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Market Shortage

Posted: Mon Apr 09, 2007 8:25 am
by S1eepy
everyone trade you're miners onto the market. there hasn't been any for over a week.. grrrr

or, have a set number, 100k or so, added to the market at the start of each day if there is less than 25k on the market at the time.

Posted: Mon Apr 09, 2007 2:31 pm
by Taxxy
agreed

Posted: Mon Apr 09, 2007 2:57 pm
by floophead_III
all the market goods should replenish themselves slowly, just like mercs do. Not to the extent where they ruin the dynamic pricing, but enough so that no good goes dry for more than a few turns.

Posted: Mon Apr 09, 2007 3:39 pm
by S1eepy
hmm, guess this turned into more of a suggestion than an annoyed post. xD

some1 wana move it to the sugestions bit?

but yea... make market resources replenishable, like mercs. over a week of no miners is bad for everyone :?

just as a rough idea of numbers. say 10x the market value of each resource is replenished each turn, or every six hours, if there is less then 5x worth of that resource available. would keep things ticking over, but still have the resource thats in short supply be worth more than other resources in plrntiful supply.

numbers obviously can be changed, just a rough idea. and definately something that would help the round go smoother =)

Posted: Tue Apr 10, 2007 2:52 pm
by [SBO] DarthYoda
or actually have the market dynamic so trading miners INTO the market is actually worth something...

Posted: Tue Apr 10, 2007 3:00 pm
by S1eepy
yea, but then the cost of turns would be very very high. which would make lots of people unhappy

Posted: Sun Apr 22, 2007 5:24 am
by kager
just a thought about this issue.

the price of naq and turns are kind of dynamic, which means something like 1/500 of the market quantity.
but the price of uu is insane. it goes cheaper and cheaper while there is nothing in the market.

my suggestion is for admin to replenish around 500k uu to the market and set all three market price to about 1/500 of current quantity available.
so according to the quantity now it would read something like
1bil naq for 1.7k turns for 1k uu for 1 bil naq

how's that sound?

Posted: Sun Apr 22, 2007 8:22 am
by Lord Me
a little bit more units only .. the idea is really good. .

Posted: Wed Apr 25, 2007 5:54 am
by FEARLESS
Yeah, we need more resources...turns are running out and there's no miners. :?

Posted: Tue May 22, 2007 9:27 pm
by [TA] Ryan Uy
yup the market should replenish itself from time to time...

Posted: Wed May 23, 2007 7:33 am
by inzenir
yeah... the prices are not only 2 high... but... well... there is shortagae of everything yes... we can't play like this... ok we can... but we would have better results without this market shortage...

Posted: Wed May 23, 2007 9:04 am
by Neimenljivi
market rates are like that cause everyone is buying turns...if everyone would start selling them, they'd be cheaper...so start selling them that I can get them more for lower price or I mass u :twisted:

~Jack

Posted: Wed May 23, 2007 12:00 pm
by Lord Me
like i said . . the admins sould look some way to make any account not opened for about lets say one week. . all the turns then be sent to market. . . and resources as well. . will be a lot better. .. .