Sanguis Sicarius wrote:All i see are the Broken Image pics in army size and naq. Half the time When i click on anything i am logged out, this isnt fun
ouch.
Sanguis Sicarius wrote:All i see are the Broken Image pics in army size and naq. Half the time When i click on anything i am logged out, this isnt fun
Field Marshall wrote:All day people have said their farm lists have like 3x the amount out...
Bad bad bad bad...shows how bad the scripting was...
Sylus wrote:Field Marshall wrote:All day people have said their farm lists have like 3x the amount out...
Bad bad bad bad...shows how bad the scripting was...
That's a bit of a leap. I gave up on farming, and so did two other people I spoke to, and if that is even remotely true in norm (or the more extreme broken image links and logging outs) I imagine the naq is increased significantly because both scripters and genuine players are affected.
Sanguis Sicarius wrote:All i see are the Broken Image pics in army size and naq. Half the time When i click on anything i am logged out, this isnt fun
Atomos wrote:Font size got changed, looks more readable now. Still lag on the loading but even on my crappy connection, I'm able to go about normal farming business pretty much.
You guys aren't on dial-up are you?? (unless you're too young to know what dial-up is.. then nevermind the joke)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> another i am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Sarevok wrote:Perhaps we could reduce the page load times by reducing the images.
What if, rather than the entire amount being an image, only the numbers infront of the first "," be an image.
Assuming most account have over 1B naq out (pretty easy really), and less than 1T (again, only really happens when on PPT), then you'd save 3/4 of the time, if only the first part was an image, as the image would be 1/4 of the size
[25,000,000,000] image VS
[25,]000,000,000 image+text
1/4 of the size, 1/4 of the load time?
have a cache of the numbers like the login page, and reference the images that way. But don't make the image LIKE the one on login, plain text, just with random file names which the server knows to call for each value. Though programming it would be a ROYAL pain.Duck Dodgers wrote:Sarevok wrote:Perhaps we could reduce the page load times by reducing the images.
What if, rather than the entire amount being an image, only the numbers infront of the first "," be an image.
Assuming most account have over 1B naq out (pretty easy really), and less than 1T (again, only really happens when on PPT), then you'd save 3/4 of the time, if only the first part was an image, as the image would be 1/4 of the size
[25,000,000,000] image VS
[25,]000,000,000 image+text
1/4 of the size, 1/4 of the load time?
Nope, the thought is good though, but its not really about the size of the images but the sheer amount of them. The PHP GD kicks of a processes that's taken to memory and process/produces the image before it gets outputted.
What could help if someone had a decent class of for imagettftext which could half initialize the base image and with a object command and add the text and output the image with another. If anyone has suggestions or thoughts on it, post some here or sent me a PM and I will look into it as well.
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> another i am a multi
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Field Marshall wrote:Really?Sol wrote:It's not going to destroy your life
I think this is sig worthy in fact.
Sarevok wrote:have a cache of the numbers like the login page, and reference the images that way. But don't make the image LIKE the one on login, plain text, just with random file names which the server knows to call for each value. Though programming it would be a ROYAL pain.Duck Dodgers wrote:Sarevok wrote:Perhaps we could reduce the page load times by reducing the images.
What if, rather than the entire amount being an image, only the numbers infront of the first "," be an image.
Assuming most account have over 1B naq out (pretty easy really), and less than 1T (again, only really happens when on PPT), then you'd save 3/4 of the time, if only the first part was an image, as the image would be 1/4 of the size
[25,000,000,000] image VS
[25,]000,000,000 image+text
1/4 of the size, 1/4 of the load time?
Nope, the thought is good though, but its not really about the size of the images but the sheer amount of them. The PHP GD kicks of a processes that's taken to memory and process/produces the image before it gets outputted.
What could help if someone had a decent class of for imagettftext which could half initialize the base image and with a object command and add the text and output the image with another. If anyone has suggestions or thoughts on it, post some here or sent me a PM and I will look into it as well.
Alternatively, have a pre-produced transparent image, which you would just need to load to a function, put text over the top, then spit out, similar to what I did on the origins server (origins.4p5.com) for the active users
Juliette wrote:Derp. Of *course* it can be done in a less obtrusive manner.
Was that ever the point? I mean, as far as anti-scripting goes, this is pretty rudimentary. But it worked, in a way .. before.
Dubby_CompGamerGeek2 wrote:Juliette wrote:Derp. Of *course* it can be done in a less obtrusive manner.
Was that ever the point? I mean, as far as anti-scripting goes, this is pretty rudimentary. But it worked, in a way .. before.
a less obtrusive manner that still uses images to foil scripters.
that's the general idea in this thread.