Single Stat Planets

shooty08
Forum Regular
Posts: 669
Joined: Tue Jan 27, 2009 11:00 am
Alliance: The Collective
Race: Hell no, I'm lazy
ID: 1950023

Re: Single Stat Planets

why not just give people the choice of upgrading a planet to a dual resource for a certain amount of naq/turns/merlins/etc?
Image
Image
stuff of legends
Forum Expert
Posts: 1217
Joined: Sat May 23, 2009 1:50 am
Alliance: The Legion
Location: China Beijing

Re: Single Stat Planets

hmmm, cause a bit of a stir, and destroy the point of admin selling duels so it wont go through.
Image
Image
shooty08
Forum Regular
Posts: 669
Joined: Tue Jan 27, 2009 11:00 am
Alliance: The Collective
Race: Hell no, I'm lazy
ID: 1950023

Re: Single Stat Planets

just a thought ;)
Image
Image
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: Single Stat Planets

Nimras wrote:No i take this stance because Planets are 1 of the factors ruining this game.
Anything that reduces unit losses is ruining the game. So remove the MSs too. At least new players can buy decent planets, they can't buy a decent MS, unless they buy an account
Nimras wrote:Merlin should be allowed but your planets give no bonus.
Meaning the only useful planets are UP or Naq onesas they are the only ones that can really be used to any real extent whilst they aren't on merlin
Nimras wrote:And your idea of people hiding trust me the players have no place to hide anymore sellers of planets wll get them if they have them out. But they don't they keep them merlined 24/7 because they feare to loose it.
I honestly don't see the problem of being able to merlin 2 planets. And i fail to see the difference between it and sending your MS out, especially since you get the stats from it for rank anyway.
Nimras wrote:About the MS yes true but if you have 10 planets you can't send away your MS.
Just like you can only merlin 2 planets out of 10
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Buddha
Forum Irregular
Posts: 441
Joined: Tue Apr 21, 2009 9:22 am
Alliance: A Enlighted Place
Race: Human like you
ID: 0
Location: Farum, Denmark

Re: Single Stat Planets

Sarevok wrote:
Nimras wrote:No i take this stance because Planets are 1 of the factors ruining this game.
Anything that reduces unit losses is ruining the game. So remove the MSs too. At least new players can buy decent planets, they can't buy a decent MS, unless they buy an account

Actually MS did not ruin the game when it came out. And yes MS takes time to build. But so doese planets.

Nimras wrote:Merlin should be allowed but your planets give no bonus.
Meaning the only useful planets are UP or Naq onesas they are the only ones that can really be used to any real extent whilst they aren't on merlin

Not really as UP and NAQ planets are stolen often as well. As far i am concerned this is a good and fair update if merlin doese not help your planet to do anything. Else you could do the first 24 hours a planet is merlined it gives a bonus after that it don't and then say it cost xx amount to merlin and unmerlin make it costly but after 24 hours cheap and no bonus.

Nimras wrote:And your idea of people hiding trust me the players have no place to hide anymore sellers of planets wll get them if they have them out. But they don't they keep them merlined 24/7 because they feare to loose it.
I honestly don't see the problem of being able to merlin 2 planets. And i fail to see the difference between it and sending your MS out, especially since you get the stats from it for rank anyway.

Difference IS when your MS is out then it DOESE not help in a fight nor doese i contribute to ANYTHING but your Rank.

Where when a PLANET is merlined it help you in a fight meaning it take alot of your def or strike and cost your less losses agianst a enemy who lose more. If the planets on Merlin did not help the player in battle then i do not have a problem with them getting the bonus for RANK only. But no help in battle when on merlin.

The fact you keep comming with this lame argue that MS doese the same proves you don't see the different, a MS as i put while gone doese only help your RANK thats it a planet DOESE not.


Nimras wrote:About the MS yes true but if you have 10 planets you can't send away your MS.
Just like you can only merlin 2 planets out of 10

If i recall you can merlin all 10 at the same time not sure never tested as i never rely on my petty full planets.
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: Single Stat Planets

Nimras wrote:Actually MS did not ruin the game when it came out. And yes MS takes time to build. But so doese planets.
Evidence? Wasn't the peak of activity about 2007-2008? A year after planets were introduced?

Nimras wrote:If i recall you can merlin all 10 at the same time not sure never tested as i never rely on my petty full planets.
Sure. And how do you acquire the 30 merlins you'd need per week.

Explain to me 1 thing. So I understand. 2 planets, both atk/def duals, can add a maximum of 100% stats to your attack and defence (these can't be merlined all the time, unless you have reserves, so they are not 100% safe). 1 mothership can add 100% stats to your attack and defence. As your defence/attack is massed, planet effectiveness is reduced. A MSs ability to add power to the realm is reduced also, but is still able to use it's full power to weaken/negate an enemy MS. So 1 MS is better to have then 2 dual atk/def planets. So why are you wanting to nerf them further?
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Buddha
Forum Irregular
Posts: 441
Joined: Tue Apr 21, 2009 9:22 am
Alliance: A Enlighted Place
Race: Human like you
ID: 0
Location: Farum, Denmark

Re: Single Stat Planets

Sarevok wrote:
Nimras wrote:Actually MS did not ruin the game when it came out. And yes MS takes time to build. But so doese planets.
Evidence? Wasn't the peak of activity about 2007-2008? A year after planets were introduced?

Nimras wrote:If i recall you can merlin all 10 at the same time not sure never tested as i never rely on my petty full planets.
Sure. And how do you acquire the 30 merlins you'd need per week.

Explain to me 1 thing. So I understand. 2 planets, both atk/def duals, can add a maximum of 100% stats to your attack and defence (these can't be merlined all the time, unless you have reserves, so they are not 100% safe). 1 mothership can add 100% stats to your attack and defence. As your defence/attack is massed, planet effectiveness is reduced. A MSs ability to add power to the realm is reduced also, but is still able to use it's full power to weaken/negate an enemy MS. So 1 MS is better to have then 2 dual atk/def planets. So why are you wanting to nerf them further?



Lol you and your planets bad arguments.

Here is a fact MS sent away DOESE NOT FIGHT it helps with your Rank YES.

But it doese no damage nor doese i get damaged when its away.

A Planet on merlin not only give you power but also fights for you no matter what.

There is the big difference and unfair in the merlin.

IF a planet is merlined i have no problem if it still gives the power BONUS but it should not engage in fights.

Thats a different and you keep missing that point.

Planets on Merlin should not engage in a fight nor help you.
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: Single Stat Planets

They are also alot more of a liability. You loose a planet and take it back, you loose 50% of its power (almost). Your MS gets massed and you rebuild it cheaply.

Lets go with a 2.5T MS. 500k slots and weapons. 500k weapons to repair costs 1T, shields, 1.3T.
Cost to repair 2 500b/500b atk def duals? The defence parts each costs 240T. The attack parts, 150T.
Don't you think for the cost of 780T naq to repair, VS 2.3T, that they should be able to operate through it?

I'm not talking about logic wise, but cost/risk wise.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Buddha
Forum Irregular
Posts: 441
Joined: Tue Apr 21, 2009 9:22 am
Alliance: A Enlighted Place
Race: Human like you
ID: 0
Location: Farum, Denmark

Re: Single Stat Planets

Sarevok wrote:They are also alot more of a liability. You loose a planet and take it back, you loose 50% of its power (almost). Your MS gets massed and you rebuild it cheaply.

Lets go with a 2.5T MS. 500k slots and weapons. 500k weapons to repair costs 1T, shields, 1.3T.
Cost to repair 2 500b/500b atk def duals? The defence parts each costs 240T. The attack parts, 150T.
Don't you think for the cost of 780T naq to repair, VS 2.3T, that they should be able to operate through it?

I'm not talking about logic wise, but cost/risk wise.


Well we could always work on the cost if you want.

But the fact remainse a planet on MERLIN should not give a bonus meaning no UP boost, no income boost no help in fights neither in def or attack, no help when using spiese or assassins.

If they still give a bonus to your stats so you can keep rank fine by me but i will not have that while protected and can't be stolen they still help you in your battles or help you grow fast thats not right.
shooty08
Forum Regular
Posts: 669
Joined: Tue Jan 27, 2009 11:00 am
Alliance: The Collective
Race: Hell no, I'm lazy
ID: 1950023

Re: Single Stat Planets

If you watched the show, being in merlin doesn't make time stop. If just changes the dimension the planet is occupying. AND people can get to the same dimesion by using a merlin device (knowing which dimension its in is the hard part). So it isn't inconceivable that whatever boosts the planet gives you could be shipped out to the normal dimension.
Image
Image
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: Single Stat Planets

shooty08 wrote:If you watched the show, being in merlin doesn't make time stop. If just changes the dimension the planet is occupying. AND people can get to the same dimesion by using a merlin device (knowing which dimension its in is the hard part). So it isn't inconceivable that whatever boosts the planet gives you could be shipped out to the normal dimension.
I was going to use a similar theory, but went with cost based instead. And even if you assume they don't directly involve, doesn't mean they can't stockpile explosives, when the merlin goes down, transfer them over, then put it back up


Nimras wrote:If they still give a bonus to your stats so you can keep rank fine by me but i will not have that while protected and can't be stolen they still help you in your battles or help you grow fast thats not right.
So personal preference? You know blessings do the same thing. Chance of doubling your attack (like 2 planets) but can pretty much NEVER be removed.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Buddha
Forum Irregular
Posts: 441
Joined: Tue Apr 21, 2009 9:22 am
Alliance: A Enlighted Place
Race: Human like you
ID: 0
Location: Farum, Denmark

Re: Single Stat Planets

shooty08 wrote:If you watched the show, being in merlin doesn't make time stop. If just changes the dimension the planet is occupying. AND people can get to the same dimesion by using a merlin device (knowing which dimension its in is the hard part). So it isn't inconceivable that whatever boosts the planet gives you could be shipped out to the normal dimension.


Hehe i know about this i have seen every movie, show so far.

But still then make it so you can steal a planet on merlin but its costly and takes time.

Sarevok wrote:
Nimras wrote:If they still give a bonus to your stats so you can keep rank fine by me but i will not have that while protected and can't be stolen they still help you in your battles or help you grow fast thats not right.
So personal preference? You know blessings do the same thing. Chance of doubling your attack (like 2 planets) but can pretty much NEVER be removed.


Yes but blessing everyone gots no matter what if they are ascending.

You keep comming with things that doese not justify why a planet on merlin can't be stolen and still give you the bonus.
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: Single Stat Planets

Nimras wrote:But still then make it so you can steal a planet on merlin but its costly and takes time.
So like 1 hit every turn?

Nimras wrote:Yes but blessing everyone gots no matter what if they are ascending.
Can not everyone have planets on merlin then :?

Nimras wrote:You keep comming with things that doese not justify why a planet on merlin can't be stolen and still give you the bonus.
Because it's what you could consider a unique attribute with unique abilities. And also, your only reasoning for it being unsatisfactory is that you don't like it and consider it to be ruining the game. Yet it was a year or 2 after planets were introduced the game was at its peak.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Buddha
Forum Irregular
Posts: 441
Joined: Tue Apr 21, 2009 9:22 am
Alliance: A Enlighted Place
Race: Human like you
ID: 0
Location: Farum, Denmark

Re: Single Stat Planets

Sarevok wrote:
Nimras wrote:But still then make it so you can steal a planet on merlin but its costly and takes time.
So like 1 hit every turn?

Sure or 5 hits per turn

Nimras wrote:Yes but blessing everyone gots no matter what if they are ascending.
Can not everyone have planets on merlin then :?

Lol sure if it was free then why not. But the fact is Blessing is something that is a % of chance to get when ascended. MS send away doese not fight for you at all no matter what. Why should a planet on merlin hiden away so no one can steal it still give you army a breake in the war helping taking your enemy down while hiden so no one can take it and relieve you of the bonus?

Nimras wrote:You keep comming with things that doese not justify why a planet on merlin can't be stolen and still give you the bonus.
Because it's what you could consider a unique attribute with unique abilities. And also, your only reasoning for it being unsatisfactory is that you don't like it and consider it to be ruining the game. Yet it was a year or 2 after planets were introduced the game was at its peak.

Yes but back then PLANETS couldn't be merlined ;) that came after the game peaked because a few whiners went to admin saying NOT FAIR we can't protect our planets we want help.

He made Merlin and now everyone hides their best planet away and enjoy that its still helping them when waring.

The fact still remains a MS send away doese not help you in a war a planet on merlin should therefore not help you either.

If you want to use your planet or MS you need to keep them at home and at risk to be destroyed. Thats it.

And my reasons are actually based on the right things ;)
Sarevok
Forum Addict
Posts: 4042
Joined: Wed May 09, 2007 7:42 pm
Race: NanoTiMaster
ID: 0

Re: Single Stat Planets

Nimras wrote:Why should a planet on merlin hiden away so no one can steal it still give you army a breake in the war helping taking your enemy down while hiden so no one can take it and relieve you of the bonus?
Blessings are hidden and no one can really relieve you of the bonus of that

Nimras wrote:Yes but back then PLANETS couldn't be merlined ;) that came after the game peaked because a few whiners went to admin saying NOT FAIR we can't protect our planets we want help.
Feb 11, 2007
Planets; Markets/BlackMarket/SS Bonuses; Market Broker; Bank; Security; Ascended Account Vacation/Descension; Turns;
Planets
*1 market turn can be used to generate 3 days of power to a MPDSD.
Planets can use MPDSDs (Merlins Planerary Dimensional Shifting Device) to put them out of this dimensional phase, thereby protecting them from attack. Benefits are still obtained (since you are in control of the device, you can momentarily unphase when required).
To me it looks like it was introduced before the decline. And i just noticed Jason gave a reason why. And it's the same reason shooty08 and myself said

Nimras wrote:He made Merlin and now everyone hides their best planet away and enjoy that its still helping them when waring.
2 planets? For a maximum of 100% bonus in 2 stats. Good heavens, whatever shale we do.

Nimras wrote:The fact still remains a MS send away doese not help you in a war a planet on merlin should therefore not help you either.
And a vacation ascended account still gives you AB and stat boosts despite NEVER being vulnerable

Nimras wrote:If you want to use your planet or MS you need to keep them at home and at risk to be destroyed. Thats it.
One gets temporarily crippled for a maximum repair cost of like 3T naq. The other will loose 50% of it's power permanently, and if 2 are taken, the second half may never be seen again
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Locked

Return to “Suggestions Archive”