I take it that would be in the toc in regards to the users locked in battle, i.e so someone couldn't increase their toc from someone else and just start descending a completely different person.
I'm think vice versa would be better, the defenders TOC is decreased in battle proportional to how much life force reserves they have.
Actually whole knew train of thought entirely, TOC is proportional to LF, but the way it's calculated is it will always be the maximum, what if it's changed to be proportional to the current LF of the user? Meaning it will variate. Although probably won't mean much for battles as LF tends to refuel fully for everyone before the next event...
Alternatively we could add.. TOC = TOC * current LFR / total LFR, meaning if you have full reserves you have your peak toc, but the more your life force reserves decrease the more your TOC decreases.
One question... what would that even change? I will be glad if educated but is it not.
1. you attack with your full TOC power
2. the target uses its defenses + repulsion stats to reduce that amount
3. the target is hit with the remaining amount of your TOC
4. the target also hits you back with their own TOC + the amount they bounced back....
So if TOC strength would be based on LF reserves...It would actually only change the point number 4.
Meaning = nothing
because everyone who is DOING the deascension attack....naturally repairs his LF after it if he is hitting an active target when in war.
And because LF is easy to replace.... well so what if the target does less damage to you, for all i care the target can shot back at me and deals me 99% of the damage I will repair my LF more easily than a guy visiting a hooker unzips his pants
this however
Have it the opposite then... Attackers TOC = attackers normal TOC * max defenders LFR/current defenders LFR.
The closer the defender is to being descended the greater the attackers toc is. As current LFR -> 0, attackers TOC -> infinity, although the damage limiter will still be in effect...
would change it
But not sure by how much and if it would make some people really easy to deascend or not...
The entire point of this thread however was that TOC would gain another function and weaken people who are losing their LF temporarily (until LF is refilled + the next three hours after refilled) in their physical stats and what not