do it. I do not see a valid reason to why it should be changed, because it's too hard to mass an alliance who is active? Why change the rules of the game to limit the benefit to being active, when so much of the game's decline has been related to the opposite and things that cause people to stop logging in. To me this just seems like a "Can't beat them, get the rules changed" kind of situation, though once again, I am TAF which seems to be the known target of said change.

If this is meant to hinder an alliances ability to defend someone who is offline, then maybe it should be done a different way. Instead of changing logs, maybe it's the amount of repairs or ppts that are allowed, though having been in a few wars with those functions, I would say they seem to be a decent amount but not too much, allowing strategic use but not allowing overuse as happened before their reduction. Another option would be to increase the % to nox that is removed on each defense use, allowing more hits the more someone is repaired.

As this update stands, it merely makes it less useful for an alliance to be active as a whole. If this somehow solves a problem with the game currently, it is not solving it in a way that makes sense.

And to those who may be using this to target TAF and think this will make TAF an easy target, I await your destruction. Come what may.
Sorry BMMJ, I was against alliance logs and alliance repairs since the beginnig. It alowes alliances to have few actives with tons o inactives, draining profits from this "protecting".
Those rules were changed before as well, as you are saying, you cant beat them change rules.

When these logs and repairs were intorudced, it was exatly how you wrote... "you couldnt protect self and alliance, stop massers and stop complete wastin of your allaince stats... so changed rules, created allaince logs and repairs"

i didnt mean you just wrote it generaly. But game dropped years ago to a stage of NO ALLIANCE PROTECTION to OWERPOWERED ALLIANCE PROTECTION

It wasnt good before, isnt good now.

Should be balanced.
Keep logs online - take allaince PPTs, repairs... and let alliance players protect self by counterstriking massers, blocking members, etc.

But opening log...
"I see it... What should I do? How can I protect my members?... ahaaa... its simple... even an ape can do it... I push one button... done..."

:-k

Seriously?
RETURN of the P I R A T E
User avatar
Loki™
Forum Elder
Posts: 2464
Joined: Sat Sep 02, 2006 12:43 am
Alliance: Jötunheim
Race: System Lord
ID: 41339
Alternate name(s): Lloth, Sargonnas, D4ywalk3r

Re: Alliance Log Delays

BMMJ13 wrote:Voted for No change to alliance log delays. Though I am a notorious member of the big bad TAF. Having log watched in the past I can say, that anyone who is willing to do it deserves the rewards it allows. It is not an easy thing to do, nor is it ever that enjoyable, hence why so many are not able to do it. I do not see a valid reason to why it should be changed, because it's too hard to mass an alliance who is active? Why change the rules of the game to limit the benefit to being active, when so much of the game's decline has been related to the opposite and things that cause people to stop logging in. To me this just seems like a "Can't beat them, get the rules changed" kind of situation, though once again, I am TAF which seems to be the known target of said change.

If this is meant to hinder an alliances ability to defend someone who is offline, then maybe it should be done a different way. Instead of changing logs, maybe it's the amount of repairs or ppts that are allowed, though having been in a few wars with those functions, I would say they seem to be a decent amount but not too much, allowing strategic use but not allowing overuse as happened before their reduction. Another option would be to increase the % to nox that is removed on each defense use, allowing more hits the more someone is repaired.

As this update stands, it merely makes it less useful for an alliance to be active as a whole. If this somehow solves a problem with the game currently, it is not solving it in a way that makes sense.

And to those who may be using this to target TAF and think this will make TAF an easy target, I await your destruction. Come what may.
No alliance PPT or one alliance PPT.
Image
Image
Spoiler
Image

Image
And Loki saw every thing that he had farmed, and, behold, it was very good.
Spoiler
George Hazard says:
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
ImageImage

The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.

The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.
Kikaz
For the Lulz
Posts: 6606
Joined: Mon Jan 23, 2006 8:54 pm
Alliance: Jötunheim
Race: Lulz
ID: 3471
Alternate name(s): Misery
Location: California, USA
Contact:

Re: Alliance Log Delays

10 min delays option 2
Image
Quotes
Meanwhile in MaYHeM
Duderanch wrote:And so it would come to pass, in December of 2012 the war between the ponies and the pandas broke out..it lasted 21 days, the result? Armagedon.
Noobert wrote:Kikaz scares me at times, and he's in my own alliance.
Dr. House wrote:I HAVE THE POWER! The power to warn, and I will **Filtered** use it too.
Kateaclysmic wrote: I thought you loved me, Kikaz. I'm getting an abortion.
Sarevok wrote:
Kikaz wrote:Ridiculous.
Congrats on the most constructive post ever...
Affirmation wrote: And Speaking of bad boys (the baddest)... Kikaz is right, Q is a family, and Affy is the love child of Kikaz and Kateaclysmic!! That is right... I am NOT AN ABORTION... but she never nursed me and Kikaz stopped being a terrible father figure to Affy years ago... Family - HA... Affy's old arse...[-X

Where is the love Kikaz??? WHERE IS THE LOVE (Dad... :smt047 ) ??? [-(
I creep though shadows
I rise up at night
I live just inside you
And give you a terrible fright
I walk through the darkness
I lurk under your bed
I live in your wardrobe
I creep up in the shed.
I tiptoe through the corridor
I follow you anywhere
I rip your braveness apart
And never ever care
I am fear so don't come near..
2007 Quantum Player of the Year Runner-up - 2011 Villian of the Year - 2012 Hall of Fame - 2012 Quantum Player of the Year Runner-up - Leader and Co-founder of the 2014 Alliance of the Year
User avatar
IFLuX
Forum Elite
Posts: 1889
Joined: Fri Jan 20, 2012 1:14 am
ID: 0

Re: Alliance Log Delays

bump :smt115
Image
Spoiler
mcdeadly . : i would rather eat stool from fluxes bumhole than fight alongside DDE!
Clockwork Ben Allman: Does not count if you pay for it flux, and tbh, you always 'pay' one way or another :P
anonymous :THIS should be the TAF motto..." Can't hack a war? Join TAF, just go inactive and let a couple guys carry you until the enemy gets bored!"
Loki: like i said before
Loki: denis doesnt have friends
Loki: just people he hasnt pissed off yet

[10:11:58 AM] Loki: I'm a sniper
[1:30:17 PM] Dean Bailey: tbh im not that sleep deprived
[1:30:26 PM] Dean Bailey: i had a super epic nap from 3PM till 6 PM
[1:30:52 PM] Dean Bailey: and thankfully it wasnt the kind of nap you have with TAF.

[19:59:26] Denis Oman: i never had sex with drugs
[19:59:32] Denis Oman: but i did when i was wasted as **Filtered**
[19:59:52] WarGuruBambi -DDE: Bad things happen when drunk lol
[20:00:10] WarGuruBambi -DDE: Dont get me wrong i love my son

CJO - Judgement HC
Scott form what I hear, no one in this game could beat you in an onliner, you have mad skills

[10:16 PM] Skeleton Crew - Judgement 3ic: Flux when are you going to accept that you have potentially one friend on this game and everyone else can't stand you? It's quite sad to watch.
[10:17 PM] Skeleton Crew - Judgement 3ic: I think the worst part is the obvious psychological issue that you maintain this facade of being better than everyone but also putting it down to accounts are what matter
User avatar
Richard B Riddick
Forum Intermediate
Posts: 782
Joined: Fri Feb 13, 2009 5:48 pm
Alliance: THE DARK DOMINIUM™
Race: Furyan
Alternate name(s): TheFlash4
The Balance of Judgement
Howling Mad Murdock
~Guerrero~
Location: Necropolis

Re: Alliance Log Delays

Sry bmmj, i disagree with you in one point, the alliance repair/ppt wasn't always there. do i want the rules changed because of the alliance ppt, you bet (has nothing to do with taf though) tbh i hate the alliance ppt thing as a whole, and i think that entire update was stupid as hell (one of the worst imo, alliance ppt is on par if not worse than the double strike), the alliance logs as a whole dont bother me, made for lots of fun onliners bk in the day, but if the only way to minimize the alliance bank usage is to put in delayed attack logs sure thing, but i'd much rather see the entire alliance ppt deal go away all together.

yes, the ppt bothers me way more than the repair, the repair is easy enough to over power (as kj can confirm from first hand experience :P), but the alliance ppt as a whole is obnoxious and stupid

so simplified summary of my post and stance:
i want to see alliance ppt go away all together, if that wont happen, then **Filtered** yes put in delayed attack logs (love the on-liners attack logs has brought me, but if its only way to limit the alliance ppt, then so be it, put in the delayed attack logs

[spoiler]best updates that can be done for game:
kill double strike
remove alliance ppt
increase plague losses (by a lot)
and lower incomes
harder to mass planets that are defended (whether natural or by plats)[/spoiler]
Image
Image
Spoiler
Image
Image
Reborn wrote:On 3/3/14, at 12:17 PM, Reborn wrote:
> it is b/s though prep time is meant to b prep your accounts for war
On 3/3/14, at 12:18 PM, Reborn wrote:
> not hi "stick a thumb up your ass for 4 hrs and w8"
User avatar
Loki™
Forum Elder
Posts: 2464
Joined: Sat Sep 02, 2006 12:43 am
Alliance: Jötunheim
Race: System Lord
ID: 41339
Alternate name(s): Lloth, Sargonnas, D4ywalk3r

Re: Alliance Log Delays

~Guerrero~ wrote:Sry bmmj, i disagree with you in one point, the alliance repair/ppt wasn't always there. do i want the rules changed because of the alliance ppt, you bet (has nothing to do with taf though) tbh i hate the alliance ppt thing as a whole, and i think that entire update was stupid as hell (one of the worst imo, alliance ppt is on par if not worse than the double strike), the alliance logs as a whole dont bother me, made for lots of fun onliners bk in the day, but if the only way to minimize the alliance bank usage is to put in delayed attack logs sure thing, but i'd much rather see the entire alliance ppt deal go away all together.

yes, the ppt bothers me way more than the repair, the repair is easy enough to over power (as kj can confirm from first hand experience :P), but the alliance ppt as a whole is obnoxious and stupid

so simplified summary of my post and stance:
i want to see alliance ppt go away all together, if that wont happen, then **Filtered** yes put in delayed attack logs (love the on-liners attack logs has brought me, but if its only way to limit the alliance ppt, then so be it, put in the delayed attack logs

[spoiler]best updates that can be done for game:
kill double strike
remove alliance ppt
increase plague losses (by a lot)
and lower incomes
harder to mass planets that are defended (whether natural or by plats)[/spoiler]
+1
Everything he said!
Image
Image
Spoiler
Image

Image
And Loki saw every thing that he had farmed, and, behold, it was very good.
Spoiler
George Hazard says:
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
ImageImage

The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.

The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.
User avatar
caesar2
Forum Addict
Posts: 4129
Joined: Sun Dec 03, 2006 9:25 am
Alliance: The Pirate's Panties Island
Race: [carrot]
ID: 1933254
Location: Slovakia

Re: Alliance Log Delays

Seems old school players got owervoted by statbuilder, cowards, moneymakers, etc.

Lets keep your alliance protection systems. If you cant play else... Sit on your logs

:smt078
RETURN of the P I R A T E
User avatar
Caprila
Grand Master of the Inquisition
Posts: 2527
Joined: Mon Aug 27, 2007 4:51 am
Race: Immortal

Re: Alliance Log Delays

Still another 4 days for anyone to vote.

As said in the first post c2, the outcome of the poll doesn't determine whether log delays go onto live, that's Admins choice.

Taking the discussion in this direction has been useful though, I feel. Several new angles, and ideas have come up ( such as nox reductions instead of delays, or this 'turn change' delay ).

It's also nice to see so many people logging into post and/or vote. Admin meets have been quite small recently :)
Image

“Any fool can know. The point is to understand.”
~Coyle~
Forum Addict
Posts: 3519
Joined: Fri Dec 23, 2005 2:19 pm
Alliance: Doom
Race: Irish
ID: 0
Location: Ireland (dublin)

Re: Alliance Log Delays

If alliance log delay does not come in at least do away with the alliance ppt or limit it to just ONE (gives an alliance time to regroup after maybe a surprise massing) and alliance repair either limit it or when used players in the alliance take more UU losses if the attackers continue, the weapons may be saved but the men not so much. Might get players involved then instead of just sitting there on there own ppt.
Image

Image

...what makes you think Tom can't hurt you? Guy's a genius :P He's walking around, a free man, with over a hundred child molestation charges on him - Daku
Post Reply

Return to “Game Suggestions”