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Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:07 am
by Bilbao Pan
Mercury Rising wrote:I think perhaps it should be altered so that players cannot join as automation accounts officers, i did so with the rank 1 spot and am now receiving 600mil naq per turn, didn't know what would happen if i did, was unable to make myself my own CO....quite the unfair advantage on my behalf even if others realise this an do the same so do what you must, if you need to reset my account etc.

and **Filtered**, clicked the button aswell, thinking the 24hours comitment would prevent from joining, as i had set myself as co a few hours earlier. but it did not. yup tremendous up of income.


this 24 hours comitment being reset might have a link with focus being reseted?

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:13 am
by Support
Automatons locked. Did not realise 'accept officers' was default on.
Removed benefits to those who had Automaton CO's during turn change. :) Thank you for reporting this Mercury.
Mercury Rising wrote:I think perhaps it should be altered so that players cannot join as automation accounts officers, i did so with the rank 1 spot and am now receiving 600mil naq per turn, didn't know what would happen if i did, was unable to make myself my own CO....quite the unfair advantage on my behalf even if others realise this an do the same so do what you must, if you need to reset my account etc.

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:17 am
by Support
Focus erroneously unset at turn change. This is fixed.
XaoC wrote:Quantum focus again reset :smt064
Bilbao Pan wrote:focus keeps dropping after a while.

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:19 am
by Bilbao Pan
is this normal that inactives doesnt get any UP?

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:21 am
by XaoC
Support wrote:Automatons locked. Did not realise 'accept officers' was default on.
Removed benefits to those who had Automaton CO's during turn change. :) Thank you for reporting this Mercury.
Mercury lost att/def/spy/anti spy and UP that him build for benefits?

UP: If Automaton have income, that who first build attack get very cheap naq?

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:34 am
by Mercury Rising
Back to normal now, would it be possible to have my weekly bonus back? I used the ppt so others couldn't take the naq and therefore not needing to reset so many accounts

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:38 am
by Support
That is indeed not normal, you are correct. Accounts that have not logged in should start receiving their UP from next TC on.
Bilbao Pan wrote:is this normal that inactives doesnt get any UP?
Yes, that is what this means. :)
XaoC wrote:
Support wrote:Automatons locked. Did not realise 'accept officers' was default on.
Removed benefits to those who had Automaton CO's during turn change. :) Thank you for reporting this Mercury.
Mercury lost att/def/spy/anti spy and UP that him build for benefits?
Done and done.
Mercury Rising wrote:Back to normal now, would it be possible to have my weekly bonus back? I used the ppt so others couldn't take the naq and therefore not needing to reset so many accounts

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:41 am
by Support
Yes. That is a competitive element. Additionally, there are restrictions on attacking the Automatons (so you can't build a strike and just take all the naq of the Automatons in a few hits). It will take some time before that becomes relevant though. They are quite strong. :)
XaoC wrote:UP: If Automaton have income, that who first build attack get very cheap naq?

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 5:52 am
by XaoC
now spying Mercury and I see that no all benefits reset...
Power Cell Report
Weapons 20
Shields: 20
Cloaking: 60
Mothership: 10

This is very expensive.

UP: inactive players again don't receive units.

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 6:53 am
by Mercury Rising
Still unable to make self CO, keen for the UP increase if this can be fixed!

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 7:04 am
by Support
Forced manually. Next tick they will.
XaoC wrote:UP: inactive players again don't receive units.
Change your settings to 'Accept New Officers'. ;)
Mercury Rising wrote:Still unable to make self CO, keen for the UP increase if this can be fixed!

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 7:44 am
by Mercury Rising
At least its me who is silly and not our support :smt081 thankyou!

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 8:33 am
by XaoC
Now I don't get units per turn :shock:

UP: only plus MineSlave every turn, no Generic Worshipper.

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 1:14 pm
by Bernie Sanders
Is there a happiness gauge? All I see is the ability to train the entertainers, but is there a benefit from it?

Re: Era 45 - Bugs

Posted: Mon Dec 05, 2016 2:14 pm
by Support
Income focus effect, 100% of your UP is directly trained as miners.
XaoC wrote:Now I don't get units per turn :shock:

UP: only plus MineSlave every turn, no Generic Worshipper.

No benefit. Removed ability to train them (oddity in code, my bad).
Bernie Sanders wrote:Is there a happiness gauge? All I see is the ability to train the entertainers, but is there a benefit from it?