Page 6 of 8

Re: Calculations

Posted: Tue Mar 25, 2014 12:43 pm
by ~Dä Vinci~
Duderanch wrote:
High Empty wrote:The forces of High Empty rush in full force, and inflict 43,253,809,021,700 damage on Surtr's forces!
It was confirmed that 57,957 of Surtr's forces fell at the hands of High Empty's assult.


The forces of Surtr fought back with all they could, and managed to inflict 7,489,123,468,660 damage on High Empty's forces!
They managed to eradicate 81,199 of High Empty's troops.

Before we get too into ratios

so for a 5.7 ATTACK to DEFENSE... I'm looking at loosing 50% more attack troops
and you wonder why i have planets!


Baring in mind that was us both ABing with half my defense coming from planets :-)
:smt043

Re: Calculations

Posted: Tue Mar 25, 2014 5:48 pm
by Dexter Morgan
Round and round the updates go, where they will stop....only a select few know #-o
High Empty.....that is redonkulous that you build 3 tril and hit for 28 tril......kudos if you are not cheating. Which I don't think you are. I think you bought good planets, naq, and merlins for life....

I would be pissed too, and I have felt your wrath a couple times this war :smt100

Re: Calculations

Posted: Tue Mar 25, 2014 11:07 pm
by ~Les Erebus~
:smt060 voted no :)

Re: Calculations

Posted: Wed Mar 26, 2014 12:56 am
by Field Marshall
For people contemplating their choice. Consider this.

Many moons ago, there was a man called High Empty. He had a strong account with massive planets and one day lost them at war. The losses were obviously so vast that he seemed to disappear only to return after some time. What goes around comes around, one day, HE will lose these planets and everything will be restored.

An update to counter a few, is in my opinion OTT. You would be much better suited to just banning HE :smt043

Re: Calculations

Posted: Wed Mar 26, 2014 1:02 am
by Z E R O
Field Marshall wrote:For people contemplating their choice. Consider this.

Many moons ago, there was a man called High Empty. He had a strong account with massive planets and one day lost them at war. The losses were obviously so vast that he seemed to disappear only to return after some time. What goes around comes around, one day, HE will lose these planets and everything will be restored.

An update to counter a few, is in my opinion OTT. You would be much better suited to just banning HE :smt043
Thing is, it's not just HE anymore, or maybe never was.

And once upon a time, you couldn't buy all the merlins you wanted with a few dollars.

Re: Calculations

Posted: Wed Mar 26, 2014 5:27 am
by High Empty
Nah you could always buy as many merlin's as you needed
1 USS a week and 1 market turn means 10 planets protected, of course you better remember when that ppt ended.

Re: Calculations

Posted: Wed Mar 26, 2014 7:17 am
by teesdale
High Empty wrote:The forces of High Empty rush in full force, and inflict 43,253,809,021,700 damage on Surtr's forces!
It was confirmed that 57,957 of Surtr's forces fell at the hands of High Empty's assult.


The forces of Surtr fought back with all they could, and managed to inflict 7,489,123,468,660 damage on High Empty's forces!
They managed to eradicate 81,199 of High Empty's troops.

Before we get too into ratios

so for a 5.7 ATTACK to DEFENSE... I'm looking at loosing 50% more attack troops
and you wonder why i have planets!
The forces of *Teesdale™ rush in full force, and inflict 11,866,102,366,700 damage on *LOB's forces!
It was confirmed that 0 of *LOB's forces fell at the hands of *Teesdale™'s assult.

The forces of *LOB fought back with all they could, and managed to inflict 46,608,040,876,500 damage on *Teesdale™'s forces!
They managed to eradicate 4,917,298 of *Teesdale™'s troops.


your point is invalid. :smt100

Re: Calculations

Posted: Wed Mar 26, 2014 7:28 am
by Field Marshall
teesdale wrote:
High Empty wrote:The forces of High Empty rush in full force, and inflict 43,253,809,021,700 damage on Surtr's forces!
It was confirmed that 57,957 of Surtr's forces fell at the hands of High Empty's assult.


The forces of Surtr fought back with all they could, and managed to inflict 7,489,123,468,660 damage on High Empty's forces!
They managed to eradicate 81,199 of High Empty's troops.

Before we get too into ratios

so for a 5.7 ATTACK to DEFENSE... I'm looking at loosing 50% more attack troops
and you wonder why i have planets!
The forces of *Teesdale™ rush in full force, and inflict 11,866,102,366,700 damage on *LOB's forces!
It was confirmed that 0 of *LOB's forces fell at the hands of *Teesdale™'s assult.

The forces of *LOB fought back with all they could, and managed to inflict 46,608,040,876,500 damage on *Teesdale™'s forces!
They managed to eradicate 4,917,298 of *Teesdale™'s troops.


your point is invalid. :smt100
Umm. What.

LOL at trying to hit a 46t with 11t attack :smt043

Re: Calculations

Posted: Wed Mar 26, 2014 8:14 am
by teesdale
Field Marshall wrote:
teesdale wrote:
High Empty wrote:The forces of High Empty rush in full force, and inflict 43,253,809,021,700 damage on Surtr's forces!
It was confirmed that 57,957 of Surtr's forces fell at the hands of High Empty's assult.


The forces of Surtr fought back with all they could, and managed to inflict 7,489,123,468,660 damage on High Empty's forces!
They managed to eradicate 81,199 of High Empty's troops.

Before we get too into ratios

so for a 5.7 ATTACK to DEFENSE... I'm looking at loosing 50% more attack troops
and you wonder why i have planets!
The forces of *Teesdale™ rush in full force, and inflict 11,866,102,366,700 damage on *LOB's forces!
It was confirmed that 0 of *LOB's forces fell at the hands of *Teesdale™'s assult.

The forces of *LOB fought back with all they could, and managed to inflict 46,608,040,876,500 damage on *Teesdale™'s forces!
They managed to eradicate 4,917,298 of *Teesdale™'s troops.


your point is invalid. :smt100
Umm. What.

LOL at trying to hit a 46t with 11t attack :smt043
he only had 23tril... first two hits i got AB and he didnt, with about 1mil each, and i gots his naqs :P

mind you i had 30mil unarmed mercs, and he had 15mil unarmed mercs, so that puts losses up on both sides haaardcore

[spoiler]Careful and thourough observation records that the troops were armed as follows:

31,000,000 Super Questers have Equipped Military Fleet
568643 Super Questers came unarmed!
29595583 Questers came unarmed!

Opposite this, stood the forces of *LOB
*LOB resisted the aggressors with:
59,850,000 Super Defenders and 10,351,575 Defenders
Careful and thourough observation records that the army carried the following arsenal:

59,850,000 Super Defenders have Targeted Spacial Distortions
150,000 Defenders have Targeted Spacial Distortions
10201575 Defenders came unarmed!

In a fury, the two opposing forces clash!



The forces of *Teesdale™ rush in full force, and inflict 25,763,541,206,400 damage on *LOB's forces!
It was confirmed that 1,006,914 of *LOB's forces fell at the hands of *Teesdale™'s assult.

The forces of *LOB fought back with all they could, and managed to inflict 24,283,172,844,000 damage on *Teesdale™'s forces!
They managed to eradicate 1,497,032 of *Teesdale™'s troops.[/spoiler]

Re: Calculations

Posted: Wed Mar 26, 2014 10:50 am
by Z E R O
High Empty wrote:Nah you could always buy as many merlin's as you needed
1 USS a week and 1 market turn means 10 planets protected, of course you better remember when that ppt ended.
Okay, true, but put this way, it's a lot more feasible now that you can get those merlins for 10$ instead of 50... Not a lot of people wanted to pay 50$ a week just to have planets that couldn't even return their investment. An active farmer with atk/def duals or someone with large inc/up duals can either farm or sell their income to make up for the cost of the merlins. Relatively easy.

Re: Calculations

Posted: Wed Mar 26, 2014 4:52 pm
by High Empty
Z E R O wrote:
High Empty wrote:Nah you could always buy as many merlin's as you needed
1 USS a week and 1 market turn means 10 planets protected, of course you better remember when that ppt ended.
Okay, true, but put this way, it's a lot more feasible now that you can get those merlins for 10$ instead of 50... Not a lot of people wanted to pay 50$ a week just to have planets that couldn't even return their investment. An active farmer with atk/def duals or someone with large inc/up duals can either farm or sell their income to make up for the cost of the merlins. Relatively easy.
You didn't have income/ UP planets back in those days
you could have income, but it was at about 1/10-1/20th of the rate is it it today.
Covert was the way to go, and also Defense
But please remember you couldn't invest in MS, or in Covert levels as you were still ascending in those days, and MS would be Reset. So the safe invest were planets with large defenses or merlin's.

anyways
i'll say again

Please change the Conversion function of planets.

So that many people can play with them!
Go from UP to Attack and back without cost 400 merlins ( or 22 weeks of market turns)

Re: Calculations

Posted: Wed Mar 26, 2014 4:52 pm
by High Empty
Z E R O wrote:
High Empty wrote:Nah you could always buy as many merlin's as you needed
1 USS a week and 1 market turn means 10 planets protected, of course you better remember when that ppt ended.
Okay, true, but put this way, it's a lot more feasible now that you can get those merlins for 10$ instead of 50... Not a lot of people wanted to pay 50$ a week just to have planets that couldn't even return their investment. An active farmer with atk/def duals or someone with large inc/up duals can either farm or sell their income to make up for the cost of the merlins. Relatively easy.
You didn't have income/ UP planets back in those days
you could have income, but it was at about 1/10-1/20th of the rate is it it today.
Covert was the way to go, and also Defense
But please remember you couldn't invest in MS, or in Covert levels as you were still ascending in those days, and MS would be Reset. So the safe invest were planets with large defenses or merlin's.

anyways
i'll say again

Please change the Conversion function of planets.

So that many people can play with them!
Go from UP to Attack and back without cost 400 merlins ( or 22 weeks of market turns)

Re: Calculations

Posted: Wed Mar 26, 2014 5:21 pm
by Richard B Riddick
teesdale wrote:
Field Marshall wrote:
teesdale wrote:
High Empty wrote:The forces of High Empty rush in full force, and inflict 43,253,809,021,700 damage on Surtr's forces!
It was confirmed that 57,957 of Surtr's forces fell at the hands of High Empty's assult.


The forces of Surtr fought back with all they could, and managed to inflict 7,489,123,468,660 damage on High Empty's forces!
They managed to eradicate 81,199 of High Empty's troops.

Before we get too into ratios

so for a 5.7 ATTACK to DEFENSE... I'm looking at loosing 50% more attack troops
and you wonder why i have planets!
The forces of *Teesdale™ rush in full force, and inflict 11,866,102,366,700 damage on *LOB's forces!
It was confirmed that 0 of *LOB's forces fell at the hands of *Teesdale™'s assult.

The forces of *LOB fought back with all they could, and managed to inflict 46,608,040,876,500 damage on *Teesdale™'s forces!
They managed to eradicate 4,917,298 of *Teesdale™'s troops.


your point is invalid. :smt100
Umm. What.

LOL at trying to hit a 46t with 11t attack :smt043
he only had 23tril... first two hits i got AB and he didnt, with about 1mil each, and i gots his naqs :P

mind you i had 30mil unarmed mercs, and he had 15mil unarmed mercs, so that puts losses up on both sides haaardcore

[spoiler]Careful and thourough observation records that the troops were armed as follows:

31,000,000 Super Questers have Equipped Military Fleet
568643 Super Questers came unarmed!
29595583 Questers came unarmed!

Opposite this, stood the forces of *LOB
*LOB resisted the aggressors with:
59,850,000 Super Defenders and 10,351,575 Defenders
Careful and thourough observation records that the army carried the following arsenal:

59,850,000 Super Defenders have Targeted Spacial Distortions
150,000 Defenders have Targeted Spacial Distortions
10201575 Defenders came unarmed!

In a fury, the two opposing forces clash!



The forces of *Teesdale™ rush in full force, and inflict 25,763,541,206,400 damage on *LOB's forces!
It was confirmed that 1,006,914 of *LOB's forces fell at the hands of *Teesdale™'s assult.

The forces of *LOB fought back with all they could, and managed to inflict 24,283,172,844,000 damage on *Teesdale™'s forces!
They managed to eradicate 1,497,032 of *Teesdale™'s troops.[/spoiler]
dont quite follow your point other than you attack someone with a larger def than your strike, and got your ass handed in losses to their 0 when he got ab and your strike no longer hit min % to do any damage to them, and kept hitting till you got ab and won?

Re: Calculations

Posted: Mon Mar 31, 2014 1:36 pm
by ~Dä Vinci~
Anyone else? got any ideas..

Re: Calculations

Posted: Thu Apr 03, 2014 9:00 pm
by Master Rahl
It doesn't really matter, some just spend a lot on this game. Just like any MMO. You will always have a hard time keeping up. Even if this is nurfed they will invest somewhere again.

but option k would keep it closer. But some players still spend money and will always buy a ton of units.