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Variable naq hit BS get rid of it.

Posted: Sat Mar 21, 2009 4:19 pm
by arkangel13
Is anyone else tired of this BS 75% naq on hits. its starting to make me really get pissed at this game.

i been hitting people with over 200k and getting 150k.
this is getting silly. Were limited on turns cant buy them and just get the 45 a round give me all the damn NAQ.

Anyone else here agree we need a change?

Re: Variable naq hit BS get rid of it.

Posted: Sat Mar 21, 2009 6:09 pm
by Lore
We already got it drasticly improved from what it was. Use to go down as low as like 12.5%.

I think its ok, but wouldn't complain about a slight increase

Re: Variable naq hit BS get rid of it.

Posted: Sat Mar 21, 2009 6:10 pm
by Caladon
Declare war, and take 100%. ;)

Re: Variable naq hit BS get rid of it.

Posted: Sun Mar 22, 2009 6:30 am
by GeneralChaos
There is no declare war options,

Ive noticed that too but its really random on when it wants to give you the 75%

You hit someone with 100k out ( example ) and it gives you 90k
Hit someone with 200k out and it gives you 130k

Should be more like 80% - 100%

Re: Variable naq hit BS get rid of it.

Posted: Sun Mar 22, 2009 7:51 am
by Caladon
I misspoke; not "declare war", but set relations to war. When set my relations to "war", I will take 100% of the naquadah they have out, barring the extreme amounts. Then I receive the 500 billion capped amount.

Re: Variable naq hit BS get rid of it.

Posted: Sun Mar 22, 2009 7:58 am
by Tek
yep its very annoying and i must say, i dont take any solace when i see my naq taken and it leaves me 38k from 200k or whatever.

Re: Variable naq hit BS get rid of it.

Posted: Sun Mar 22, 2009 8:20 am
by Lore
Caladon wrote:I misspoke; not "declare war", but set relations to war. When set my relations to "war", I will take 100% of the naquadah they have out, barring the extreme amounts. Then I receive the 500 billion capped amount.


500 bill capped amount???????????

Re: Variable naq hit BS get rid of it.

Posted: Sun Mar 22, 2009 8:39 am
by Caladon
Lore wrote:
Caladon wrote:I misspoke; not "declare war", but set relations to war. When set my relations to "war", I will take 100% of the naquadah they have out, barring the extreme amounts. Then I receive the 500 billion capped amount.


500 bill capped amount???????????


Maybe I am misunderstanding the mechanics of the game. When I've hit an account with a trillion (or more) out, I get 500 billion of that amount, and have to hit them again.

Re: Variable naq hit BS get rid of it.

Posted: Sun Mar 22, 2009 8:42 am
by Skunky
Caladon wrote:
Lore wrote:
Caladon wrote:I misspoke; not "declare war", but set relations to war. When set my relations to "war", I will take 100% of the naquadah they have out, barring the extreme amounts. Then I receive the 500 billion capped amount.


500 bill capped amount???????????


Maybe I am misunderstanding the mechanics of the game. When I've hit an account with a trillion (or more) out, I get 500 billion of that amount, and have to hit them again.


lol mate this is origins not main.

Re: Variable naq hit BS get rid of it.

Posted: Sun Mar 22, 2009 8:52 am
by Caladon
:oops: Oops!

:lol: Thanks Skunky!

Since I do not play Origins, and therefore have nothing to add, I apologize for any confusion my misinformed comments have made, and bid this discussion adieu. :D

Re: Variable naq hit BS get rid of it.

Posted: Sun Mar 22, 2009 9:23 am
by Duderanch
Caladon wrote:I misspoke; not "declare war", but set relations to war. When set my relations to "war", I will take 100% of the naquadah they have out, barring the extreme amounts. Then I receive the 500 billion capped amount.


This is origins...you cannot set war to people...

Re: Variable naq hit BS get rid of it.

Posted: Mon Mar 23, 2009 8:36 pm
by DCLXVI
there also seems to be some kind of race offset. i can hit my race for 100% most of the time but other races seem like they never give 100%. i don't know if this is supposed to happen but it does. shouldn't naq % be the same for all races?

Re: Variable naq hit BS get rid of it.

Posted: Mon Mar 23, 2009 9:10 pm
by adminGary
At a minimum, you can steal 75 percent of your targets naq (with a full 15at). However things are not so simple, your target's Defence Alert Level limits the amount of naq you can steal. We feel that this makes recon missions more valuable. To maximize what you steal from your enemies you should spy on them to see when the soldiers are paying the least attention.

Re: Variable naq hit BS get rid of it.

Posted: Mon Mar 23, 2009 9:23 pm
by Su
adminGary wrote:At a minimum, you can steal 75 percent of your targets naq (with a full 15at). However things are not so simple, your target's Defence Alert Level limits the amount of naq you can steal. We feel that this makes recon missions more valuable. To maximize what you steal from your enemies you should spy on them to see when the soldiers are paying the least attention.


Pardon me for asking a question that I could probably search and find an answer to.

Does that mean the "when you spy you loose units regardless of it's success" has been changed? If I spy do I always loose units?

If you do, then spying is a bigger lost that missing out on that poor little 25%.

Re: Variable naq hit BS get rid of it.

Posted: Tue Mar 24, 2009 9:58 am
by Seaborgium
at times i can spy not lose anything, others i spy and i lose 10+ coverts.