Demi-Gods 2.0

For discussion on balance, bugs, likes, dislikes of recently released features.
Post Reply
User avatar
~Tziki~
Forum Addict
Posts: 2756
Joined: Sat Nov 21, 2009 11:45 am
Alliance: The Order
Race: Drunken Monkey
Location: Liverpool

Re: Demi-Gods 2.0

Z E R O wrote:
son goku wrote:[spoiler]surely once the hype dies down and people go back to farming, completing a wreckage is going to become nion impossible and the less chance they have of completing the more people willa void risking their turns and demis .. almost rendering them obsolete?[/spoiler]


I was thinking sort of along these lines to be honest.


Already given up, lost Butcher of crydee (t4) my tier 2 demi and a tier 1 demi on wreckages that appeared would be 100% done in time, sick of losing demi's and regaining none, ive been massing a lot and not had a single request, considering they are supposedly increased in likelihood to gain them, im not seeing a damn difference.

i expect more people will be ignoring demi's all together now.
I like the update, but i think its systematically flawed and unsustainable, especially since it relies on the rest of the server going to the same wreckage.


It should be a set number of hours, per wreckage, per wreckage level, per demi, per demi tier.
Image
--------
Scott - Harchester wrote:Kev is the Chuck Norris of Gatewars, He doesn't join active alliances - the active alliances join him.
User avatar
Sol
Forum Addict
Posts: 3807
Joined: Sat Apr 11, 2009 9:09 pm
ID: 0

Re: Demi-Gods 2.0

^ lol at losing the butcher. Also PM with the tourney you wanted cuz I forgot, I want to say it was the plague but I'm not sure now.

@sniperwax: The intention was never for one or 3 people to polish off a wreckage. Maybe a tier 1 with a solid devotion, but otherwise it's an ascended wide attempt. Son goku ended up with the right idea, after some time. I thought you would coordinate a bit better and earlier than this.
That being said I'll lower the bracket capacity for some smaller tiers so they're easier.

EDIT
A few numbers changed. The newer tier 1-3 will have a smaller bracket to randomize starting resources, and a bit more time to harvest. T1's where halved approx.
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?
I think this is sig worthy in fact.
Image
Slim87R
Forum Expert
Posts: 1217
Joined: Mon Sep 03, 2012 11:42 pm

Re: Demi-Gods 2.0

I have a concern. Demi's are less likely to join the more you have right? I have lost demi's with no new requests as well. My concern is if whatever is used to determine if you get a demi is updated when you lose one in a wreckage. IE, you have 5 and lose 4, does the system still think you have 5? If so you will never get a demi again. LOL.
Image
User avatar
Sol
Forum Addict
Posts: 3807
Joined: Sat Apr 11, 2009 9:09 pm
ID: 0

Re: Demi-Gods 2.0

Slim87R wrote:I have a concern. Demi's are less likely to join the more you have right? I have lost demi's with no new requests as well. My concern is if whatever is used to determine if you get a demi is updated when you lose one in a wreckage. IE, you have 5 and lose 4, does the system still think you have 5? If so you will never get a demi again. LOL.
No, it's calculated at the instance of 'finding' a demi. So I guess you would say it's updated instantaneously on change.
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?
I think this is sig worthy in fact.
Image
User avatar
Unsterblich
Forum Irregular
Posts: 417
Joined: Fri May 24, 2013 12:20 pm
Alliance: SS
Race: ORI
ID: 2090

Re: Demi-Gods 2.0

TBH i dont find it hardat all getting DEMIs as the turns is a problem and still no extra and harvesting takes alot so please sol can u adjust it or increase it by 1k atleast?

_Unsterblich_ Demi-God Col. David Worth has sent you a request Jun 14, 14:15 reply delete save
_Unsterblich_ Demi-God High Marshal Sir James Poole has sent you a request Jun 14, 14:05 reply delete save
_Unsterblich_ Demi-God Bob has sent you a request Jun 13, 15:43 reply delete save
_Unsterblich_ Demi-God High Marshal Sir James Poole has sent you a request Jun 13, 13:59 reply delete save
_Unsterblich_ Demi-God First Prime Grokwey has sent you a request Jun 13, 13:58 reply delete save
_Unsterblich_ Demi-God Councillor Ruil has sent you a request Jun 12, 18:52 reply delete save

regards
For every DDE action there is an equal and opposite SS reaction.
User avatar
Sol
Forum Addict
Posts: 3807
Joined: Sat Apr 11, 2009 9:09 pm
ID: 0

Re: Demi-Gods 2.0

Increase what by 1k?
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?
I think this is sig worthy in fact.
Image
User avatar
High Empty
Forum Addict
Posts: 3274
Joined: Fri Oct 28, 2005 2:34 pm
Alliance: Omega
Race: God's Left Hand
ID: 102803
Location: omg who care, pm me and i'll inform yea

Re: Demi-Gods 2.0

Suggestion
When a Harvest is at 100% done
the timer to explosion senses that and completes at 10 times the rate!

The Great Wreckage of Faheem

Tier 1

Time Left: 75 hrs 23 mins

Mass Harvesting Progress: 100% (0 left)

Energy Harvesting Progress: 100% (0 left)

:P
to being done in 7.5 hours!

Anyways.. who knows
"Adversity has the effect of eliciting talents, which in prosperous circumstances would have lain dormant."
"Shut Up Features" -Replijake
Image
User avatar
Sol
Forum Addict
Posts: 3807
Joined: Sat Apr 11, 2009 9:09 pm
ID: 0

Re: Demi-Gods 2.0

I think the reason why it doesn't (a reason I forgot) was due players having over the max amount of demis.
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?
I think this is sig worthy in fact.
Image
User avatar
Unsterblich
Forum Irregular
Posts: 417
Joined: Fri May 24, 2013 12:20 pm
Alliance: SS
Race: ORI
ID: 2090

Re: Demi-Gods 2.0

Sol wrote:Increase what by 1k?
the max ats of 4k to 5k as we using more ats harvesting for mass/energy and there is less active players due to them harvesting wreckages.
or give a more often refill for ats
For every DDE action there is an equal and opposite SS reaction.
User avatar
Sol
Forum Addict
Posts: 3807
Joined: Sat Apr 11, 2009 9:09 pm
ID: 0

Re: Demi-Gods 2.0

Unsterblich wrote:
Sol wrote:Increase what by 1k?
the max ats of 4k to 5k as we using more ats harvesting for mass/energy and there is less active players due to them harvesting wreckages.
There's a demi for that xD
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?
I think this is sig worthy in fact.
Image
Dubby_CompGamerGeek2
Forum Addict
Posts: 3152
Joined: Sun Sep 23, 2007 12:55 am
Alliance: TÅTS / TÅF
Race: Magnificent
ID: 83588
Alternate name(s): >> Skype: IrishHighlanders <<
Dublin Warrior, Dubby, Dubs, DW, CGG, DCGG2.
Paul, Paulie Boy!, Paulie, PAULIE!!!, PAULIE BOY!!!, Paul James, etc.
Location: USA
Contact:

Re: Demi-Gods 2.0

It seems to me that regular demi-gods are rather pointless now. #-o

I only have 5 regular demi-gods,
(because I was silly enough to send a demi-god into a wreckage without knowing what I was doing...)


I can't get a replacement demi-god, even a crummy one...

cuz I have no stargates,

I have no stargates because I have no mass and no energy,

and I have no mass or energy because I can't spare the attack turns to go get them.


Thanks for the GAG demi-god, tho...

You (Tier 1)
Skill level: 10
Experience:
0%
( 6,907,878 / 1,586,013,452,313,430,784)
Ability:
Great Ascended God.-- Base Critical hit of: 1% for all engagements <<== ??
Equipped: Always


As long as my relevant stat(s) are bigger than the other player's relevant stats,
I come out ahead... so I think that's a net gain for me... :-)
User avatar
Sol
Forum Addict
Posts: 3807
Joined: Sat Apr 11, 2009 9:09 pm
ID: 0

Re: Demi-Gods 2.0

Dubby_CompGamerGeek2 wrote:It seems to me that regular demi-gods are rather pointless now. #-o

I only have 5 regular demi-gods,
(because I was silly enough to send a demi-god into a wreckage without knowing what I was doing...)


I can't get a replacement demi-god, even a crummy one...

cuz I have no stargates,

I have no stargates because I have no mass and no energy,

and I have no mass or energy because I can't spare the attack turns to go get them.


Thanks for the GAG demi-god, tho...

You (Tier 1)
Skill level: 10
Experience:
0%
( 6,907,878 / 1,586,013,452,313,430,784)
Ability:
Great Ascended God.-- Base Critical hit of: 1% for all engagements <<== ??
Equipped: Always


As long as my relevant stat(s) are bigger than the other player's relevant stats,
I come out ahead... so I think that's a net gain for me... :-)
You can always get 1, excluding you.
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?
I think this is sig worthy in fact.
Image
Dubby_CompGamerGeek2
Forum Addict
Posts: 3152
Joined: Sun Sep 23, 2007 12:55 am
Alliance: TÅTS / TÅF
Race: Magnificent
ID: 83588
Alternate name(s): >> Skype: IrishHighlanders <<
Dublin Warrior, Dubby, Dubs, DW, CGG, DCGG2.
Paul, Paulie Boy!, Paulie, PAULIE!!!, PAULIE BOY!!!, Paul James, etc.
Location: USA
Contact:

Re: Demi-Gods 2.0

I have 5 left... but they aren't equipped,
due to the costs involved, so they sit around and collect dust.
User avatar
Unsterblich
Forum Irregular
Posts: 417
Joined: Fri May 24, 2013 12:20 pm
Alliance: SS
Race: ORI
ID: 2090

Re: Demi-Gods 2.0

Sol wrote:
Unsterblich wrote:
Sol wrote:Increase what by 1k?
the max ats of 4k to 5k as we using more ats harvesting for mass/energy and there is less active players due to them harvesting wreckages.
There's a demi for that xD
there is yea but u need to equip it to get it to generate over the max and then once u run out of energy u loose the extra generated ats so there is no point in harvesting imo for now cause the less are playing ascended for the less ats and more harvesting
For every DDE action there is an equal and opposite SS reaction.
User avatar
Sol
Forum Addict
Posts: 3807
Joined: Sat Apr 11, 2009 9:09 pm
ID: 0

Re: Demi-Gods 2.0

Dubby_CompGamerGeek2 wrote:I have 5 left... but they aren't equipped,
due to the costs involved, so they sit around and collect dust.
Why bother having them? Easier to find, so find something worth equipping.
Unsterblich wrote:
Sol wrote:
Unsterblich wrote:
Sol wrote:Increase what by 1k?
the max ats of 4k to 5k as we using more ats harvesting for mass/energy and there is less active players due to them harvesting wreckages.
There's a demi for that xD
there is yea but u need to equip it to get it to generate over the max and then once u run out of energy u loose the extra generated ats so there is no point in harvesting imo for now cause the less are playing ascended for the less ats and more harvesting
The actual idea in itself wouldn't help. Having extra space wouldn't help the lack of turns needed to get back to what people used for other business.


Also, update, I couldn't think of the reason why I didn't finish them when mass and energy were zeroed so they now do that. You will notice three 'time left' titles: "Completed! Waiting for turn change"," Waiting for turn change", and just the time left.
First means you won, second means you're dead, the last is just the natural time left.
Field Marshall wrote:
Sol wrote:It's not going to destroy your life :P
Really?
I think this is sig worthy in fact.
Image
Post Reply

Return to “Discussion on Released Enhancements”