Farming Discussion
Posted: Thu Mar 07, 2013 4:21 pm
I thought of something that might help make farming more viable. Increase naq carrying capacity 10x what it is now. Right now in order to farm anything decent you have to bloat your MS numbers very high. This leads to too many MS deaths per attack which will stagnate your growth, or even reverse growth after just a few attacks. This will lower the amount of MS you need to farm which will lower MS deaths drastically, this way you can farm without losing growth.
In order to implement this you would also have to limit what could be given to others to 10x instead of 100x carrying capacity. Right now it is easier to just get naq given to you from larger accounts, and you can receive much more that way than you could ever farm.
Sorry if this has already been suggested, but I think you would see alot more activity on the server if you implemented this. I also think that MS stats should be higher. right now you can have 50k MS and the stats would still be tiny compared to a middle sized ground force.
If anyone has any ideas to make this post better, please chime in.
In order to implement this you would also have to limit what could be given to others to 10x instead of 100x carrying capacity. Right now it is easier to just get naq given to you from larger accounts, and you can receive much more that way than you could ever farm.
Sorry if this has already been suggested, but I think you would see alot more activity on the server if you implemented this. I also think that MS stats should be higher. right now you can have 50k MS and the stats would still be tiny compared to a middle sized ground force.
If anyone has any ideas to make this post better, please chime in.