Clearer what you meant now. Looks like I misread your earlier post.
As promised, I will check the math&code against your statement.
bugfixes
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Re: bugfixes
Still can lose motherships winning attacks even if you are down to 9 motherships...if that change was intentional, please let me know.
Something that isn't intentional:
11:48 xplodshark 2,479,000 Naquadah stolen 15 0 (+1 MS) 0 1,606,587 -4,000 details
When you farm a defense down to 0, they still drop below 0 to a negative defense. It stays at -4,000, but every time you hit a negative defense, you lose half of your attack troops.
So basically now, if you have a lot of attack turns, if you hit 0 defenses only, you'll lose any attack troops you have lying around. If you hit defenses, you'll end up with 0 or negative (admittedly I didn't check that as I quit with 3 motherships left) motherships to attack with until the next day starts.
I would appreciate these getting settled asap.
Something that isn't intentional:
11:48 xplodshark 2,479,000 Naquadah stolen 15 0 (+1 MS) 0 1,606,587 -4,000 details
When you farm a defense down to 0, they still drop below 0 to a negative defense. It stays at -4,000, but every time you hit a negative defense, you lose half of your attack troops.
So basically now, if you have a lot of attack turns, if you hit 0 defenses only, you'll lose any attack troops you have lying around. If you hit defenses, you'll end up with 0 or negative (admittedly I didn't check that as I quit with 3 motherships left) motherships to attack with until the next day starts.
I would appreciate these getting settled asap.
Spoiler
13:38 General Zeus Sabotage Repelled 377,977,330 details
The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
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The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
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Re: bugfixes
Yes, I noticed that when I looked at the Galactic logs. Thank you for bringing it to our specific attention.. this will be fixed.
That -4,000 defence is something odd. Losing half your troops to non-existent defence is wrong.
That -4,000 defence is something odd. Losing half your troops to non-existent defence is wrong.
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Re: bugfixes
My battle logs are full of -4000 defensive numbers. Too many to list actually, and I also have lost quite a few troops to this.
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Re: bugfixes
Added a basic value to defence in case it would return a negative. Death rate freaked out because it had to 'handle' that negative value.**Filtered** wrote:My battle logs are full of -4000 defensive numbers. Too many to list actually, and I also have lost quite a few troops to this.
Fixed now, there should be no more of these occurrences. Looks like it was caused by the last update we put in; these negatives have occurred a few times across the past few days.
Let me know if something is still.. off.
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Re: bugfixes
Will do, but I don't think I will be attacking any time soon. BTW your name is awesome.