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Re: Q era 28 - The Stones of Power

Posted: Sun Aug 21, 2011 1:22 pm
by Enter|Shikari
R0B3RT wrote:we can see with spy the stone ?

you cant spy or sab the person with the covert stone and they will prob have to covert level

Re: Q era 28 - The Stones of Power

Posted: Sun Aug 21, 2011 2:15 pm
by Neimenljivi
Yeah hopefully there's at least like 7,5k AT limit for turns, if not 10k and above you don't generate new ones.
Also how many turns does one need to use, when attacking, in order to take the stone? I mean does it matter or is it that you have to win the attack in order to take the stone, but it doesn't matter whether you do a 1-turn attack or a 15-turn attack?

I think the covert and AC increasing by square root of 2 if you buy a new spy level is good - it offers a lot more strategy towards the end I believe, but there should be a multiplier just in power (I'm not sure if x10 is enough, but a multiplier in power is definitely better than removing the increase by square root).

Also are weekly market bonuses affected by stones? Ie. do you get 2x as more units if you have the stone, when you use weekly market bonus for UUs, than your total UP without the stone is, or do you only get your total UP?

~Jack

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 3:11 am
by Scenester
Uhm so if u steal a stone by a attacking...
If you have 1 stone and steal another one you have 2 stones...
If someone attacks you he will steal both stones in that 1 attack?
If so... if someone has 2 stones and robs a person with a stone he then has 3 stones.
ONE stone can NEVER go to an other indivual owner because you take all stones in 1 attack.
So in a few days 1 person will hold 4 stones and will all 4 switch owner when that person is attacked (if even possible then).

That be kinda lame... 1 invinceble person.

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 3:43 am
by Neimenljivi
Scenester wrote:Uhm so if u steal a stone by a attacking...
If you have 1 stone and steal another one you have 2 stones...
If someone attacks you he will steal both stones in that 1 attack?
If so... if someone has 2 stones and robs a person with a stone he then has 3 stones.
ONE stone can NEVER go to an other indivual owner because you take all stones in 1 attack.
So in a few days 1 person will hold 4 stones and will all 4 switch owner when that person is attacked (if even possible then).

That be kinda lame... 1 invinceble person.


You only can steal one stone per attack, admin said :)

~Jack

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 4:06 am
by Scenester
Neimenljivi wrote:
Scenester wrote:Uhm so if u steal a stone by a attacking...
If you have 1 stone and steal another one you have 2 stones...
If someone attacks you he will steal both stones in that 1 attack?
If so... if someone has 2 stones and robs a person with a stone he then has 3 stones.
ONE stone can NEVER go to an other indivual owner because you take all stones in 1 attack.
So in a few days 1 person will hold 4 stones and will all 4 switch owner when that person is attacked (if even possible then).

That be kinda lame... 1 invinceble person.


You only can steal one stone per attack, admin said :)

~Jack


Figured someone must of thought about it xD

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 4:32 am
by HippyFool
Although surely if 1 person gets all the stones..and someone takes them...they aren't just going to take one...they will take all of them! So 4 stones will be going from 1 person to the next anyway :D

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 9:09 am
by High Empty
HippyFool wrote:Although surely if 1 person gets all the stones..and someone takes them...they aren't just going to take one...they will take all of them! So 4 stones will be going from 1 person to the next anyway :D


You would think that would be the case, but it isn't well currently isn't i had all 4 stones 20 hours ago or so, then i got 1 stolen by one person, another stolen by another, then played traded me for awhile. but in the end i've got none, which isn't really too bad since don't have the defense to protect them... ( covert stone is really bad for defenses after you lose it.

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 3:23 pm
by Forum
OK - i think i addressed a bunch of issues :)

See game updates -they are current.

The highlights:

* covert/AC are 'redone' ... keep the root of the value (so 2 covert levels doubles the base value) but moved techs, and some other math, after the root.
For those interested see bottom of post.

* stone does not affect supporter.
* naq given on supporter changed. not based on own income now.
* 'natural' max turns held 6000. If over, lose the turns/tick amount until at max. All displayed on base page.
* glory is +2 per stone held.
* 4 days of holding stone and everyone knows you have it (down from 10).
* less turns, more units, on supporter weekly market.

this should do it for 'start' :) looks pretty exciting actually, some of those stone battles :)
I almost wonder if i should add a 2-5 hour PPT (random) after losing one stone... would make it a bit harder to get them all at once..



HOW TO GET COVERT POWER NOW
$minimum = $SpySkill;
$num=$spies * pow(2,$SpySkill);
$num = $num * $covertLevelAdds;
$num=sqrt($num) ;
$num=$num*((100+$user->coverttechs)/100);
$num=($num*10)+($spies*10);
if (repli style covert race bonus){
add race bonus }
$num=floor($num);
//covert stone
if($stoneHolder==1){$num*=6;}

and thats currently covert power. others work similar (ie AC and covert away)

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 3:29 pm
by Neimenljivi
Questions - is buying UP in bulk still cheaper than doing small UP upgrades?
What is the naq gained from USS/FSS now based on?

Anyway, thanks for what looks to be like a really promising and interesting era :)

~Jack

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 4:01 pm
by High Empty
Yes the FSS or the USS naq needs to be linked to the game otherwise it's useless.

Might suggest it was linked to the top up or to the top game income,, now that be weird... would be different

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 5:01 pm
by HippyFool
Forum wrote:
I almost wonder if i should add a 2-5 hour PPT (random) after losing one stone... would make it a bit harder to get them all at once..




I like this idea...but perhaps just 20 mins or so?

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 5:08 pm
by High Empty
HippyFool wrote:
Forum wrote:
I almost wonder if i should add a 2-5 hour PPT (random) after losing one stone... would make it a bit harder to get them all at once..


.
I like this idea...but perhaps just 20 mins or so?[/quote]

i was thinking more of Every account in the wave gets 2-5 hours of (random) ppt every day. or once a week randomly... just for the choad, but then again that could be a wave idea too.

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 7:27 pm
by HippyFool
High Empty wrote:
HippyFool wrote:
Forum wrote:
I almost wonder if i should add a 2-5 hour PPT (random) after losing one stone... would make it a bit harder to get them all at once..


.
I like this idea...but perhaps just 20 mins or so?


i was thinking more of Every account in the wave gets 2-5 hours of (random) ppt every day. or once a week randomly... just for the choad, but then again that could be a wave idea too.[/quote]

That would just %$#* me off lol. Farming would be such a pain.

Re: Q era 28 - The Stones of Power

Posted: Mon Aug 22, 2011 11:31 pm
by Mercury Rising
Neimenljivi wrote:Questions - is buying UP in bulk still cheaper than doing small UP upgrades?


I would also like to know the answer to this.

Re: Q era 28 - The Stones of Power

Posted: Wed Aug 24, 2011 3:44 am
by XaoC
Forum wrote:I almost wonder if i should add a 2-5 hour PPT (random) after losing one stone... would make it a bit harder to get them all at once..


This is good idea, but need get PPT (random) after stealing stone too- for rebuilding.