Page 4 of 4
Re: Sig of The Week 2.0 - Discussions
Posted: Mon Sep 20, 2010 2:04 pm
by Empy
Nature/Land/Cityscape
Such as the one in your rotation sS, with the mountains..
Re: Sig of The Week 2.0 - Discussions
Posted: Wed Sep 22, 2010 1:15 pm
by Legendary Apophis
Also Sports? (unless I didn't notice such theme?)
Animals would fit in the previously mentionned category (nature) I guess..?
Re: Sig of The Week 2.0 - Discussions
Posted: Thu Sep 23, 2010 12:39 pm
by Legendary Apophis
Sciences?
Technologies?
Politics?
Dinosaurs?
Re: Sig of The Week 2.0 - Discussions
Posted: Sun Oct 17, 2010 5:48 pm
by Solus
results for 8 and 9?
~soul
Re: Sig of The Week 2.0 - Discussions
Posted: Sun Nov 07, 2010 5:54 pm
by The Murkar
Re: Sig of The Week 2.0 - Discussions
Posted: Mon Nov 08, 2010 3:18 am
by Cole
SotW 9 results?
Re: Sig of The Week 2.0 - Discussions
Posted: Wed Mar 16, 2011 2:19 am
by Mentuhotep II
some cool sigs here
Re: Sig of The Week 2.0 - Discussions
Posted: Wed Sep 07, 2011 8:39 am
by 00RA00
Solus wrote:Doug Butabi wrote:rule is meant to keep it fair, not everyone has the means of adding clips etc.
the sig itself can have stuff, like shimmering or text animation or whatever, I just don't think clips is a fair thing to have for this.
this is fair.
~soul
do you make sigs for ingame res. and how much if so
Re: Sig of The Week 2.0 - Discussions
Posted: Sun Oct 02, 2011 9:40 pm
by Solus
00RA00 wrote:Solus wrote:Doug Butabi wrote:rule is meant to keep it fair, not everyone has the means of adding clips etc.
the sig itself can have stuff, like shimmering or text animation or whatever, I just don't think clips is a fair thing to have for this.
this is fair.
~soul
do you make sigs for ingame res. and how much if so
who me? if so, not really. I mean I can make sigs for people, but it has been a while since ive properly played about in PS. that and I don't play the game itself anymore.
if you're still interested, PM me and i'll see if I can get around to making something. (sorry for the delayed response btw)
~soul