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Re: 2016: ongoing

Posted: Tue Jun 28, 2016 10:55 am
by Clockwork
Secret wrote:
Lu Bu wrote:I'm having an issue logging in to ascended today - every time it says "invalid captcha" anyone else experiencing this?

edit: seems to be working now!
still doing it..

See THIS.

Re: 2016: ongoing

Posted: Tue Jun 28, 2016 5:34 pm
by My_Crows
Thank you for the nice buttons on the attack pages, and moving the "set relations to neutral" buttons.

Seriously it's great.

Edit: dammit I just realized I wasn't on my farm list. I'm hoping we get the new buttons there as well.

And the "set neutral" buttons of doom are still there... maybe they will be gone someday :(

Re: 2016: ongoing

Posted: Wed Jun 29, 2016 3:41 am
by Support
Brilliant post. :)
On it, MC.
My_Crows wrote:Thank you for the nice buttons on the attack pages, and moving the "set relations to neutral" buttons.

Seriously it's great.

Edit: dammit I just realized I wasn't on my farm list. I'm hoping we get the new buttons there as well.

And the "set neutral" buttons of doom are still there... maybe they will be gone someday :(

Re: 2016: ongoing

Posted: Wed Jun 29, 2016 4:02 pm
by Support
"Set Neutral" menace given some extra space (and better tolerance for touch users), moved under the regular page navigation.

Re: 2016: ongoing

Posted: Wed Jun 29, 2016 4:06 pm
by woodsy1
Hey I wouldnt mind having a chat with you at some point about mobile support.
The market page is good on desktop but it isnt really at all optismised for mobile and still requires large amounts of pinch zooming.

Re: 2016: ongoing

Posted: Thu Jun 30, 2016 5:39 am
by Lu Bu
Has life force per turn generated been changed? And does it scale with planet count or account stats?
my main account has 18b per turn and my recently ascended ngm has 9b per turn. I think there are some posts that support an increase the conversion rate right? because ascending my main would produce a giant supply of APP

Thanks

p.s. i am getting back in to ascended part of game :)
main updates look great!! thank you for the continual development and enhancement of a great game

Re: 2016: ongoing

Posted: Thu Jun 30, 2016 6:08 am
by ~Dä Vinci~
Don't think ascended has been updated yet, mine still looks the same.

Re: 2016: ongoing

Posted: Thu Jun 30, 2016 8:27 am
by reborn
Lu Bu wrote:Has life force per turn generated been changed? And does it scale with planet count or account stats?
my main account has 18b per turn and my recently ascended ngm has 9b per turn. I think there are some posts that support an increase the conversion rate right? because ascending my main would produce a giant supply of APP

Thanks

p.s. i am getting back in to ascended part of game :)
main updates look great!! thank you for the continual development and enhancement of a great game
Planets do count for what u get per turn upto a max of 1 tri a day which i do believe runs on what the current largest size is that being 76bil size giving them 20,8 bil a turn.

So given ur main makes 18bil a turn your almost at fully cap. Do not lose planets and you will convert your APP faster.

Re: 2016: ongoing

Posted: Fri Jul 01, 2016 5:28 am
by Lu Bu
thanks reborn!! :smt047