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Weapon Repairs

Posted: Tue May 05, 2009 9:27 am
by Ridd1ck
Ok, not sure if this has been brought up before or not. Just thought it should be. Why is it so expensive to repair weapons after an attack? I made an attack for 294k (as I'm still new to origins and can't mess with the big biys yet) and repairs were 204k? What gives, that takes the fun and profit out of farming at all. I could see if it was a big defense. But the account I attacked had 0 defensive action and 0 defending soldiers. There should have been minimal damage if any at all? What gives?

Re: Weapon Repairs

Posted: Tue May 05, 2009 9:40 am
by Ashu
I agree!WAY TOO much!Even with 0 defences you get something like 80% from what you farm in repairing...takes the corn outta farming...

Re: Weapon Repairs

Posted: Tue May 05, 2009 12:38 pm
by adminGary
We have reduced the cost to repair attack weapons by 20 percent. I've been considering dropping the cost by an additional 20 percent (40 percent total)

We are also considering reducing the cost of defence weapon repairs by 20 percent in the next update.

Re: Weapon Repairs

Posted: Tue May 05, 2009 5:57 pm
by Lore
Lonewolf1968 wrote:Ok, not sure if this has been brought up before or not. Just thought it should be. Why is it so expensive to repair weapons after an attack? I made an attack for 294k (as I'm still new to origins and can't mess with the big biys yet) and repairs were 204k? What gives, that takes the fun and profit out of farming at all. I could see if it was a big defense. But the account I attacked had 0 defensive action and 0 defending soldiers. There should have been minimal damage if any at all? What gives?


I make hits for that amount with 1 weapon.

How many weapons were you running?

Re: Weapon Repairs

Posted: Tue May 05, 2009 10:36 pm
by Ridd1ck
Thanks A.G. and Lore, that would help since the actual number of players with enough naq to make the repairs worth while is fairly low. I'll sell down strike weapons and bank enough to buy them back in an emergency until the update is or isn't implemented.