Page 4 of 5

Re: Game Tweaks

Posted: Mon May 24, 2010 7:12 am
by Renji
thats true with the obscene amounts for trades, if your like me though you want your stuff back right away to start in the g and r quest again so you need to make sure the person is about and they can reject asap, again if like me i have dont that and waited till the trade expired till my stuff came back which is a waste of the ppt so i reckon it would be good to just take it away. Apart from that, awesome addictive game !!

Re: Game Tweaks

Posted: Mon May 24, 2010 7:51 am
by Sarevok
I'm glad you enjoy it.

I'll PM you some info you may like.

Re: Game Tweaks

Posted: Mon May 24, 2010 8:31 am
by Renji
thanks for the advice

Re: Game Tweaks

Posted: Mon May 24, 2010 5:54 pm
by Lore
well one other thing you can do, is es 24 hrs prior to your ascending. yes you still go 24 hrs with no stuff, but it is an option.


But really, just come on forums and ask for help, most anyone will help you ascend. I would.

Re: Game Tweaks

Posted: Mon May 24, 2010 11:30 pm
by Sarevok
As would i.

I know it's been said, but what are peoples opinions about allowing yourself to reject the broker, say if it's after 24 hours. That way, scammers can't instantly reject when they get stuff, but it allows the honest people, to cancel a broker to get a spot when the person they brokered is unreliable.

Re: Game Tweaks

Posted: Tue May 25, 2010 12:36 am
by Renji
yeah thats a goog idea, being able to cancel your own brokers would be good then you know your gonna get your resources back asap whether the person is online or not

Re: Game Tweaks

Posted: Tue May 25, 2010 1:48 am
by Lore
been talked to death, and honestly I doubt Jason will act on it. My only thoughts is, there should be a cost, like 1% or so to stop "broker banks". That's what they will become. Not saying that isnt done now, because it is, it would just make it easier.

Re: Game Tweaks

Posted: Tue May 25, 2010 1:53 am
by Sarevok
mmm, you raise a valid point there Lore. I didn't think about doing that, and it's much easier to manage then an expiring one

Re: Game Tweaks

Posted: Thu Jul 08, 2010 5:33 pm
by High Empty
Allaince options

Allaince Leader
2nd in command

Then the allaince leader should be able to give out to 1/5th of his allaince the ability to send allaince wide pms (strike leader)
The allaince leader should be able to allow 1/10th of the members to use the allaince banks (Division Commanders)
The allaince leader should be able to allow 1/20th of the members to add new members (Army commanders)
Every 100 members another slot of ( 2nd in command options opens up)

So basically
1 person in the allaince= Allaince leader
2 people in the allaince = Allaince leader plus 2nd in command
5 people in the allaince = Allaince leader plus 2nd in command + Strike leader
10 People in the allaince = Allaince leader Plus 2nd in command + 2 strike leaders, one division commander
15 People in the allaince = Allaince leader Plus 2nd in command + 3 strike leaders, and one division commander
25 People in the allaince = Allaince leader Plus 2nd in command + 4 strike leaders, two division commander and one army general
30 People in the allaince = Allaince leader Plus 2nd in command + 5 strike leaders, two division commander and one army general
35 People in the allaince = Allaince leader Plus 2nd in command + 6 strike leaders, three division commander and one army general
40 People in the allaince = Allaince leader Plus 2nd in command + 7 strike leaders, three division commander and one army general
45 People in the allaince = Allaince leader Plus 2nd in command + 8 strike leaders, four division commander and two army general
50 People in the allaince = Allaince leader Plus 2nd in command + 9 strike leaders, four division commander and one army general
55 People in the allaince = Allaince leader Plus 2nd in command + 10 strike leaders, five division commander and one army general
60 People in the allaince = Allaince leader Plus 2nd in command + 11 strike leaders, five division commander and one army general
65 People in the allaince = Allaince leader Plus 2nd in command + 12 strike leaders, six division commander and three army general



New requirment for attack!

Your attack value is 4 times your defense value up to the max of your value of your attack.

In grade 3 English.

If i have a 100 tril attack. I need a 25 tril defense! If i had the weapons for a 100 tril attack and the troops, but only have a 10 tril defense then i would therefore have a 40 tril attack.
Now a min applies of 100bil. before this becomes an issue. So you can have a 100bil strike without any defense but to get 101 bil strike you would need 25.25bil defense.


Second Option
Introduction of Polarized Shields, similar to Quantum,
Shields work on one player, however when both players are in different houses and the houses are at war the shields don't work for the duration of the player being in the house, ie if a player leaves the house the preexisting shields pop up. A player is allowed to remove a shield that is on him at the cost of one market turn. It cost one market turn to enable a shield.
If both player's alliances declare war, then any preexisting shields are voided for the duration of the war.

Re: Game Tweaks

Posted: Fri Jul 09, 2010 10:00 am
by GeneralChaos
Far to confusing, just make it that.

Alliance leader can select the second in command of alliance, both leader and 2iC have full alliance functions,

Alliance leader can also select 3 other members who can send alliance wide PM's to get info out faster, job done.

Re: Game Tweaks

Posted: Fri Jul 09, 2010 1:32 pm
by jedi~tank
Interesting :-k

Re: Game Tweaks

Posted: Sun Feb 06, 2011 2:04 pm
by Averticus
During ascended attacks, it tells who you after how many hours you can attack once an ascended attack has occurred. Can it be changed to where it tells you when in gametime you can attack again? calculating 2.68 hours really isn't fun.

Re: Game Tweaks

Posted: Wed Jun 08, 2011 2:19 pm
by meatman
Spott wrote:During ascended attacks, it tells who you after how many hours you can attack once an ascended attack has occurred. Can it be changed to where it tells you when in gametime you can attack again? calculating 2.68 hours really isn't fun.


Just add 3 hours to your last attack. If you hit them at 04:59 then you can hit again 07:59. Give or take a minute due to it not showing seconds.

Re: Game Tweaks

Posted: Sat Sep 29, 2012 3:06 pm
by almightythor88
For sending alliance wide messages, can it show the name of who actually sent it instead of always showing that the message came from the leader?

Re: Game Tweaks

Posted: Sun Sep 29, 2013 11:09 pm
by Heaven Seeker
Yeah that would be helpful too be honest