MS Attack Button

What do you want to see in the game? what can be improved? any suggestions welcome here...

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Colonel Jack Oneill
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MS Attack Button

Post by Colonel Jack Oneill » Tue Aug 09, 2016 1:04 pm

This will probably get laughed at,

What what if you could fight MS vs MS. No ground troops just a MS battle.

Still have it when your massing but have the option to just battle the MS

Ok lets see the comments, this should be good
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Re: MS Attack Button

Post by Mental » Tue Aug 09, 2016 1:24 pm

So I could feasibly drop army size down to one million and go and engage mother ships without loss with next to 0 income, No I cannot think why this would be abused :smt043
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Re: MS Attack Button

Post by Colonel Jack Oneill » Tue Aug 09, 2016 1:29 pm

Sorry not following you with the abuse, You cant farm with it, only fight another MS. So you can battle your buddies, or take out an MS before sending grounds trrops in minimizing losses
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Re: MS Attack Button

Post by ~Dä Vinci~ » Tue Aug 09, 2016 1:41 pm

Not sure what benefit this has, would it still add to ground troops attack?
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Re: MS Attack Button

Post by Colonel Jack Oneill » Tue Aug 09, 2016 1:50 pm

Of Course.

But for instant. Your MS is way stronger than mine.

So instead of having your MS add to your DEF, I could fight just your MS first.

We we i do go in with ground troops its just your ground troops def and any possible planet
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Re: MS Attack Button

Post by ~Dä Vinci~ » Tue Aug 09, 2016 1:53 pm

It's an idea but not sure if it's an improvement .. supplementing a bag sugar for the same bag but different brand. Need to expand on it more.
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Re: MS Attack Button

Post by D3ath » Wed Aug 10, 2016 2:27 am

well same **Filtered**, can do that now if u want, just dont train strike before doing that. All in all it saves what some 5m uu per fight? i dont see much benefit. AS people will stop building stats at all cause now they dont build much and with this u wont need it at all.

I would rather see the strike and def somehow related like u can only build twice your def size or similar like that :) or maybe like in bloodwar make all the soldiers participating in both attacks and defenses
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Re: MS Attack Button

Post by Mathlord » Fri Aug 12, 2016 8:12 am

Currently there is a good balance between aspects of defense. Having a cheap way to mass a mothership first before attacking the defense could really hamper someone's ability to defend against an attacker.

The mothership helps protect the defense. The defense helps protect the mothership in that if someone has a big defense you need to build a decent strike to engage that mothership and accept that there will be losses along the way. It's not perfectly balanced but it's a smart idea. Separating the requirement to not get devastating damage on the defense just means the mothership will always be killed first and will serve no real purpose in protecting a defense while it will still augment the strength of the attack following the mothership killing.
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The forces of simpson_eh fought back with all they could, and managed to inflict 305,393,963,879,000 damage on Mathlord's forces!
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They managed to eradicate 0 of Mathlord's troops.

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Re: MS Attack Button

Post by Colonel Jack Oneill » Mon Aug 15, 2016 2:09 pm

Mathlord wrote:Currently there is a good balance between aspects of defense. Having a cheap way to mass a mothership first before attacking the defense could really hamper someone's ability to defend against an attacker.

The mothership helps protect the defense. The defense helps protect the mothership in that if someone has a big defense you need to build a decent strike to engage that mothership and accept that there will be losses along the way. It's not perfectly balanced but it's a smart idea. Separating the requirement to not get devastating damage on the defense just means the mothership will always be killed first and will serve no real purpose in protecting a defense while it will still augment the strength of the attack following the mothership killing.

It sounded like a good idea, and I was reluctant to post LOL. But all post make sense, chalk that up to bad idea :smt101 :smt021
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Re: MS Attack Button

Post by harchester » Tue Aug 16, 2016 8:10 am

Worst idea ever.... And for that reason I am OUT...

NEXT..... :smt058
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Re: MS Attack Button

Post by Clockwork » Tue Aug 16, 2016 10:10 am

harchester wrote:Worst idea ever.... And for that reason I am OUT...

NEXT..... :smt058
You have been watching too much dragons den :razz:

Closing this, OP has conceded the idea is flawed.
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