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Era 9 - 1-WAY POSITIVE FEEDBACK LOOP WORLDS

Posted: Sun Mar 11, 2007 11:33 am
by Forum
comments can go here :)

Posted: Sun Mar 11, 2007 12:01 pm
by ~squishie~
'A new era will begin: 23:32'

This could be a very long 23 hours :lol: been like that all day :P is it a feature of this wave? :roll:
although i do like the comment on the home page
"(Population decisions done, cannot be undone. Each action continues to build upon itself...)"
Sounds like a fun wave for those participating :) and a lot more decisions without the untraining ability

lmao

Posted: Sun Mar 11, 2007 12:11 pm
by Lord Me
still 23 hours till next wave. .. since . . . 8 hours ago ??? yup. . . mmm its a wise decision but i think there shouldnt be miners in market as last wave. . .its should be like the mercs. . some miners every turn. . its better than just billions. .

Posted: Sun Mar 11, 2007 12:32 pm
by Neimenljivi
Era will begin at 23:32 game time I belive not in 23:32 hours/mins

Also admin, I hope that miners will be able to untrain, because if not there will be much less naq in game and we don't want this, do we? :-D

Also can we get any more detailes about this era?

~Jack

Posted: Sun Mar 11, 2007 2:13 pm
by ph30nix
id be happy if they start the wave at a more normal time instead of middle of the night :( or at the very least give us like 12 hours PPT so people can get there stuff in order.

Posted: Sun Mar 11, 2007 3:17 pm
by Borek
yeah, longer starting PPT would be nice, say 1 day. Also if there isn't a way to buy more than 5k turns per week AGAIN i'm not even gonna bother playing. I'm sick and tired of scraping around for AT's to mass people with, for the love of god bring back 3 market trades per week with 2 resource for 48 hr ppts like the "good old days".

The limit of 1 MT per week would be fine if inter-player trading was still allowed, but 5k turns + whatever you earn each week is a sad joke for a war game. If you mass anyone under the current rules you pretty much throw away your account as all those turns are not able to be used for farming, nor can you buy anymore until the next week, it's pathetic and not much fun.

People with a life need 2x 48 hr ppts for resource as an option again, it helps keep the player market stocked and is a sacrifice for safety tactical option that there was never any reason to change. The arguement that there were too many people on PPT is flawed, i had more wars when it was 3 MT's per week than i could possibly hope to have with 1, half the fun was playing the waiting game for someone to come off a ppt so they could be savagely massed, lol. Now it's only the people who pay who are safe, good for the game funds of course, but i really think there has to be a better way to reward donations whilst still letting non-payers take ppt's once they buy Market SS. 1x24 hrs is a joke even if it is free.

Posted: Sun Mar 11, 2007 3:35 pm
by Olsson/The Justice
give 2 ppt option back

Posted: Sun Mar 11, 2007 3:38 pm
by saluki2002
I like the idea of a longer ppt at start for those of us who live where it falls in the middle of the night. At LEAST 12 hours is needed preferably 24.

Posted: Sun Mar 11, 2007 5:09 pm
by devildog
I Think the PPT should be extended to 48 hours. 1 or 2 available per week.. doesn't really matter. And have no starting PPT. Just start every one out in the open. There will be some farming but it would prevent the end of start PPT free-4-all farming. A lot of people miss out on that farm fest because of life commitments like work or sleep.
Also when are untrained mercs going to become useful for something... something could be a requirement to have x-amount of untrained mercs for x-amount of trained UU and or mercs.
good luck in the new era everyone.

Posted: Sun Mar 11, 2007 5:25 pm
by Kikaz
Just by the population decisions cannot be undone thing I dont like that.


Defintly not playing this wave.

Posted: Sun Mar 11, 2007 6:42 pm
by ph30nix
devildog wrote:I Think the PPT should be extended to 48 hours. 1 or 2 available per week.. doesn't really matter. And have no starting PPT. Just start every one out in the open. There will be some farming but it would prevent the end of start PPT free-4-all farming. A lot of people miss out on that farm fest because of life commitments like work or sleep.
Also when are untrained mercs going to become useful for something... something could be a requirement to have x-amount of untrained mercs for x-amount of trained UU and or mercs.
good luck in the new era everyone.


devildog its already like that everyone comes off game start PPT with about 200k naq out the people who are up and ready to play at that time are able to tear threw there turns and get a few mil naq right off the bat and have a big lead over everyone else and once you get that lead its not hard to keep it.

and untrained mercs have always been nothing more then an army fluffer, just ment to throw off an enemies idea of your forces.

Posted: Sun Mar 11, 2007 7:01 pm
by devildog
Dont know if it would be possible but make it so that your not in game until you log in. That way everyone starts at zero and only active players are available for hits...

Posted: Sun Mar 11, 2007 8:28 pm
by saluki2002
I like devildog's idea assuming he means you are not accumulating naq or uu till you log in the first time.

Posted: Sun Mar 11, 2007 8:31 pm
by Borek
a short ppt would be fine if it started when you logged in the 1st time after the reset, which i think is what DD is saying. That way the huge farm-fest after the ppts ALL drop would be over and people would know that whilst they may not be gaining anything before they log in, at least when they do they will have their short ppt and starter naq etc to spend safely.

Posted: Sun Mar 11, 2007 10:04 pm
by Zeratul
perhaps a ppt till one logs in first time? limited to a max of a few days, that is...