Kills?

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BombedDeer
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Kills?

So um whats with "kills" thingy?
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Wintermute
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I'm guessing everytime you descend someone you get a kill.

Now what would make things really interesting is if at some point in time there was an uber-ascension server which you need a certain number of kills to reach ;)
XIZOR
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that would just be plain old awesome lolthe"elite being" server
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RepliMagni
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ROFL....more like the Omega server. :wink:
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XIZOR
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haha to true
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Elemental_FIRE
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That would be great. Let's say 1000 kills?

Anyways... I guess this is coming into effect soon. I already started putting up my defensive stats into these. At 10 each already.

Thats true... the really strong players woul technically never die. At 10 constitution, you have 10% damage REDUCTION. So, someone is probably gonna get to 100 in a few months.
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Wintermute wrote:I'm guessing everytime you descend someone you get a kill.

Now what would make things really interesting is if at some point in time there was an uber-ascension server which you need a certain number of kills to reach ;)


I was thinking about that yesterday...Just a few minutes after you :P

-Jora-
Ira furor brevis est.
Lord Dougy
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i thought of that, and i was thinking about the kill thingy, if u kill someone that might mean u get a "Number of Ascended Resurrections Saved" ie everytime u kill, u get another life.
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Flavar
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I have no problem with that as long as people only go after others who tehy really have a problem with and not on just easy weak targets
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TacticalCommander
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Flavar wrote:I have no problem with that as long as people only go after others who tehy really have a problem with and not on just easy weak targets


Like anyone who attacks me in the main server, then ascends?
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Flavar
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Well that is one of the things, even if i can finally understand that. I just dont like it
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Sleipnir
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Elemental_FIRE wrote:That would be great. Let's say 1000 kills?

Anyways... I guess this is coming into effect soon. I already started putting up my defensive stats into these. At 10 each already.

Thats true... the really strong players woul technically never die. At 10 constitution, you have 10% damage REDUCTION. So, someone is probably gonna get to 100 in a few months.


Cost for level 100 alone: 3,001,500 life give or take 500 (I don't remember the base value ATM, and can't be bothered to look it up)
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If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.
relztes
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Sleipnir, what equation are you using? I tried an exponential equation, and I came up with a ridiculous cost for level 100 (over a trillion), but it fit the lower levels closely. Is is some sort of polynomial?
Sleipnir
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Sorry, I was a little off, it should be somewhere around 2,911,897.

For the equation, well I'm not just giving my work away to everyone. If you still have a stat at 0, it's very simple to find the pattern. You know what? I'll be a good sport and give you some numbers to work with. See if you can't figure it out. Look at the numbers, find common factors.

1000
1003
1024
1081
1192
1375
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As soon as you build an idiot proof system, somebody else builds a better idiot.

If it moves, kill it. If it doesn't move, kick it until it does move, and then kill it.
chunkysoup
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what you actually posted (originally) was cost for lvl 101 (if there is such a lvl for constitution...), give or take 500 heh
Fills you up right

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