and racechange fixed.
Mathlord wrote:Question...sorry if it has been covered.
When you attack/defend, can untrained units be killed? That used to be the case, but was really painful.
Mathlord wrote:Question...sorry if it has been covered.
When you attack/defend, can untrained units be killed? That used to be the case, but was really painful.
Åpophis ™ wrote:Does this wave is so true old skool that untrained mercs provide 1/3 of slaves' naq production?
Neimenljivi wrote:Åpophis ™ wrote:Does this wave is so true old skool that untrained mercs provide 1/3 of slaves' naq production?
Nope they do not
~Jack
Neimenljivi wrote:Just want to make sure...Goa'ulds DO then have income bonus, right?
Also can u change so noone can buy USS/FSS in first 2 weeks?
~Jack
there is a limit, though, of supporting once per calendar week, and the equivalent of 6 'USS' per era only.
"Great holy armies shall be gathered and trained to fight all who embrace evil. In the name of the gods, Browsers shall be changed to carry the internet out amongst the peoples and we will spread Firefox to all the unbelievers. The power of the Firefox will be felt far and wide and the wicked users of IE shall be converted to use the true browsers."
Forum wrote:in the old days, alliances used ingame messages, msn, etc.
they changed their names to name[ALLIANCE] on their own, using name change.
alliances were always here, but unofficial....
nobody is stopping them. its just not a 'push one button only' world in sgw2005
inzenir wrote:hehe, i think i'll play it... but IMO this era should be without $ supporters, so we could realy see, who is good without real money trading...
and i'm rank 9