[quote="Rudy Pena":**Filtered**][quote="thorsworld1":**Filtered**]Sounds a good idea
I feel sorry for the weaker alliances where a more powerfull alliance wants to take house and to make it easier go and mass some poor unsuspecting alliance to 0 just so they can gain majority power.
Another change to benefit the stronger and more willing and determined people to gain or keep power.
[b:**Filtered**][u:**Filtered**]at least with the old way the smaller guys, those who dont want to be massers of the universe had something, now thats going to be taken away from them.[/u:**Filtered**][/b:**Filtered**]
If they had $$ I suppose they would be able to buy their losses back, but hey not everyone has or is willing to put $$ into this game[/quote:**Filtered**]
How is it taking away from small people? [/quote:**Filtered**]
well lets say alliance a has like 52 people and total population of say 4b
lets say alliance b has like 13 people and a total population of say 2b
alliance a because they are just lets say a group of friendly polish, joined together purely because they are all polish. they have small accounts with not great large stats, they control a house purely because there are many of them.
alliance b wants the house bonus, with the old system, they stood no chance, with the new system they can just mass the whole alliance, most likey only using 1 or 2 players and wham bam they get control of the house.
house vote power
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Re: house vote power
SSG EnterTheLion wrote:Lithium wrote:Forum wrote:There will be a change to how your 'influence' is calculated towards house vote.
it is currently based on population.
There will be a modifier added, which is the cube of your rank.
This will give the 'powerful' a bit more pull than the 'population only' accounts....but not by tons.
examples:
population 1,000,000 current value = 1,000,000
old system: all 1,000,000
new system:
same account:
rank 1 = 1,000,000
rank 8 = 1,000,000 / 2 = 500,000
rank 27 = 1,000,000 / 3 = 333,333
rank 125 = 1,000,000 / 5 = 200,000
rank 1000 = 1,000,000 / 10 = 100,000
etc...
to go live next week...
tell me something... Rhett had a chat with you and suddenly u changed smth for yr pupil. good job jason.
pupil? PUPIL?!!!!!!!!!!! Lihium you noob!!
But seriously, it's fair..it's not totally benefitting power and not totally benefitting population. After all anyone can create an alliance full of inactives and send them to take control of houses. Now atleast, if you want control of a house, you have to somewhat earn it.
See my previous response, does not have to be an alliance with inactives does it, can just be smaller guys grouped together with the same idea or way of playing, not every person joins alliances because of war or protection, some just join to be a social group
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Re: house vote power
Now switch it around. Alliance A has 4bil planets while alliance B has 10bil planets. Though alliance B has no power while alliane a does.
Alliance C asked alliance b to kick alliance A due to war.
See how it can be turned either way.
Alliance C asked alliance b to kick alliance A due to war.
See how it can be turned either way.
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R0B3RT wrote: you are like my wife
you never loose
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Field Marshall wrote:I don't think there is a single member ingame that could take on the lion at the moment. Not a single person...
I'm a brown nose. Sue me.
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Re: house vote power
Bad idea in the way it is described. Someone can join a house and build up right before they would be voted out to vote the controlling alliance out, nothing to stop people from being statless for the first 7 days only to build up right before to take house. For this to even be close to a reasonable suggestion, it would have to be an average of your rank since joining it. Add to the fact that you can just ppt for much of it, especially if you join and build up at the end, and this is a terrible suggestion.
Mar 18, 14:52 General Zeus Sabotage Repelled 104,724,369 details
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Re: house vote power
Chill out, thorsworld1, no need to swear.thorsworld1 wrote:[quote="Rudy Pena":**Filtered**][quote="thorsworld1":**Filtered**]Sounds a good idea
I feel sorry for the weaker alliances where a more powerfull alliance wants to take house and to make it easier go and mass some poor unsuspecting alliance to 0 just so they can gain majority power.
Another change to benefit the stronger and more willing and determined people to gain or keep power.
[b:**Filtered**][u:**Filtered**]at least with the old way the smaller guys, those who dont want to be massers of the universe had something, now thats going to be taken away from them.[/u:**Filtered**][/b:**Filtered**]
If they had $$ I suppose they would be able to buy their losses back, but hey not everyone has or is willing to put $$ into this game[/quote:**Filtered**]
How is it taking away from small people? [/quote:**Filtered**]
well lets say alliance a has like 52 people and total population of say 4b
lets say alliance b has like 13 people and a total population of say 2b
alliance a because they are just lets say a group of friendly polish, joined together purely because they are all polish. they have small accounts with not great large stats, they control a house purely because there are many of them.
alliance b wants the house bonus, with the old system, they stood no chance, with the new system they can just mass the whole alliance, most likey only using 1 or 2 players and wham bam they get control of the house.[/quote][/quote]
What you described would be exactly how the 'little folk' would gain control of a house that is currently controlled by a member rich but inactive alliance.
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Re: house vote power
Rudy Pena wrote:Now switch it around. Alliance A has 4bil planets while alliance B has 10bil planets. Though alliance B has no power while alliane a does.
Alliance C asked alliance b to kick alliance A due to war.
See how it can be turned either way.
I am presuming alliance c is a sister alliance or a friendly alliance joined in a war for instance.
in which case under the new system, alliance b can be kicked by alliance a on rank and size
under the old system alliance a could get sister or friendly alliance to add to their numbers and support alliance a, providing their numbers are greater then they get house bonus..
Consider this, either build another alliance or recruit new members into an existing alliance that way you get what you want and you protect the smaller alliances or even better be diplomatic and build relations with the existing house members and control the house between more than 1 alliance
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Re: house vote power
BMMJ13 wrote:Bad idea in the way it is described. Someone can join a house and build up right before they would be voted out to vote the controlling alliance out, nothing to stop people from being statless for the first 7 days only to build up right before to take house. For this to even be close to a reasonable suggestion, it would have to be an average of your rank since joining it. Add to the fact that you can just ppt for much of it, especially if you join and build up at the end, and this is a terrible suggestion.
This does have some merit.
Though the the system we have now is flawed. The new one is not that much flawed. Yours is still flawed a bit.
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R0B3RT wrote: you are like my wife
you never loose
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Field Marshall wrote:I don't think there is a single member ingame that could take on the lion at the moment. Not a single person...
I'm a brown nose. Sue me.
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Re: house vote power
thorsworld1 wrote:Rudy Pena wrote:Now switch it around. Alliance A has 4bil planets while alliance B has 10bil planets. Though alliance B has no power while alliane a does.
Alliance C asked alliance b to kick alliance A due to war.
See how it can be turned either way.
I am presuming alliance c is a sister alliance or a friendly alliance joined in a war for instance.
in which case under the new system, alliance b can be kicked by alliance a on rank and size
under the old system alliance a could get sister or friendly alliance to add to their numbers and support alliance a, providing their numbers are greater then they get house bonus..
Consider this, either build another alliance or recruit new members into an existing alliance that way you get what you want and you protect the smaller alliances or even better be diplomatic and build relations with the existing house members and control the house between more than 1 alliance
Indeed, see it doesnt have anything to do with kissing ass or being a sloppy hoe..or a neat one for that matter.
"What I want to see is a tight knit group not a collection of people pulling in different directions"
Deni
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Re: house vote power
Cersei Lannister wrote:thorsworld1 wrote:[quote="Rudy Pena":**Filtered**][quote="thorsworld1":**Filtered**]Sounds a good idea
I feel sorry for the weaker alliances where a more powerfull alliance wants to take house and to make it easier go and mass some poor unsuspecting alliance to 0 just so they can gain majority power.
Another change to benefit the stronger and more willing and determined people to gain or keep power.
[b:**Filtered**][u:**Filtered**]at least with the old way the smaller guys, those who dont want to be massers of the universe had something, now thats going to be taken away from them.[/u:**Filtered**][/b:**Filtered**]
If they had $$ I suppose they would be able to buy their losses back, but hey not everyone has or is willing to put $$ into this game[/quote:**Filtered**]
How is it taking away from small people? [/quote:**Filtered**]
well lets say alliance a has like 52 people and total population of say 4b
lets say alliance b has like 13 people and a total population of say 2b
alliance a because they are just lets say a group of friendly polish, joined together purely because they are all polish. they have small accounts with not great large stats, they control a house purely because there are many of them.
alliance b wants the house bonus, with the old system, they stood no chance, with the new system they can just mass the whole alliance, most likey only using 1 or 2 players and wham bam they get control of the house.[/quote][/quote][/quote]Chill out, thorsworld1, no need to swear.
What you described would be exactly how the 'little folk' would gain control of a house that is currently controlled by a member rich but inactive alliance. [/quote]
I dont know what happend there as I did not use any swear words or cut down words, must be the way I used the quote button or cut something short, Im sure a mod can check and clear that up
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Re: house vote power
I always find it amusing when people complain about a system they have had no problem with for years just because it doesn't suit them now Oh well, we'll all move on and deal with the fact that once again some people would rather change the game then learn how to play it as it stands.
@ Rudy, the current system isn't flawed at all. It's based on population of an alliance. Inactives don't join alliances, otherwise they wouldn't be inactive. If they became inactive later on, an alliance has two choices. Either boot them to cheapen alliance repairs and PPTs or maintain them for house superiority. Both have merit and both have consequences...
Believing that houses should be based on something other than population doesn't mean there's a flaw in population driven house decisions...it just means you want the game to be based on something else instead. You have the right to do that, but interesting timing as always...
@ Rudy, the current system isn't flawed at all. It's based on population of an alliance. Inactives don't join alliances, otherwise they wouldn't be inactive. If they became inactive later on, an alliance has two choices. Either boot them to cheapen alliance repairs and PPTs or maintain them for house superiority. Both have merit and both have consequences...
Believing that houses should be based on something other than population doesn't mean there's a flaw in population driven house decisions...it just means you want the game to be based on something else instead. You have the right to do that, but interesting timing as always...
Spoiler
13:38 General Zeus Sabotage Repelled 377,977,330 details
The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
They managed to eradicate 4,635,986 of Mathlord's troops.
---
The forces of simpson_eh fought back with all they could, and managed to inflict 12 damage on Mathlord's forces!
They managed to eradicate 0 of Mathlord's troops.
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Re: house vote power
So now lets all buy c40 so we can compete to stay in a house **Filtered** **Filtered**.
"What I want to see is a tight knit group not a collection of people pulling in different directions"
Deni
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Re: house vote power
this update has not been set for any discussion , its is to be implemented , I 'd like to know what triggered Jason to do it. just his thoughts cuz we already proving it can be bugged using the built-up stats to gain more power rite before being voted thus resulting taking control of a house with temporary stats and booting other alliances.
How would admin fix this bug , the alliance once getting control might lose the stats but the damage is done.
How come Admin have this idea ready to go live in a time when OE alliances get booted when they try to overcome their enemy houses.
Rhet it suited you when OE had 100 members but it doesnt now that is reduced to misery.
How would admin fix this bug , the alliance once getting control might lose the stats but the damage is done.
How come Admin have this idea ready to go live in a time when OE alliances get booted when they try to overcome their enemy houses.
Rhet it suited you when OE had 100 members but it doesnt now that is reduced to misery.
Previously on GateWars Forum
The orgin of Guild
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Lithium wrote:he was talkin bout me and remembering the days i was massing him wit one finger
Guild wrote:is that the same finger you stick up your bum ?
Lithium wrote:no its the one who gave u life
Field Marshall wrote:Lith put his finger up his bum and Guild arrived?
I wish that was genuinely true
Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
MajorLeeHurts wrote:Agreed that was the funnies **Filtered** ive read here!Lithium wrote:oooo why there isnt any emo for this one , id have dropped of chair dead
Im sure JT is enjoying this thread , if he isnt hes in a coma !
http://stargatewars.herebegames.com/vie ... 8&t=101259
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Re: house vote power
Ahh but math, you are forget it both pop and power.
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R0B3RT wrote: you are like my wife
you never loose
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Field Marshall wrote:I don't think there is a single member ingame that could take on the lion at the moment. Not a single person...
I'm a brown nose. Sue me.
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Re: house vote power
Lithium wrote:this update has not been set for any discussion , its is to be implemented , I 'd like to know what triggered Jason to do it. just his thoughts cuz we already proving it can be bugged using the built-up stats to gain more power rite before being voted thus resulting taking control of a house with temporary stats and booting other alliances.
How would admin fix this bug , the alliance once getting control might lose the stats but the damage is done.
How come Admin have this idea ready to go live in a time when OE alliances get booted when they try to overcome their enemy houses.
Rhet it suited you when OE had 100 members but it doesnt now that is reduced to misery.
For Taf to think OE or ETL or someone in OE has something to do with this update.
Take your whining ingame and stop trying to have oethers think we are "fixing" the game for us.
Spoiler
R0B3RT wrote: you are like my wife
you never loose
Spoiler
Field Marshall wrote:I don't think there is a single member ingame that could take on the lion at the moment. Not a single person...
I'm a brown nose. Sue me.
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Re: house vote power
Say it's like king of the hill, and then there are 1000 zulu warriors armed with spears going to attempt to take control of it from 100 Royal Marines armed with the best equipment possible, that could wipe them all out before they get even near... See were this is going?
WARNING: This post may contain traces of dry wit and sarcasm. If swallowed you should seek immediate medical advice. Gatewars.com accepts no responsibility for injury caused by taking any of this seriously.