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Re: house vote power

Posted: Fri Apr 20, 2012 2:15 pm
by Juliette
Huxley wrote:Say it's like king of the hill, and then there are 1000 zulu warriors armed with spears going to attempt to take control of it from 100 Royal Marines armed with the best equipment possible, that could wipe them all out before they get even near... See were this is going? ;)
Obviously not to Khartoum.

Re: house vote power

Posted: Fri Apr 20, 2012 2:16 pm
by Mathlord
Rudy Pena wrote:For Taf to think OE or ETL or someone in OE has something to do with this update.

Take your whining ingame and stop trying to have oethers think we are "fixing" the game for us. =D>



But Rudy, you do it so well ;)

Oh well, I guess if this update is staying at the very least it will mean some people will have to build something...

Re: house vote power

Posted: Fri Apr 20, 2012 2:18 pm
by thorsworld1
Rudy Pena wrote:
Lithium wrote:this update has not been set for any discussion , its is to be implemented , I 'd like to know what triggered Jason to do it. just his thoughts cuz we already proving it can be bugged using the built-up stats to gain more power rite before being voted thus resulting taking control of a house with temporary stats and booting other alliances.

How would admin fix this bug , the alliance once getting control might lose the stats but the damage is done.

How come Admin have this idea ready to go live in a time when OE alliances get booted when they try to overcome their enemy houses.

Rhet it suited you when OE had 100 members but it doesnt now that is reduced to misery.

For Taf to think OE or ETL or someone in OE has something to do with this update.

Take your whining ingame and stop trying to have oethers think we are "fixing" the game for us. =D>



Heaven above I dont think anyone is thinking that there have been changes in both ascended and main that benefits a single alliance.

However since YOU brought it up how would it benefit you, personally I am thinking of the little guys, those who dont hold UNKOWN levels of ascension who have like 50 to 100m army size being pummelled to the ground by a greedy alliance who just wants to get a house

Re: house vote power

Posted: Fri Apr 20, 2012 2:20 pm
by Rudy Peña
Mathlord wrote:
Rudy Pena wrote:For Taf to think OE or ETL or someone in OE has something to do with this update.

Take your whining ingame and stop trying to have oethers think we are "fixing" the game for us. =D>



But Rudy, you do it so well ;)

Oh well, I guess if this update is staying at the very least it will mean some people will have to build something...

Build something or just have more power than others or by better Covert/AC/MS/Strike/Def....
thorsworld1 wrote:
Rudy Pena wrote:
Lithium wrote:this update has not been set for any discussion , its is to be implemented , I 'd like to know what triggered Jason to do it. just his thoughts cuz we already proving it can be bugged using the built-up stats to gain more power rite before being voted thus resulting taking control of a house with temporary stats and booting other alliances.

How would admin fix this bug , the alliance once getting control might lose the stats but the damage is done.

How come Admin have this idea ready to go live in a time when OE alliances get booted when they try to overcome their enemy houses.

Rhet it suited you when OE had 100 members but it doesnt now that is reduced to misery.

For Taf to think OE or ETL or someone in OE has something to do with this update.

Take your whining ingame and stop trying to have oethers think we are "fixing" the game for us. =D>



Heaven above I dont think anyone is thinking that there have been changes in both ascended and main that benefits a single alliance.

However since YOU brought it up how would it benefit you, personally I am thinking of the little guys, those who dont hold UNKOWN levels of ascension who have like 50 to 100m army size being pummelled to the ground by a greedy alliance who just wants to get a house
However I did not bring it up. Lith did.

Re: house vote power

Posted: Fri Apr 20, 2012 2:33 pm
by Lithium
Rudy Pena wrote:
Lithium wrote:this update has not been set for any discussion , its is to be implemented , I 'd like to know what triggered Jason to do it. just his thoughts cuz we already proving it can be bugged using the built-up stats to gain more power rite before being voted thus resulting taking control of a house with temporary stats and booting other alliances.

How would admin fix this bug , the alliance once getting control might lose the stats but the damage is done.

How come Admin have this idea ready to go live in a time when OE alliances get booted when they try to overcome their enemy houses.

Rhet it suited you when OE had 100 members but it doesnt now that is reduced to misery.

For Taf to think OE or ETL or someone in OE has something to do with this update.

Take your whining ingame and stop trying to have oethers think we are "fixing" the game for us. =D>


Infact is Admin adapting the game to what is left of OE.

lets bring a fact here, Omega send out two members to create an alliance and invited more then 20 members without letting them know of being in war. only 5 members remained in the alliance. then after the new alliance using a satelite of OE attempted to overcome the house and failed only in the last hour.
seeing this strategy wasnt effective to get control of the house , which is the TA natural enemy house, then we have this game change bugged being setup by Jason, a minor update to the community but suitable to Omega (the only one alliance that can benefit of it).

Re: house vote power

Posted: Fri Apr 20, 2012 2:39 pm
by Rudy Peña
Lithium wrote:
Rudy Pena wrote:
Lithium wrote:this update has not been set for any discussion , its is to be implemented , I 'd like to know what triggered Jason to do it. just his thoughts cuz we already proving it can be bugged using the built-up stats to gain more power rite before being voted thus resulting taking control of a house with temporary stats and booting other alliances.

How would admin fix this bug , the alliance once getting control might lose the stats but the damage is done.

How come Admin have this idea ready to go live in a time when OE alliances get booted when they try to overcome their enemy houses.

Rhet it suited you when OE had 100 members but it doesnt now that is reduced to misery.

For Taf to think OE or ETL or someone in OE has something to do with this update.

Take your whining ingame and stop trying to have oethers think we are "fixing" the game for us. =D>


Infact is Admin adapting the game to what is left of OE.

lets bring a fact here, Omega send out two members to create an alliance and invited more then 20 members without letting them know of being in war. only 5 members remained in the alliance. after the new alliance using a satelite of OE attempted to overcome the house and failed only in the last hour.
seeing this strategy wasnt effective to get control of the house , which is the TA natural enemy house, then we have this game change bugged being setup by Jason, a minor update to the community but suitable to Omega (the only one alliance that can benefit of it).
:smt043 :smt043 :smt043


If you like to talk about our war... use our thread not this one.

Nice to see TAF bring our war all over the forum.


I dont know anything about coding stuff, but I would think it would take weeks or make a code and test it to make sure it works.

OE did not have anything to do with this update, just cause we are at war doesnt mean it we are going it.

Stop being like the old FS, as they are doing the same thing you are. Whining and saying DDE had admin do this update for them.

Re: house vote power

Posted: Fri Apr 20, 2012 2:44 pm
by thorsworld1
Consider this

alliance a wants to control a house so devises a plan where they build say 2 or more players say for instance AC power on level 40 and like 200 to 400m, they go on a 8 day ppt and they seize control of house.

now lets say alliance a splinters for just a couple of weeks for 1 purpose, to sieze power on 2 or more houses, giving each group huge power over the 8 day ppt.

ie house bonus of negate all house bonus from enemy and the other having say increased covert or a variant of 2 house bonuses against the enemy.

all it would take is just a few people going on a 8 day ppt.

this dont sound like a good change at all reading all the postings, I thought all these changes are spoken about not just implemented

Re: house vote power

Posted: Fri Apr 20, 2012 2:49 pm
by Lithium
Rudy Pena wrote:
Lithium wrote:
Rudy Pena wrote:
Lithium wrote:this update has not been set for any discussion , its is to be implemented , I 'd like to know what triggered Jason to do it. just his thoughts cuz we already proving it can be bugged using the built-up stats to gain more power rite before being voted thus resulting taking control of a house with temporary stats and booting other alliances.

How would admin fix this bug , the alliance once getting control might lose the stats but the damage is done.

How come Admin have this idea ready to go live in a time when OE alliances get booted when they try to overcome their enemy houses.

Rhet it suited you when OE had 100 members but it doesnt now that is reduced to misery.

For Taf to think OE or ETL or someone in OE has something to do with this update.

Take your whining ingame and stop trying to have oethers think we are "fixing" the game for us. =D>


Infact is Admin adapting the game to what is left of OE.

lets bring a fact here, Omega send out two members to create an alliance and invited more then 20 members without letting them know of being in war. only 5 members remained in the alliance. after the new alliance using a satelite of OE attempted to overcome the house and failed only in the last hour.
seeing this strategy wasnt effective to get control of the house , which is the TA natural enemy house, then we have this game change bugged being setup by Jason, a minor update to the community but suitable to Omega (the only one alliance that can benefit of it).
:smt043 :smt043 :smt043


If you like to talk about our war... use our thread not this one.

Nice to see TAF bring our war all over the forum.


I dont know anything about coding stuff, but I would think it would take weeks or make a code and test it to make sure it works.

OE did not have anything to do with this update, just cause we are at war doesnt mean it we are going it.

Stop being like the old FS, as they are doing the same thing you are. Whining and saying DDE had admin do this update for them.


most of the updates on this game are result of wars. and i know a few things of how OE lil birds were singing at Jason in old times and recent. some things that yr little head never herd about.

Re: house vote power

Posted: Fri Apr 20, 2012 3:03 pm
by Rudy Peña
Eärendil wrote:
Rudy Pena wrote:I dont know anything about coding stuff, but I would think it would take weeks or make a code and test it to make sure it works.


The code change that would be required to do this could be written up in an afternoon at the very longest. The hardest part would be finding the original location in the main code to change it if the original code is unorganized.

Ahh ok, I see.

Re: house vote power

Posted: Sun Apr 22, 2012 10:47 am
by Norbe
Hooray for training up massive amounts of AC/Covert when on PPT... and gaining huge advantage from it.

~Norbe~

Re: house vote power

Posted: Sun Apr 22, 2012 2:17 pm
by Clarkey
Keep this on topic, next time will be warnings.

Re: house vote power

Posted: Sun Apr 22, 2012 3:20 pm
by Lithium
I should say that this update can be highly abused, due to fact of long PPT (8 days) to maintain stats and get the advantage in the house. Stats shouldnt be subject of power in the house because they are temporary.

Re: house vote power

Posted: Sun Apr 22, 2012 4:05 pm
by Sarevok
Isn't house power not just the most powerful, but also those that vote for them?

So 1 alliance may build themselves up, but unless they have their backers also bolster themselves, it won't make a massive difference I wouldn't think.

And even if they are successful, the alliance(s) that get kicked.... Can them MASS them for the insolence! :twisted: