Somewhat descendable NG accounts

What do you want to see in the game? what can be improved? any suggestions welcome here...
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BarelyAllen
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Somewhat descendable NG accounts

I propose some way of descending an NG multi account through the NG server. It's not like it's forcing you to play, as you already spent six months playing to get the account. I have no idea how it would be balanced, but I just think it'd be cool.
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Juliette
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Re: Somewhat descendable NG accounts

Forget balancing, how would you even implement it?
There is no concept of descension in NG. :?
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BarelyAllen
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Re: Somewhat descendable NG accounts

Juliette wrote:Forget balancing, how would you even implement it?
There is no concept of descension in NG. :?

That's not the point, I don't have the answer. I'm being as vague as possible and wondering what others think could be done.

I'm not the kind of person to actually get stuff done.
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Tetrismonkey
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Re: Somewhat descendable NG accounts

ANG (27) wrote:
Juliette wrote:Forget balancing, how would you even implement it?
There is no concept of descension in NG. :?

That's not the point, I don't have the answer. I'm being as vague as possible and wondering what others think could be done.

I'm not the kind of person to actually get stuff done.


Are you talking about the multi account in Main being descendable or the actual NG account?
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BarelyAllen
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Re: Somewhat descendable NG accounts

Tetrismonkey wrote:
ANG (27) wrote:
Juliette wrote:Forget balancing, how would you even implement it?
There is no concept of descension in NG. :?

That's not the point, I don't have the answer. I'm being as vague as possible and wondering what others think could be done.

I'm not the kind of person to actually get stuff done.


Are you talking about the multi account in Main being descendable or the actual NG account?

multi account, sorry.
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Juliette
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Re: Somewhat descendable NG accounts

ANG (27) wrote:
Tetrismonkey wrote:
ANG (27) wrote:
Juliette wrote:Forget balancing, how would you even implement it?
There is no concept of descension in NG. :?

That's not the point, I don't have the answer. I'm being as vague as possible and wondering what others think could be done.

I'm not the kind of person to actually get stuff done.


Are you talking about the multi account in Main being descendable or the actual NG account?

multi account, sorry.
That *is* the point. You are making a suggestion (see section title). Suggestions imply an idea of HOW you want to do what you propose.
So, again. How would you go about that? It is all fun and games to come up with concepts, but being as vague as this will lead me to simply ignore the idea until you come up with something more tangible.
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BarelyAllen
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Re: Somewhat descendable NG accounts

Juliette wrote:
ANG (27) wrote:
Tetrismonkey wrote:
ANG (27) wrote:
Juliette wrote:Forget balancing, how would you even implement it?
There is no concept of descension in NG. :?

That's not the point, I don't have the answer. I'm being as vague as possible and wondering what others think could be done.

I'm not the kind of person to actually get stuff done.


Are you talking about the multi account in Main being descendable or the actual NG account?

multi account, sorry.
That *is* the point. You are making a suggestion (see section title). Suggestions imply an idea of HOW you want to do what you propose.
So, again. How would you go about that? It is all fun and games to come up with concepts, but being as vague as this will lead me to simply ignore the idea until you come up with something more tangible.

Okay. How about, after ascending all the way, priests or whatever they are become a kind of "descension" unit? There would still be a tech, but maybe it would have a steeper incline in price than the others (As to let new players catch up). Also, you can only have a fraction of your total units as priests, and this fraction decreases as your unit count goes up. (It decreases at a slower rate than your units increase, so say you have 500 units and you can have 60% as priests, 1000 units would mean you would have something like 45% as priests, but not 30%, as then you'll always have the same amount.) There would be an attack that targets others priests with your own, with the attacker losing a fair amount more, but after each attack, every turn a fraction of your UP goes to your priests based on your army size, and it keeps building them up until you reach the amount you had before you were attacked.

Hold on, i have to go, I'll edit the rest in later.
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