Page 3 of 5
Re: Game Tweaks
Posted: Fri May 21, 2010 4:41 am
by Lawless One
are you sure button when setting ALL relations to peace nuet and war
Re: Game Tweaks
Posted: Fri May 21, 2010 6:22 am
by Sarevok
lawless one wrote:are you sure button when setting ALL relations to peace nuet and war
You mean when your a CO, and go to set war/neutral/peace to someone?
stuff of legends wrote:Well it doesnt really matter, and i dont care, alot of people wouldnt care, as long as it gets fixed damn soon.
Aye, as long as we can mass the snipers, many would be happy
stuff of legends wrote:And again i dont mind, i just dont see why it cant end then and there, adds more randomness.
mmm, fair enough. It does mean people would have to check more often then on turn change for when someone looses PPT
Re: Game Tweaks
Posted: Fri May 21, 2010 6:49 am
by Lawless One
Sarevok wrote:lawless one wrote:are you sure button when setting ALL relations to peace nuet and war
You mean when your a CO, and go to set war/neutral/peace to someone?
no mainly your farm list when you set war and some people set set nuetural by mistake
Re: Game Tweaks
Posted: Fri May 21, 2010 6:50 am
by Sarevok
check box is done for that (on beta), and will be brought to main
Re: Game Tweaks
Posted: Fri May 21, 2010 7:04 am
by Lawless One
Sarevok wrote:check box is done for that (on beta), and will be brought to main
ah ok cool
Re: Game Tweaks
Posted: Sun May 23, 2010 4:31 pm
by Tekki
Lore wrote:There is a serious unbalance created by disabling the raid feature on accounts over the limit. 1. Raid lets you destroy a defense WITHOUT sending in your MS. 2. If your opponent untrained 50 mill men, there is nothing you can do, but if you did the same they can raid you.
Are you sure about that point number 1? Unless something has changed in beta, Raid let's you send in your MS - it's the anti-covert agents that raid doesn't engage during an attack. If something has changed in beta then okay but last time I checked (and I'm above raid limit so can't check easily again) it was the Anticovert agents that were protected.
Though I DO like the suggestion because there have been times when I see massive amounts of UU being moved around and I can't do anything about it!
Re: Game Tweaks
Posted: Sun May 23, 2010 11:33 pm
by stuff of legends
That is what i thought...raid only protects your anti-covert troops because they are not sent in with your attackers. The ms is still in play.
Re: Game Tweaks
Posted: Mon May 24, 2010 1:51 am
by Lore
My bad guys, had 2 different thoughts in my head. The idea is still sound and there is no reason to stop those over the raid limit from being able to use the attack, just alter the results a bit.
Re: Game Tweaks
Posted: Mon May 24, 2010 3:01 am
by stuff of legends
tis a good idea nonetheless Lore
Re: Game Tweaks
Posted: Mon May 24, 2010 3:06 am
by Sarevok
Indeed, was added to the list
Re: Game Tweaks
Posted: Mon May 24, 2010 3:22 am
by stuff of legends
you better have
Re: Game Tweaks
Posted: Mon May 24, 2010 3:54 am
by Renji
this might sound silly to the more experienced players but when it comes to ascending instead of having to find someone u trust to send your resources too and stuff cant you just make it you hit the ascend button and it automtically takes what u need to ascend and leave the rest, i dont see the point of having to send stuff away to ascend. There is probably a reason for it but i might not have been playing long enough to know it.
Re: Game Tweaks
Posted: Mon May 24, 2010 4:58 am
by Sarevok
There's 2 reasons why we can't/shouldn't
1) The trades were never meant as a way of protecting resources, people just worked out it works, as a way to save them all from going poof.
2) Originally it was worth it to convert your main resources to Ascension Points (still is, but MUST less worth it) if you so chose. However now, considering you can hit 1 person, for the same points as you would for ascending and looking everything, it's pretty much redundant now.
Though... The way the game has progressed, maybe it is time to make this change. Especially considering the masses of resources you get for ascending now, unlike before.
Re: Game Tweaks
Posted: Mon May 24, 2010 6:51 am
by Renji
i knew there must have been a reason, the way i look at it is that if you spend cash on the game to build with at's , uu's and naq then the last thing u want to do is waste it all by ascending, i dont think there are many people in the game now that would ascend without sending there stuff away to someone they trust the only thing i have with it is that if you dont really know anyone enough to trust them with what is basically your cash then your kinnda stuck so think it would be good just to ascend without sending it all away.
Re: Game Tweaks
Posted: Mon May 24, 2010 7:08 am
by Sarevok
True, but if you are concerned about people taking it, just broker it for an obscene amount in return. For example, a broker of your 5m UU, for their 90T naq. Either they'll reject it, and you'll get the stuff back, they'll ignore it, and it'll expire and you'll get it back, or they'll accept it, and you can buy 180m UU with the naq
But yes, it does seem silly these days. Most/all people send out trades before ascending, so why force them to