Admin Meeting 29/07/2011
Posted: Sat Jul 30, 2011 12:46 pm
03[01:30] * adminGone is now known as adminHere
[01:30] <~adminHere> morning
[01:30] <SuperSaiyan> mornin' ^_^
[01:30] <RobeSGW> hey
[01:31] <~adminHere> morning after a long week for me I will add as an immediate excuse
[01:31] <~adminHere> glad to see you here htough robe & super
03[01:31] * Black (gateCrashe@NORAD.Chat-30E5847B.as13285.net) has joined #theplace
[01:31] <Rodwolf> not glad to see rest of us?
[01:31] <~adminHere> robe - i hope to get those couple houses up soon too
[01:31] <RobeSGW> I am glad to see you RW
[01:31] <~adminHere> rodwolf - you were silent
[01:31] <Feri> I'm not here, leave a message
[01:32] <SuperSaiyan> I'm just glad I finally remembered to come to this meet >_>
[01:32] <RobeSGW> going to be a quiet meeting
[01:32] <~adminHere> i am ok with that robe
[01:32] <SuperSaiyan> I always forget even though I'm sitting at my laptop doing nothing
[01:32] <SuperSaiyan> xD
03[01:32] * FM (gateCrashe@NORAD.Chat-C28AF992.brockwellsforestry.co.uk) has joined #theplace
[01:33] <Feri> well nobody has beefs to pick anymore. previous updates that were all about plague for the last few months now no longer matter nor will matter for a long time to come if ever
[01:33] <FM> LOL
[01:33] <FM> I love you Feri
[01:33] <RobeSGW> they mattered when it could have been a trend
[01:33] <Feri> hey FM
[01:33] <RobeSGW> and yes we love you Feri
[01:34] <Feri> I doubt that
[01:34] <FM> Psss...Robe, how can we bully them this time?
[01:34] <FM> Nooooo...
[01:34] <FM> Wait...
[01:34] <RobeSGW> we never did
[01:34] <~adminHere> why is that feri?
[01:34] <FM> I know
[01:34] <Feri> because there will be no big stat accounts over plague
[01:34] <~adminHere> ah cause of AB ????
[01:34] <Feri> for a long time to come
[01:34] <RobeSGW> FM massed Feri/RW defence
[01:34] <RobeSGW> well some of it anyway
[01:34] <~adminHere> or cause plague is pretty effective?
[01:34] <Feri> well he did some of it
[01:34] <~adminHere> ah
[01:34] <RobeSGW> i tried sabbing but ran out of spies LOL
[01:35] <FM> Your 30% reduction on AB, didn't seem to work very well
[01:35] <Feri> well none of the AB % have ever worked well
[01:35] <Black> now that RW no longer has his huge def, and people won't say I'm suggesting this because of war.......can we get some more opinions in this thread viewtopic.php?f=13&t=183153
[01:35] <FM> You should check my attack logs, because it still seemed very equal
[01:35] <Feri> when I got massed with my 110T def FM, i was in AB house at 10% bonus
[01:35] <Feri> I got blessed on about 5% more than I blessed by someone not
[01:35] <RobeSGW> Oh yeah I remember that
[01:35] <RobeSGW> you were in Faith
[01:36] <Feri> yeah it was not doing anything
[01:36] <Feri>
[01:36] <FM> Agreed with Black...
[01:36] <FM> Lets talk about something new now
[01:36] <RobeSGW> Old Skool House would be sweet
[01:36] <FM> NOX - how can it be fixed, you agree Admin? >.<
[01:37] <~adminHere> FM _ why?
[01:37] <~adminHere> (the 30Z%)
[01:37] <Black> yeah and as my suggestion actually puts my own account more at risk.....surely people can see past the usual arguments
[01:37] <FM> Cos this is an admin meet *glare*
[01:37] <FM> and we suggest things
[01:38] <FM> Unless these meetings are designed to have no basic structure?
[01:38] <FM> I don't mind
[01:38] <FM> What would you rather chat about?
[01:38] <~adminHere> i wold love to remove nox
[01:38] <FM> How's the weather
[01:38] <FM> ME TOO!!!
[01:38] <FM> Lets do it
[01:38] <~adminHere> checking thread
[01:39] <Black> well total removal might be a bit OTT, lol
[01:39] <~adminHere> i like the idea
[01:39] <~adminHere> on thread
[01:39] <Black>
[01:39] <FM> Yay!
[01:39] <~adminHere> and i like OTT but rarely get away wit it
[01:39] <FM> So does everyone else
[01:40] <~adminHere> likely not top 1-10
[01:40] <~adminHere> but i've always held it should be a challenge to hold tops
[01:40] <Black> yeah the numbers were just ballpark figures....but the concept of those at or near the top being more vulnerable must surely help lower ranked people compete
[01:41] <FM> Dare I say, could you run something that, the higher ranked you are...the less nox protection you get?
[01:41] <FM> Oh that would kill raiding, ignore that...
[01:41] <FM> Maybe on defence rank?
[01:41] <Rodwolf> well its basicly what I said to lose the 50% AB not above plague but according to your strike and or defense
[01:41] <FM> Because you can have a 100t defence in rank 1000 odd
[01:42] <Rodwolf> strange you guys didnt mention it then
[01:42] <FM> We heard you mention it
[01:42] <~adminHere> lol
[01:42] <~adminHere> i am not going to 'punish' stats
[01:42] <FM> Why would we repeat what you said Rod?
[01:42] <~adminHere> rank, yes, stats, no
[01:42] <RobeSGW> They are agreeing with you RW
[01:42] <~adminHere> specialization is alwasy a valid strategy
[01:43] <FM> Then make it more fun to mass someone!
[01:43] <FM> It takes about 30 mins fighting through NOX these days
[01:43] <Rodwolf> longer with alliance PPT/repair
[01:43] <FM> ofc
[01:44] <FM> However, mH are the only alliance where you have to be 100% prepared for a repair
[01:44] <Black> I think the bit about you needing to be off nox to use your strikes full potential would be good too...means to attack you are yourself vulnerable
[01:44] <FM> I see...
[01:44] <FM> That's amazing
[01:45] <FM> Promote counter attack
[01:45] <Black> yep
[01:45] <FM> However, that's the same as war/war
[01:45] <FM> just alliance wide instead of a single entity
[01:45] <RobeSGW> its easy to get a war setting now
[01:45] <FM> Yes...
[01:45] <Black> also that leads me onto another annoyance...as everyone use this it would not directly suit 1 party.....but you really need to look at sab phasing your own alliance
[01:45] <Black> way over abused
[01:46] <FM> but consider, you're online...checking the alliance logs...and bam! Rodwolf is massing your whole alliance...oh no...what to do?
[01:46] <FM> Oh wait...new update!!!
[01:46] <RobeSGW> do you mean phasing someone so they cant be hit
[01:46] <FM> Kaboom him
[01:46] <FM> Sounds fun to me
[01:46] <RobeSGW> whilst they are attacking
[01:46] <Black> yeah....
[01:46] <RobeSGW> yeah thats been around a while now
[01:46] <wacky>
[01:47] <RobeSGW> they would have to leave house to do it
[01:47] <RobeSGW> but its still used a lot
[01:47] <Black> I know..but surely the intention of phse wasn't so your own team could protect you
[01:47] <RobeSGW> Its odd how you dont get House Bonus in under 5 days but can get alliance gifts such as repairs in under 5 days
[01:47] <Feri> next will complain about blocking!
[01:48] <Rodwolf> I recall Renegadze saying that theres not much to do about the phasing
[01:48] <RobeSGW> Sure no gifts should count in under 5 days for consistency
[01:48] <Rodwolf> as how can you determine who can sab and who not
[01:48] <RobeSGW> yeah that would be hard to prevent
[01:48] <~adminHere> robe -i thought was 5 days on those too <goes to check>
[01:48] <Black> ooh and when was that said?
[01:49] <Rodwolf> some meets ago
[01:49] <Rodwolf> check the IRC logs
[01:49] <Black> this is my 3rd meet.....so highly unlikely
[01:49] <RobeSGW> someone in TL noticed that a member could get a repair gift in under 5 days last week
[01:49] <RobeSGW> i know you cant get ppt gift or house bonus
[01:49] <Feri> repair still works?
[01:50] <RobeSGW> but apparently you can get alliance repair gift in under 5 days, could be a bug worth checking
[01:50] <Black> so you think it's ok for someone to sit with say a 100 tril strike...0 covert, 0 def.....and be untouchable?
[01:50] <RobeSGW> Someone said but I didnt personally test, thought it was worth checking
[01:52] <~adminHere> it is 5 days on alliance gifts
[01:52] <~adminHere> is it not working?
[01:52] <Black> nope
[01:52] <Black> a member left, came back, we used def repair...and they got it
[01:53] <RobeSGW> so we wanted to let you know to check
[01:53] <RobeSGW> i suspect this has been the case all along
[01:53] <RobeSGW> that a new member gets the repairs but not the PPT or house bonus
[01:54] <~adminHere> let me check repairs...sce
[01:54] <~adminHere> bank increase is min 5
[01:54] <RobeSGW> yes
[01:54] <RobeSGW> so maybe repairs was only one that didnt have the 5 day requirement
[01:54] <RobeSGW> or it was a weird glytch
[01:57] <RobeSGW> i cant see any other bugs posted this week, can anyone else
[01:58] <~adminHere> ok it now applies to repairs too
[01:58] <RobeSGW> Thanks Jason
[01:58] <RobeSGW> a suggestion posted a while back was that only alliance commander could change houses too
[01:58] <~adminHere> it was a different way to get the alliance members. i did not add the 5 days check on it (till now)
[01:58] <~adminHere> so an oversight
[01:58] <RobeSGW> idk what anyone else thinks about that
[01:58] <~adminHere> about oversights?
[01:59] <SuperSaiyan> oh
[01:59] <SuperSaiyan> speaking of oversights
[01:59] <~adminHere> i would be curious though on a general feeling on the no nox on top 10
[01:59] <~adminHere> lol
[01:59] <RobeSGW> yeah i only notices it recently
[01:59] <SuperSaiyan> someone pm'd me last night about something in ascended
[01:59] <RobeSGW> noticed
[01:59] <~adminHere> what super?
[01:59] <SuperSaiyan> he said there was a confirmation box on the one relation reset button
[01:59] <SuperSaiyan> but not on the other
[02:00] <Black> can you wait until I get massed before looking at the top 10 nox though? lol j/k
[02:00] <SuperSaiyan> there is a check box on the profile pages of users, but not in the "rankings by relations" page
[02:00] <SuperSaiyan> he wanted to know if that was on purpose or just an oversight
[02:01] <~adminHere> i do not see any checkboxes...
[02:01] <~adminHere> oh there
[02:02] <RobeSGW> rankings by relations has a checkbox to set all to neutral
[02:02] <RobeSGW> i just checked
[02:03] <SuperSaiyan> I don't see one
[02:03] <SuperSaiyan> on ascended
[02:03] <RobeSGW> yes
[02:03] <RobeSGW> has one in all 4 relation types too
[02:04] <SuperSaiyan> not for me it doesn't xD
[02:04] <RobeSGW> Some players said that since you cant do any trades in ascended, it would be nice to get more than 10 turns a TC
[02:04] <Rodwolf> I believe 10 turns is more then enough
[02:04] <RobeSGW> SS did you click on box in cosmos that says Rankings by relations
[02:04] <RobeSGW> 10 seems very slow RW
[02:05] <Rodwolf> it always has been like that
[02:05] <Rodwolf> and ascended has slower pace
[02:05] <SuperSaiyan> I did
[02:05] <RobeSGW> no it was 9-13 before
[02:05] <SuperSaiyan> I can show you a screenshot if you want
[02:05] <Rodwolf> if you were low ranked
[02:05] <RobeSGW> works for me SS not sure why it doesnt for u
[02:05] <Rodwolf> you indeed got a bit more
[02:05] <RobeSGW> most actives were low ranked for years
[02:05] <Rodwolf> but now its more fair for everyne
[02:05] <Rodwolf> and still are
[02:05] <RobeSGW> so they feel the server is incredibly slow now
[02:05] <RobeSGW> at 10 turns
[02:06] <Rodwolf> dont exagerate now
[02:06] <RobeSGW> and given you cant do any types of trades (which is a good thing)
[02:06] <RobeSGW> it wouldnt hurt to have 12 turns a tc
[02:06] <RobeSGW> I dont think it should be a huge amount more
[02:06] <RobeSGW> just a few
[02:06] <Rodwolf> its already good that it was changed to 10 again after first update
[02:06] <RobeSGW> I dont exagerate RW
[02:06] <Rodwolf> so dont push admin to much
[02:06] <RobeSGW> i guess most players i know, play ascended with gutso
[02:07] <RobeSGW> so we might just move in different cirlces in the game that way
[02:07] <RobeSGW> common feedback to me is 10 is too slow
[02:07] <Rodwolf> To me 10 looks like a nice round figure
[02:07] <Rodwolf> I would keep it at that
[02:07] <RobeSGW> So 12 would be better since you cant do Market etc for turns
[02:08] <Rodwolf> 10 is already double then main
[02:09] <RobeSGW> Main has the capacity to buy turns off other players
[02:09] <RobeSGW> completely different game
[02:09] <RobeSGW> players can buy 50k turns a week or more
[02:09] <Rodwolf> but ascended is designed to have lower pace of game play
[02:09] <RobeSGW> using cash or market turns or buying with naq
[02:09] <Rodwolf> so messing with that to much is not good
[02:09] <RobeSGW> no market turns in ascended and players who like the server are saying its a tad too slow now
[02:10] <RobeSGW> 2 more a tun is not a lot
[02:10] <Feri> players who like the server still affect those who dont
[02:10] <RobeSGW> to keep players who liek the server happy
[02:10] <Rodwolf> and keep the players who dont like it even more happy
[02:10] <Feri> no more increase is necessary, its still linked to main.. and double the turns per tick
[02:10] <RobeSGW> ascended and main are not comprable when it comes to AT for reasons stated above
[02:10] <Rodwolf> so there is even a greater outflow on sgw
[02:10] <Rodwolf> yes a very smart move robe...
[02:11] <SuperSaiyan> now I see a check box in there >.>
[02:11] <RobeSGW> SS
[02:11] <SuperSaiyan> but there wasn't before, I have a tab I haven't refreshed yet
[02:11] <RobeSGW> Whats the down side of making it 12 Turns a TC instead of 10
[02:12] <Rodwolf> Becaus a few weeks back when admin changed it he changed it to 10 becaus it was a nice round number
[02:12] <Rodwolf> and I agree with admin
[02:12] <RobeSGW> thats not a reason
[02:12] <Rodwolf> i say it is :p
[02:12] <RobeSGW> not to change it to 12 so there is more flow in a slow server to keep players happy
[02:12] <Rodwolf> also i stated some other reason above
[02:12] <RobeSGW> what reason?
[02:12] <Rodwolf> other players wouldnt be more unhappy
[02:12] <~adminHere> ok sorry - checkbox done
[02:12] <Rodwolf> the ones not liking the server
[02:13] <Rodwolf> would be *
[02:13] <SuperSaiyan> thanks, I'll let him know
[02:13] <RobeSGW> Jason quite a few ascended players have asked for a few more turns a tc in ascended since there are no trade broker options in that server
[02:13] <Rodwolf> who are a few ascended players actually?
[02:13] <RobeSGW> I was asking if there was any harm in going from 10-12
[02:13] <RobeSGW> Angelis
[02:13] <Feri> it was 9 before
[02:13] <Feri> and raised to 10 to be even number
[02:14] <Rodwolf> ah yes ofcourse all TL people your going to come up with...
[02:14] <RobeSGW> I suggested he come to the meeting but he cant with his work commitments
[02:14] <Rodwolf> how convenient...
[02:14] <Feri> as long as main is affected by ascended, it seems balanced as it is
[02:14] <RobeSGW> I told him that anything i suggested would be blown out the water by RW and Feri
[02:14] <Feri> no reason to benefit those that actively play
[02:14] <RobeSGW> but i still think its worth considering
[02:14] <RobeSGW> The server is very slow
[02:14] <Feri> blown out of the water?
[02:14] <RobeSGW> you cant get market turns
[02:14] <Feri> like most of your suggestions
[02:14] <Feri> lol
[02:14] <RobeSGW> you cant buy AT like you can in main
[02:14] <Rodwolf> I think its more the other way around I think but ok...
[02:14] <Feri> you can buy dmu
[02:15] <RobeSGW> most active players in ascended got used to have 12-13 AT a TC
[02:15] <RobeSGW> and find 10 really a lot slower
[02:15] <Rodwolf> admin changed it so the drop of rank would stop
[02:15] <~adminHere> i am not against 12
[02:15] <Rodwolf> other players are used to 9
[02:15] <RobeSGW> So unless you have a valid reason for suggesting no, I am happy to put forth Angelis Idea of 12 on his behalf
[02:15] <RobeSGW> He said he foudn the serer incredibly slow now
[02:16] <RobeSGW> and his argument is that there is no market turns available in that server unlike main
[02:16] <RobeSGW> I think he has a strong argument
[02:16] <Rodwolf> I have to keep repeating myself
[02:16] <Rodwolf> ascended = slower gameplay
[02:16] <Rodwolf> but still double amount of at's per turn then on main
[02:16] <Rodwolf> so its good as it is
[02:16] <~adminHere> asc aslso uses more turns for stuff
[02:16] <Rodwolf> no need to benefit the bigger accounts even more
[02:16] <RobeSGW> yes
[02:16] <~adminHere> and the extra turns can help everyone...
[02:17] <~adminHere> (that plays)
[02:17] <RobeSGW> if you were to mass someone you can use up half your turns quickly
[02:17] <~adminHere> i will think about it. decide next week
[02:17] <RobeSGW> if you are at war then you dont have enough turns to fight and farm
[02:17] <Rodwolf> yes but many dont play ascended cuz they dont like it
[02:17] <Rodwolf> so again a move to push people out of sgw
[02:17] <RobeSGW> I would not suggest making a large increase, just a minor to suck it and see
[02:17] <Rodwolf> isnt that what we need to prevent
[02:18] <Rodwolf> or are we here for making updates that only give pleasure to a few people?
[02:18] <RobeSGW> RW still waiting for a valid argument rather than just buckets of water and generalisations that lack logic
[02:18] <Rodwolf> if mine isnt logic then yours isnt either
[02:18] <Feri> speeding it up only benefits those who like ascended
[02:18] <Feri> that puts everyone who doesnt like ascended at a potential disadvantage in main
[02:18] <Rodwolf> as I say the opposite you are saying
[02:18] <RobeSGW> 10-12 is a minor variation - adjustment
[02:18] <~adminHere> but if ppl don't like it (and don't really play it) how are they affected?
[02:18] <Black> massing and ascended attacks severely limit farming it does feel like you get penalised in ascended for being too active
[02:18] <Rodwolf> cuz main and ascended are linked admin
[02:18] <Rodwolf> so they HAVE to play it
[02:19] <Rodwolf> see the reasoning
[02:19] <Black> erm no?
[02:19] <Rodwolf> they are forced
[02:19] <RobeSGW> they have always been linked RW - again sorry but you are not logical in your debate
[02:19] <Rodwolf> ofcourse they have
[02:19] <~adminHere> but more turns does not affect your ability to be/not be descended -which is the real link
[02:19] <Rodwolf> so thats what i'm saying
[02:19] <Black> being "forced" to play something and the amount of turns you have are hardly comparible
[02:19] <RobeSGW> what changed recently is that turns were reduced dramaticaly for active players
[02:19] <Rodwolf> no the real link is that active players get more power with this so easier to descend players who dislike ascended
[02:20] <RobeSGW> a few active players are hoping that a minor increase of 2 would make the server more attractive
[02:20] <Rodwolf> which will give more players to give up sgw all togheter
[02:20] <Rodwolf> yes a few active players
[02:20] <Rodwolf> that will benefit from that increase
[02:20] <RobeSGW> quote from one of our team members is that 10 turns a TC has bought the server to a dead halt for him
[02:20] <Rodwolf> and i believe updates should be for majority
[02:20] <Rodwolf> not minority
[02:20] <RobeSGW> a tiny increase would restore the previous flow
[02:20] <Rodwolf> ah yes and becaus TL says it we all have to jump ofcourse...
[02:21] <Black> maybe we can decrease the main turns to 1 and stop all trading...because i@m not so active on main, and don't want people getting to far ahead of me
[02:21] <RobeSGW> A large number of players play Ascended including yourself
[02:21] <Rodwolf> yes I do, and very active too
[02:21] <Rodwolf> but you dont see me complain
[02:21] <~adminHere> ok i will think ab0ut it
[02:21] <RobeSGW> its not a complaint, its a minor suggestion
[02:21] <~adminHere> and for now, calling it a meet
[02:21] <Rodwolf> just becaus I know what the consequences are for the rest of the server
[02:21] <RobeSGW> nighty Jason from down under
[02:21] <~adminHere> thanks all
[02:21] <Rodwolf> laters
[02:21] <~adminHere> yes robe. sleep well...
02[02:22] * RobeSGW (gateCrashe@NORAD.Chat-8732FE0.lnk.telstra.net) Quit (Client exited)
[02:22] <~adminHere> till next time
03[02:22] * adminHere is now known as adminGone
[01:30] <~adminHere> morning
[01:30] <SuperSaiyan> mornin' ^_^
[01:30] <RobeSGW> hey
[01:31] <~adminHere> morning after a long week for me I will add as an immediate excuse
[01:31] <~adminHere> glad to see you here htough robe & super
03[01:31] * Black (gateCrashe@NORAD.Chat-30E5847B.as13285.net) has joined #theplace
[01:31] <Rodwolf> not glad to see rest of us?
[01:31] <~adminHere> robe - i hope to get those couple houses up soon too
[01:31] <RobeSGW> I am glad to see you RW
[01:31] <~adminHere> rodwolf - you were silent
[01:31] <Feri> I'm not here, leave a message
[01:32] <SuperSaiyan> I'm just glad I finally remembered to come to this meet >_>
[01:32] <RobeSGW> going to be a quiet meeting
[01:32] <~adminHere> i am ok with that robe
[01:32] <SuperSaiyan> I always forget even though I'm sitting at my laptop doing nothing
[01:32] <SuperSaiyan> xD
03[01:32] * FM (gateCrashe@NORAD.Chat-C28AF992.brockwellsforestry.co.uk) has joined #theplace
[01:33] <Feri> well nobody has beefs to pick anymore. previous updates that were all about plague for the last few months now no longer matter nor will matter for a long time to come if ever
[01:33] <FM> LOL
[01:33] <FM> I love you Feri
[01:33] <RobeSGW> they mattered when it could have been a trend
[01:33] <Feri> hey FM
[01:33] <RobeSGW> and yes we love you Feri
[01:34] <Feri> I doubt that
[01:34] <FM> Psss...Robe, how can we bully them this time?
[01:34] <FM> Nooooo...
[01:34] <FM> Wait...
[01:34] <RobeSGW> we never did
[01:34] <~adminHere> why is that feri?
[01:34] <FM> I know
[01:34] <Feri> because there will be no big stat accounts over plague
[01:34] <~adminHere> ah cause of AB ????
[01:34] <Feri> for a long time to come
[01:34] <RobeSGW> FM massed Feri/RW defence
[01:34] <RobeSGW> well some of it anyway
[01:34] <~adminHere> or cause plague is pretty effective?
[01:34] <Feri> well he did some of it
[01:34] <~adminHere> ah
[01:34] <RobeSGW> i tried sabbing but ran out of spies LOL
[01:35] <FM> Your 30% reduction on AB, didn't seem to work very well
[01:35] <Feri> well none of the AB % have ever worked well
[01:35] <Black> now that RW no longer has his huge def, and people won't say I'm suggesting this because of war.......can we get some more opinions in this thread viewtopic.php?f=13&t=183153
[01:35] <FM> You should check my attack logs, because it still seemed very equal
[01:35] <Feri> when I got massed with my 110T def FM, i was in AB house at 10% bonus
[01:35] <Feri> I got blessed on about 5% more than I blessed by someone not
[01:35] <RobeSGW> Oh yeah I remember that
[01:35] <RobeSGW> you were in Faith
[01:36] <Feri> yeah it was not doing anything
[01:36] <Feri>
[01:36] <FM> Agreed with Black...
[01:36] <FM> Lets talk about something new now
[01:36] <RobeSGW> Old Skool House would be sweet
[01:36] <FM> NOX - how can it be fixed, you agree Admin? >.<
[01:37] <~adminHere> FM _ why?
[01:37] <~adminHere> (the 30Z%)
[01:37] <Black> yeah and as my suggestion actually puts my own account more at risk.....surely people can see past the usual arguments
[01:37] <FM> Cos this is an admin meet *glare*
[01:37] <FM> and we suggest things
[01:38] <FM> Unless these meetings are designed to have no basic structure?
[01:38] <FM> I don't mind
[01:38] <FM> What would you rather chat about?
[01:38] <~adminHere> i wold love to remove nox
[01:38] <FM> How's the weather
[01:38] <FM> ME TOO!!!
[01:38] <FM> Lets do it
[01:38] <~adminHere> checking thread
[01:39] <Black> well total removal might be a bit OTT, lol
[01:39] <~adminHere> i like the idea
[01:39] <~adminHere> on thread
[01:39] <Black>
[01:39] <FM> Yay!
[01:39] <~adminHere> and i like OTT but rarely get away wit it
[01:39] <FM> So does everyone else
[01:40] <~adminHere> likely not top 1-10
[01:40] <~adminHere> but i've always held it should be a challenge to hold tops
[01:40] <Black> yeah the numbers were just ballpark figures....but the concept of those at or near the top being more vulnerable must surely help lower ranked people compete
[01:41] <FM> Dare I say, could you run something that, the higher ranked you are...the less nox protection you get?
[01:41] <FM> Oh that would kill raiding, ignore that...
[01:41] <FM> Maybe on defence rank?
[01:41] <Rodwolf> well its basicly what I said to lose the 50% AB not above plague but according to your strike and or defense
[01:41] <FM> Because you can have a 100t defence in rank 1000 odd
[01:42] <Rodwolf> strange you guys didnt mention it then
[01:42] <FM> We heard you mention it
[01:42] <~adminHere> lol
[01:42] <~adminHere> i am not going to 'punish' stats
[01:42] <FM> Why would we repeat what you said Rod?
[01:42] <~adminHere> rank, yes, stats, no
[01:42] <RobeSGW> They are agreeing with you RW
[01:42] <~adminHere> specialization is alwasy a valid strategy
[01:43] <FM> Then make it more fun to mass someone!
[01:43] <FM> It takes about 30 mins fighting through NOX these days
[01:43] <Rodwolf> longer with alliance PPT/repair
[01:43] <FM> ofc
[01:44] <FM> However, mH are the only alliance where you have to be 100% prepared for a repair
[01:44] <Black> I think the bit about you needing to be off nox to use your strikes full potential would be good too...means to attack you are yourself vulnerable
[01:44] <FM> I see...
[01:44] <FM> That's amazing
[01:45] <FM> Promote counter attack
[01:45] <Black> yep
[01:45] <FM> However, that's the same as war/war
[01:45] <FM> just alliance wide instead of a single entity
[01:45] <RobeSGW> its easy to get a war setting now
[01:45] <FM> Yes...
[01:45] <Black> also that leads me onto another annoyance...as everyone use this it would not directly suit 1 party.....but you really need to look at sab phasing your own alliance
[01:45] <Black> way over abused
[01:46] <FM> but consider, you're online...checking the alliance logs...and bam! Rodwolf is massing your whole alliance...oh no...what to do?
[01:46] <FM> Oh wait...new update!!!
[01:46] <RobeSGW> do you mean phasing someone so they cant be hit
[01:46] <FM> Kaboom him
[01:46] <FM> Sounds fun to me
[01:46] <RobeSGW> whilst they are attacking
[01:46] <Black> yeah....
[01:46] <RobeSGW> yeah thats been around a while now
[01:46] <wacky>
[01:47] <RobeSGW> they would have to leave house to do it
[01:47] <RobeSGW> but its still used a lot
[01:47] <Black> I know..but surely the intention of phse wasn't so your own team could protect you
[01:47] <RobeSGW> Its odd how you dont get House Bonus in under 5 days but can get alliance gifts such as repairs in under 5 days
[01:47] <Feri> next will complain about blocking!
[01:48] <Rodwolf> I recall Renegadze saying that theres not much to do about the phasing
[01:48] <RobeSGW> Sure no gifts should count in under 5 days for consistency
[01:48] <Rodwolf> as how can you determine who can sab and who not
[01:48] <RobeSGW> yeah that would be hard to prevent
[01:48] <~adminHere> robe -i thought was 5 days on those too <goes to check>
[01:48] <Black> ooh and when was that said?
[01:49] <Rodwolf> some meets ago
[01:49] <Rodwolf> check the IRC logs
[01:49] <Black> this is my 3rd meet.....so highly unlikely
[01:49] <RobeSGW> someone in TL noticed that a member could get a repair gift in under 5 days last week
[01:49] <RobeSGW> i know you cant get ppt gift or house bonus
[01:49] <Feri> repair still works?
[01:50] <RobeSGW> but apparently you can get alliance repair gift in under 5 days, could be a bug worth checking
[01:50] <Black> so you think it's ok for someone to sit with say a 100 tril strike...0 covert, 0 def.....and be untouchable?
[01:50] <RobeSGW> Someone said but I didnt personally test, thought it was worth checking
[01:52] <~adminHere> it is 5 days on alliance gifts
[01:52] <~adminHere> is it not working?
[01:52] <Black> nope
[01:52] <Black> a member left, came back, we used def repair...and they got it
[01:53] <RobeSGW> so we wanted to let you know to check
[01:53] <RobeSGW> i suspect this has been the case all along
[01:53] <RobeSGW> that a new member gets the repairs but not the PPT or house bonus
[01:54] <~adminHere> let me check repairs...sce
[01:54] <~adminHere> bank increase is min 5
[01:54] <RobeSGW> yes
[01:54] <RobeSGW> so maybe repairs was only one that didnt have the 5 day requirement
[01:54] <RobeSGW> or it was a weird glytch
[01:57] <RobeSGW> i cant see any other bugs posted this week, can anyone else
[01:58] <~adminHere> ok it now applies to repairs too
[01:58] <RobeSGW> Thanks Jason
[01:58] <RobeSGW> a suggestion posted a while back was that only alliance commander could change houses too
[01:58] <~adminHere> it was a different way to get the alliance members. i did not add the 5 days check on it (till now)
[01:58] <~adminHere> so an oversight
[01:58] <RobeSGW> idk what anyone else thinks about that
[01:58] <~adminHere> about oversights?
[01:59] <SuperSaiyan> oh
[01:59] <SuperSaiyan> speaking of oversights
[01:59] <~adminHere> i would be curious though on a general feeling on the no nox on top 10
[01:59] <~adminHere> lol
[01:59] <RobeSGW> yeah i only notices it recently
[01:59] <SuperSaiyan> someone pm'd me last night about something in ascended
[01:59] <RobeSGW> noticed
[01:59] <~adminHere> what super?
[01:59] <SuperSaiyan> he said there was a confirmation box on the one relation reset button
[01:59] <SuperSaiyan> but not on the other
[02:00] <Black> can you wait until I get massed before looking at the top 10 nox though? lol j/k
[02:00] <SuperSaiyan> there is a check box on the profile pages of users, but not in the "rankings by relations" page
[02:00] <SuperSaiyan> he wanted to know if that was on purpose or just an oversight
[02:01] <~adminHere> i do not see any checkboxes...
[02:01] <~adminHere> oh there
[02:02] <RobeSGW> rankings by relations has a checkbox to set all to neutral
[02:02] <RobeSGW> i just checked
[02:03] <SuperSaiyan> I don't see one
[02:03] <SuperSaiyan> on ascended
[02:03] <RobeSGW> yes
[02:03] <RobeSGW> has one in all 4 relation types too
[02:04] <SuperSaiyan> not for me it doesn't xD
[02:04] <RobeSGW> Some players said that since you cant do any trades in ascended, it would be nice to get more than 10 turns a TC
[02:04] <Rodwolf> I believe 10 turns is more then enough
[02:04] <RobeSGW> SS did you click on box in cosmos that says Rankings by relations
[02:04] <RobeSGW> 10 seems very slow RW
[02:05] <Rodwolf> it always has been like that
[02:05] <Rodwolf> and ascended has slower pace
[02:05] <SuperSaiyan> I did
[02:05] <RobeSGW> no it was 9-13 before
[02:05] <SuperSaiyan> I can show you a screenshot if you want
[02:05] <Rodwolf> if you were low ranked
[02:05] <RobeSGW> works for me SS not sure why it doesnt for u
[02:05] <Rodwolf> you indeed got a bit more
[02:05] <RobeSGW> most actives were low ranked for years
[02:05] <Rodwolf> but now its more fair for everyne
[02:05] <Rodwolf> and still are
[02:05] <RobeSGW> so they feel the server is incredibly slow now
[02:05] <RobeSGW> at 10 turns
[02:06] <Rodwolf> dont exagerate now
[02:06] <RobeSGW> and given you cant do any types of trades (which is a good thing)
[02:06] <RobeSGW> it wouldnt hurt to have 12 turns a tc
[02:06] <RobeSGW> I dont think it should be a huge amount more
[02:06] <RobeSGW> just a few
[02:06] <Rodwolf> its already good that it was changed to 10 again after first update
[02:06] <RobeSGW> I dont exagerate RW
[02:06] <Rodwolf> so dont push admin to much
[02:06] <RobeSGW> i guess most players i know, play ascended with gutso
[02:07] <RobeSGW> so we might just move in different cirlces in the game that way
[02:07] <RobeSGW> common feedback to me is 10 is too slow
[02:07] <Rodwolf> To me 10 looks like a nice round figure
[02:07] <Rodwolf> I would keep it at that
[02:07] <RobeSGW> So 12 would be better since you cant do Market etc for turns
[02:08] <Rodwolf> 10 is already double then main
[02:09] <RobeSGW> Main has the capacity to buy turns off other players
[02:09] <RobeSGW> completely different game
[02:09] <RobeSGW> players can buy 50k turns a week or more
[02:09] <Rodwolf> but ascended is designed to have lower pace of game play
[02:09] <RobeSGW> using cash or market turns or buying with naq
[02:09] <Rodwolf> so messing with that to much is not good
[02:09] <RobeSGW> no market turns in ascended and players who like the server are saying its a tad too slow now
[02:10] <RobeSGW> 2 more a tun is not a lot
[02:10] <Feri> players who like the server still affect those who dont
[02:10] <RobeSGW> to keep players who liek the server happy
[02:10] <Rodwolf> and keep the players who dont like it even more happy
[02:10] <Feri> no more increase is necessary, its still linked to main.. and double the turns per tick
[02:10] <RobeSGW> ascended and main are not comprable when it comes to AT for reasons stated above
[02:10] <Rodwolf> so there is even a greater outflow on sgw
[02:10] <Rodwolf> yes a very smart move robe...
[02:11] <SuperSaiyan> now I see a check box in there >.>
[02:11] <RobeSGW> SS
[02:11] <SuperSaiyan> but there wasn't before, I have a tab I haven't refreshed yet
[02:11] <RobeSGW> Whats the down side of making it 12 Turns a TC instead of 10
[02:12] <Rodwolf> Becaus a few weeks back when admin changed it he changed it to 10 becaus it was a nice round number
[02:12] <Rodwolf> and I agree with admin
[02:12] <RobeSGW> thats not a reason
[02:12] <Rodwolf> i say it is :p
[02:12] <RobeSGW> not to change it to 12 so there is more flow in a slow server to keep players happy
[02:12] <Rodwolf> also i stated some other reason above
[02:12] <RobeSGW> what reason?
[02:12] <Rodwolf> other players wouldnt be more unhappy
[02:12] <~adminHere> ok sorry - checkbox done
[02:12] <Rodwolf> the ones not liking the server
[02:13] <Rodwolf> would be *
[02:13] <SuperSaiyan> thanks, I'll let him know
[02:13] <RobeSGW> Jason quite a few ascended players have asked for a few more turns a tc in ascended since there are no trade broker options in that server
[02:13] <Rodwolf> who are a few ascended players actually?
[02:13] <RobeSGW> I was asking if there was any harm in going from 10-12
[02:13] <RobeSGW> Angelis
[02:13] <Feri> it was 9 before
[02:13] <Feri> and raised to 10 to be even number
[02:14] <Rodwolf> ah yes ofcourse all TL people your going to come up with...
[02:14] <RobeSGW> I suggested he come to the meeting but he cant with his work commitments
[02:14] <Rodwolf> how convenient...
[02:14] <Feri> as long as main is affected by ascended, it seems balanced as it is
[02:14] <RobeSGW> I told him that anything i suggested would be blown out the water by RW and Feri
[02:14] <Feri> no reason to benefit those that actively play
[02:14] <RobeSGW> but i still think its worth considering
[02:14] <RobeSGW> The server is very slow
[02:14] <Feri> blown out of the water?
[02:14] <RobeSGW> you cant get market turns
[02:14] <Feri> like most of your suggestions
[02:14] <Feri> lol
[02:14] <RobeSGW> you cant buy AT like you can in main
[02:14] <Rodwolf> I think its more the other way around I think but ok...
[02:14] <Feri> you can buy dmu
[02:15] <RobeSGW> most active players in ascended got used to have 12-13 AT a TC
[02:15] <RobeSGW> and find 10 really a lot slower
[02:15] <Rodwolf> admin changed it so the drop of rank would stop
[02:15] <~adminHere> i am not against 12
[02:15] <Rodwolf> other players are used to 9
[02:15] <RobeSGW> So unless you have a valid reason for suggesting no, I am happy to put forth Angelis Idea of 12 on his behalf
[02:15] <RobeSGW> He said he foudn the serer incredibly slow now
[02:16] <RobeSGW> and his argument is that there is no market turns available in that server unlike main
[02:16] <RobeSGW> I think he has a strong argument
[02:16] <Rodwolf> I have to keep repeating myself
[02:16] <Rodwolf> ascended = slower gameplay
[02:16] <Rodwolf> but still double amount of at's per turn then on main
[02:16] <Rodwolf> so its good as it is
[02:16] <~adminHere> asc aslso uses more turns for stuff
[02:16] <Rodwolf> no need to benefit the bigger accounts even more
[02:16] <RobeSGW> yes
[02:16] <~adminHere> and the extra turns can help everyone...
[02:17] <~adminHere> (that plays)
[02:17] <RobeSGW> if you were to mass someone you can use up half your turns quickly
[02:17] <~adminHere> i will think about it. decide next week
[02:17] <RobeSGW> if you are at war then you dont have enough turns to fight and farm
[02:17] <Rodwolf> yes but many dont play ascended cuz they dont like it
[02:17] <Rodwolf> so again a move to push people out of sgw
[02:17] <RobeSGW> I would not suggest making a large increase, just a minor to suck it and see
[02:17] <Rodwolf> isnt that what we need to prevent
[02:18] <Rodwolf> or are we here for making updates that only give pleasure to a few people?
[02:18] <RobeSGW> RW still waiting for a valid argument rather than just buckets of water and generalisations that lack logic
[02:18] <Rodwolf> if mine isnt logic then yours isnt either
[02:18] <Feri> speeding it up only benefits those who like ascended
[02:18] <Feri> that puts everyone who doesnt like ascended at a potential disadvantage in main
[02:18] <Rodwolf> as I say the opposite you are saying
[02:18] <RobeSGW> 10-12 is a minor variation - adjustment
[02:18] <~adminHere> but if ppl don't like it (and don't really play it) how are they affected?
[02:18] <Black> massing and ascended attacks severely limit farming it does feel like you get penalised in ascended for being too active
[02:18] <Rodwolf> cuz main and ascended are linked admin
[02:18] <Rodwolf> so they HAVE to play it
[02:19] <Rodwolf> see the reasoning
[02:19] <Black> erm no?
[02:19] <Rodwolf> they are forced
[02:19] <RobeSGW> they have always been linked RW - again sorry but you are not logical in your debate
[02:19] <Rodwolf> ofcourse they have
[02:19] <~adminHere> but more turns does not affect your ability to be/not be descended -which is the real link
[02:19] <Rodwolf> so thats what i'm saying
[02:19] <Black> being "forced" to play something and the amount of turns you have are hardly comparible
[02:19] <RobeSGW> what changed recently is that turns were reduced dramaticaly for active players
[02:19] <Rodwolf> no the real link is that active players get more power with this so easier to descend players who dislike ascended
[02:20] <RobeSGW> a few active players are hoping that a minor increase of 2 would make the server more attractive
[02:20] <Rodwolf> which will give more players to give up sgw all togheter
[02:20] <Rodwolf> yes a few active players
[02:20] <Rodwolf> that will benefit from that increase
[02:20] <RobeSGW> quote from one of our team members is that 10 turns a TC has bought the server to a dead halt for him
[02:20] <Rodwolf> and i believe updates should be for majority
[02:20] <Rodwolf> not minority
[02:20] <RobeSGW> a tiny increase would restore the previous flow
[02:20] <Rodwolf> ah yes and becaus TL says it we all have to jump ofcourse...
[02:21] <Black> maybe we can decrease the main turns to 1 and stop all trading...because i@m not so active on main, and don't want people getting to far ahead of me
[02:21] <RobeSGW> A large number of players play Ascended including yourself
[02:21] <Rodwolf> yes I do, and very active too
[02:21] <Rodwolf> but you dont see me complain
[02:21] <~adminHere> ok i will think ab0ut it
[02:21] <RobeSGW> its not a complaint, its a minor suggestion
[02:21] <~adminHere> and for now, calling it a meet
[02:21] <Rodwolf> just becaus I know what the consequences are for the rest of the server
[02:21] <RobeSGW> nighty Jason from down under
[02:21] <~adminHere> thanks all
[02:21] <Rodwolf> laters
[02:21] <~adminHere> yes robe. sleep well...
02[02:22] * RobeSGW (gateCrashe@NORAD.Chat-8732FE0.lnk.telstra.net) Quit (Client exited)
[02:22] <~adminHere> till next time
03[02:22] * adminHere is now known as adminGone