increase in new account stats

What do you want to see in the game? what can be improved? any suggestions welcome here...
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Re: increase in new account stats

I like the idea of giving new players a crummy starter planet...

and a Mothership...

and 2K of personal ATs... :)

maybe add in 20K UU, and a 60 bil naq bank... :)
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Re: increase in new account stats

Dubby_CompGamerGeek2 wrote:I like the idea of giving new players a crummy starter planet...

and a Mothership...

and 2K of personal ATs... :)

maybe add in 20K UU, and a 60 bil naq bank... :)
AND a 1T bank space. Its a bit silly the farming values/rates atm when you have a bank of like 10m :neutral:
viewtopic.php?f=13&t=162732
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Re: increase in new account stats

Sarevok wrote:
Dubby_CompGamerGeek2 wrote:I like the idea of giving new players a crummy starter planet...

and a Mothership...

and 2K of personal ATs... :)

maybe add in 20K UU, and a 60 bil naq bank... :)
AND a 1T bank space. Its a bit silly the farming values/rates atm when you have a bank of like 10m :neutral:



AMEN, the bank is what needs to be seriously upgraded even if its the ONLY thing to be upgraded on new accounts.
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Re: increase in new account stats

the newbies will not know the basics of the game and they might quit soon after signing up.

so i just have a solution which might work...

make a new tab called "objectives" tab. Train the newbies by giving them objectives like

* reach 3000 up and get 5k uu reward

* train 1000 armed super soldiers and get an attack planet free...

and so on

the objectives tab would disappear after 1 month of playing game..

this would make the game more interesting for newbies
;)
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Re: increase in new account stats

FrozenDeath wrote:the newbies will not know the basics of the game and they might quit soon after signing up.

so i just have a solution which might work...

make a new tab called "objectives" tab. Train the newbies by giving them objectives like

* reach 3000 up and get 5k uu reward

* train 1000 armed super soldiers and get an attack planet free...

and so on

the objectives tab would disappear after 1 month of playing game..

this would make the game more interesting for newbies
;)
Could also be a way to prevent Multi's...Until all objectives are finished you are not allowed to steal planets...And hte objectives stay there till they are finished
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Re: increase in new account stats

Jason... wrote:Could also be a way to prevent Multi's...Until all objectives are finished you are not allowed to steal planets...And hte objectives stay there till they are finished
Good point.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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Re: increase in new account stats

Is the admin going to do something about the new accounts?
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Re:

Nutter wrote:It should increase, it would take way to long for new players to get anywhere, and by that time most people would get bored and quit. IMO


When I started, I raided 1m uu in like a few mins and farmed like 100b...
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Re: Re:

amag27 wrote:
Nutter wrote:It should increase, it would take way to long for new players to get anywhere, and by that time most people would get bored and quit. IMO


When I started, I raided 1m uu in like a few mins and farmed like 100b...


you r such a addict ;)
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Re: Re:

FrozenDeath wrote:
amag27 wrote:
Nutter wrote:It should increase, it would take way to long for new players to get anywhere, and by that time most people would get bored and quit. IMO


When I started, I raided 1m uu in like a few mins and farmed like 100b...


you r such a addict ;)


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Re: increase in new account stats

when i started i didn't know what the hell to do i clicked stuff and stuff happened i hit a person and they came at me saying they was my god and stuff like that :lol: :lol: :lol:

ps the goal thing is a good idea/
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Re: increase in new account stats

well i thought last time they discussed this they dicided on 5 mil lifers, to get money to train troops and do up thier acount to do with things like up n waiting for a mothership.

i say give them 5mil lifers, 5k ATs, 5000 UU 50BIL, obviously this seems like alot but its not for the better players but it will get the smaller players more than started

That way if they get a CO, hell tell him or her to build 1250 (ss, sd, assasins, cov agents) and spend the rest on anti/cov, up, techs and ms. Then they have the bassics of the game.

And they can get NAQ N UU from inactives to build with and train, from thier ATs, and they can use 15 ATs like me to get 20-50 k uu/ 15-30ish bil naq, then they are well away.

and finally once they have asended they just have to wait for the lifers to build the funds to start it over again



this may of been said but i didnt have time to read all the posts
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Re: increase in new account stats

The goals are implemented in most of games nowadays for that exact reason people leaves the game, more when they come and see oooh yes i can get 20k uus per hit... wait that guys is 300m size... im never getting that size hell no!
Recommendation: starters begins in a buble where you stay for a month with fake accounts with different amounts of UP, lifers and stuff so they can learn how to raid, farm and take planets without getting slughtered in the moment, and that because a new dude took 2 of my planets and he had 95% of his army as spies... he said to avoid getting anyone to see his army... i was like yeah sure lvl 5 i cant see you... he didnt know we are adicts with lvls 36+ so...

In the one month period his bank can save up to 50 trills then it goes to normal, at the end 50 trills nowadays is not that much, if you use MTs into turns im sure a week of farming will get any new guy the bank full!


One month Buble wich gives you
50 Trills bank
Ability of x5 spy lvl (gone once you develope lvl 20 covert)
Ability of 10x
10 million lifers wich will be gone once the month is over!
5 UP planets wich will add automaticly 50% of the raw UP
5 Income planets wich together makes your income 2x
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Re: increase in new account stats

This maybe obsolete if the newgrounds part takes of and integrates well
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
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Re: increase in new account stats

Apart from the screw up difference on how covert and anti covert are so different between NG and main it should go well.

Can't wait to see all these * accounts with massive AC and nearly 0 C lol
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