MaxSterling wrote:House of Faith (+4% Ascended Blessing)
Let's look at this closely. An Unknown supposedly has a 58% chance of getting a blessing. A Prophet has a 5% chance. Adding 4% blessing will actually be more beneficial to lower ascension levels. Why?
UnKnown = 4% / 58% = 7% more blessings
Prophet = 4% / 5% = 80% more blessings
An UnKnown only increases their chance of getting a blessing by 7% than before... while a Prophet who rarely gets a blessing increases their chance by 80%.
In other words, an Unknown who will already get **Filtered** of blessings, will hardly notice a difference while a Prophet will almost see himself getting a blessing twice as often.
In other words, 62% total looks impressive... but really isn't that noticeable.
Thats a nifty game of numbers that dont really tell much lol.
Look at it this way... howmany % more expensive are the last few ascensions compared to a priors one? Prior may gain the 80% but he can gain them for dirt cheap anyways. An unknown gets a gift worth 100s of trillions. Not to mention someone outside faith cant catch up even if he were to have 100s of trils to put on the line cos hes hardcapped from ascending.
A ton of naq equaling gift plus no way for anyone to mitigate. Also nudging you more towardfs "2 blessings in 3" hits from "1 blessing in 2" is damn sure more noticable than the few percents prior gets. So all in all faith sounds pritty usefull.
All in all, out of 465 active alliances on rankings 85 partake in the houses updates. Less than a fifth.
And that number will drop, you cant expect house of time to have close of a third of the 85 alliances in there forever. Nobody wants to be force napped to (that) many.
So how is that a good update overall? Its like admin has split personalities. One update he goes in to level the field, the next he puts in tools to only empower the allready empowered.
Travis Dane wrote:Got to admit Max that all makes alot of sense, unless u doubled or even possibly tripled these ammounts or are allowed to buy increases at an obscenely high amount - of course thru the alliance bank which would not be allowed to put money in physically - just thru the 1%income subtraction. there really is no difference to reg stats.
Disaster, considering we have some alliances 9bil citizens strong that make in one turn a decent sized players worth of naq. You cant have the price high enough to get it out of reach for the big alliances, we`re swimming in alliance naq. Prices are a joke. 2bil and 4bil? Our alliance makes a couple of times as much per turn. Thank god ppt is limited to 12h we could go on a wave lasting years. And wherever you price the upgrades it we`ll get it while smaller alliances stand there scratching themselve how yet again those with the most get even more.
So please, only cosmetic upgrades.
Or make houses creatable and use the alliance naq to custome tailore their bonuses, but cap those bonuses, so that those of us with fat fat kitties cant run away.