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Re: mothership and SS (super soldiers) anyone?

Posted: Thu Feb 10, 2011 2:46 pm
by Sarevok
And if you farm those with 0 defence, fatigue is useless :P

Re: mothership and SS (super soldiers) anyone?

Posted: Fri Feb 11, 2011 12:35 pm
by adminGary
Sorry about the delays everyone, January had some unforeseeable events that pushed the all of my time tables back by a month. But I'm now back at work and hopefully very soon will be able to get back to work on origins.

Thanks to everyone for tolerating my absence again, I'm sorry if anyone thought that I was on 'vacation' again.

Re: mothership and SS (super soldiers) anyone?

Posted: Mon Feb 14, 2011 1:31 am
by [KMA]Avenger
Good to have you back, and Happy new year :-)


NOW GET BACK TO WORK! :smt064 :smt081 :-D

Re: mothership and SS (super soldiers) anyone?

Posted: Mon Feb 14, 2011 4:43 am
by Ashu
Please,
NO RAIDING.

Re: mothership and SS (super soldiers) anyone?

Posted: Mon Feb 14, 2011 5:34 am
by Sarevok
Agreed.

I would also recommend a much more sharper price increase in UP, from the highest UP currently and above. This allows for new users to get up to scratch with similar effort, and stops massive blow-outs in UP in the future. Such that newer people can get close to older ones, but the older ones still have the UP edge.

Re: mothership and SS (super soldiers) anyone?

Posted: Mon Feb 14, 2011 4:24 pm
by adminGary
There are currently no plans to add raiding to origins. Raiding will only be added if the majority of the community wants to. Even still we would have to think on it before adding raiding to origins because it might take the game too far away from what it was originally designed to be.

Re: mothership and SS (super soldiers) anyone?

Posted: Mon Feb 14, 2011 4:29 pm
by Sarevok
And what's your opinion on the UP idea Gary? I just think it'll help prevent a blow-out in resources and size similar to what has happened to main

Re: mothership and SS (super soldiers) anyone?

Posted: Tue Feb 15, 2011 1:18 am
by Dmonix
Are there plans for the weapons idea I suggested about two weapon tiers one more endurance based one more power based.

Also the sabotaging needs to be made more effective but with that units should then be lost in sabotaging an account to keep the balance.

Also someone stop retired from pulling away from everybody at the ridiculous rate he's going.

Re: mothership and SS (super soldiers) anyone?

Posted: Tue Feb 15, 2011 12:46 pm
by adminGary
I would be worried that changing the UP cost scaling would hurt the server more than benefit. Players who have already purchased a lot of UP would suddenly see an increase in their costs. Players starting out will have to spend more to get to the same point as existing players are. So for the time being we are leaving UP alone.

Adding additional weapons is possible, and is something that we would like to explore in a future update.

Re: mothership and SS (super soldiers) anyone?

Posted: Tue Feb 15, 2011 5:47 pm
by Sarevok
I meant more, take the top UP, round up to the nearest 100, then from there, have the costs increase quickly

Re: mothership and SS (super soldiers) anyone?

Posted: Tue Feb 15, 2011 10:56 pm
by Dmonix
You might as well introduce raiding and raid cap and a plague limit if you want to go about it that way.

Make everything killable that way the top armies are forced to balance their stats to keep their advantage of size. UP will always be in their favour though

Re: mothership and SS (super soldiers) anyone?

Posted: Wed Feb 16, 2011 1:43 am
by Sarevok
Good point. Would mean even a band of small ones can bring down larger ones.

So, we just need to introduce killing attack units, and AC units, and it should be sweet.

Re: mothership and SS (super soldiers) anyone?

Posted: Wed Feb 16, 2011 2:42 am
by Ashu
Mittenz wrote:Please,
NO RAIDING.