Admin Meeting 6/05/2011

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The Doctor
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Admin Meeting 6/05/2011

(01:33:51am) —› (adminNotMassable)has joined #theplace ( (Users = 11))
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(01:33:53am) (+adminNotMassable) hello
(01:33:59am) (+Feri) hey jason.
(01:34:11am) (+RobeSGW) Hi Jason, I think you might be massable now
(01:34:18am) (+adminNotMassable) lol
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(01:34:30am) (+Lithium) im admin there
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(01:35:31am) (+RobeSGW) Have you seen the Old Skool House idea of Mezzanines in Forum
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(01:35:43am) (+Lithium) I ve a suggestion
(01:36:07am) (~adminHere) whats suggestions? and i do not remember it specificy robe...link and i'll peek again now?
(01:36:19am) (+Dmonix) Hi admin
(01:36:19am) (+Rodwolf) hello
(01:36:24am) (+RobeSGW) ill find the link in forums, i thought it might appeal to a lot of players
(01:36:41am) (+Lithium) basically to make mercs (bought in market) to cost naq from turn production
(01:36:49am) (+RobeSGW) viewtopic.php?f=13&t=177836
(01:37:06am) (+Lithium) so if i buy 100 mercs for 10 naq then ll consume x-naq /turn
(01:37:07am) (+RobeSGW) Strongly supported by many players this idea of Old Skool House
(01:37:24am) (~adminHere) thats interesting lith
(01:37:41am) (+Lithium) so the mercs service cost x amount of naq /turn
(01:37:47am) (~adminHere) looking now robe
(01:37:52am) (+Lithium) too buy them is very cheap
(01:37:55am) (~adminHere) ya i get it lithium -interesting
(01:38:03am) (+Lithium) but since they ar emercenaries they shall have a daily cost
(01:38:40am) (+Lithium) now , if the account cant produce enough naq to maintain their mercs , the account drops nox or crit auto or mercs leave
(01:38:50am) (+Feri) so this plague update admin
(01:38:58am) (+Feri) seems awfully harsh.
(01:39:01am) (+Rodwolf) that sounds indeed more realistic then a one time cost Lithium
(01:39:11am) (~adminHere) yes, it is a good idea (the no house hous e;) nad hten the mirror house)
(01:39:20am) (+Feri) esp since mercs factor into the exponential loss
(01:39:28am) (+Feri) just having mercs makes an acc lose a ton more UU
(01:39:39am) (+RobeSGW) the two houses that have no bonuses at all could be used to make the Old Skool one
(01:39:52am) (~adminHere) what do you suggest feri - cut mercs out of calculations? or kill them first?
(01:39:53am) (+RobeSGW) idea has been there a while and many support it so I thought I would link u
(01:40:02am) (~adminHere) yes - thank you. its a good one.
(01:40:03am) (+Rodwolf) yes, we have a lot of players that have been building their UP to beat the plague admin, but if your going to alter it every month or so there is no much point into that
(01:40:07am) (+Feri) cut them out maybe
(01:40:08am) (+Lithium) i d prefere the old skol house now to have enemy but the ability to fight in house
(01:40:20am) (+Feri) and lower the plague loss some in addition to that.. I mean not as low as it was before
(01:40:24am) (+Feri) but not as high as it is now
(01:40:25am) (~adminHere) rodwolf -its first update on plague in at least 2 years or however long its been there :)
(01:40:33am) (~adminHere) not same as every week :)
(01:40:50am) (+Rodwolf) I can understand there had to be some kind of update, but times 4 is a bith harsh imo
(01:40:56am) (~adminHere) its not 4x
(01:41:03am) (+Feri) at my army size it was 4x
(01:41:04am) (~adminHere) it is: (digs it up)
(01:41:37am) (+RobeSGW) Whats the point of building accounts that cant be massed
(01:41:47am) (+Dmonix) They can be massed Robe
(01:41:49am) (+Rodwolf) who says thats the issue robe
(01:41:49am) (+RobeSGW) it creates a great distanced between old and new players
(01:41:53am) (+Feri) or raise the plague bottom limit
(01:41:54am) (+Rodwolf) i'm talking about building to beat the plague
(01:42:07am) (+RobeSGW) Why do you want to beat the plague?
(01:42:14am) (+Feri) so like for example your acc in asc robe?
(01:42:15am) (+RobeSGW) Plague is meant to kill
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(01:42:20am) (+Dmonix) Because what else is there to do?
(01:42:23am) (+Feri) is soo much stronger than every one elses
(01:42:24am) (+RobeSGW) we are talking main I thought
(01:42:26am) (+Feri) is that fair?
(01:42:26am) (+Dmonix) Covert or mothership
(01:42:30am) (+Feri) using asc as example
(01:42:31am) (+Rodwolf) to have bigger army size and to build your account, isnt that a big thing to strive for in this game?
(01:42:34am) (+Feri) your saying my acc is unfair
(01:42:34am) (+Norbe) hi everyone
(01:42:40am) (+Dmonix) If you destroy the point of having a large army size those are the only two things that matter
(01:42:54am) (+RobeSGW) Hi Norbe
(01:42:59am) (+Rodwolf) hello norbe
(01:43:10am) (+RobeSGW) The plague was meant to keep Huge Players from becoming untouchable
(01:43:18am) (+Ifrit) lol but you were also double the plague limit
(01:43:19am) (+RobeSGW) It wasnt working and Jason adjusted it
(01:43:25am) (+Feri) with a lot of mercs
(01:43:29am) (+Feri) adjusting is fine
(01:43:34am) (+Ifrit) still double is double....
(01:43:35am) (+Feri) adjustment was too harsh tho
(01:43:43am) (+Dmonix) Admin adjusted it because of 1 player
(01:43:45am) (+RobeSGW) what do you think it should have been Feri
(01:43:51am) (+Dmonix) There have always been players over plague limit
(01:43:54am) (+Rodwolf) mercs shouldnt count indeed
(01:43:58am) (+RobeSGW) No Dmonix it was a trend to make powerful players more powerful
(01:44:02am) (+RobeSGW) you know that
(01:44:13am) (+Rodwolf) there are so many things in this game that lead to the same robe
(01:44:17am) (+RobeSGW) There are several players doing this now from very powerful alliances
(01:44:21am) (+Dmonix) But suddenly someone uses that to build a defence and it's turned around to damage their account
(01:44:25am) (+Rodwolf) for instance all the players that cant be descended on ascended server
(01:44:31am) (+Rodwolf) thats not fair either then
(01:44:35am) (+RobeSGW) yes but we are talking about Plague not a different subject so dont deflect the discussion
(01:44:57am) (+RobeSGW) How is making a 250t Defence that blesses at 500t right by beating the plague
(01:45:02am) (+Rodwolf) its a fair point I make as you are bringing up that having a big army size is not fair game
(01:45:10am) (+RobeSGW) Why should cash players have advantages over non cash players?
(01:45:13am) (+Ifrit) heh its worth touching at some point :P
(01:45:16am) (+RobeSGW) Why should cash players be unmassable
(01:45:21am) (+RobeSGW) its just silly
(01:45:24am) (+Feri) your cash built fleets have an advantage
(01:45:26am) (+Rodwolf) why should cash players be undescendable?
(01:45:29am) (+Feri) how many planets have they destroyed?
(01:45:43am) (+RobeSGW) They are still very much massable and again you guys are deflecting the argument not focusing on facts
(01:45:59am) (+Feri) the fact is... plague was a lil low. now its a lot high
(01:46:00am) (+RobeSGW) what is the benefit to the game of having 30 accounts that cant be massed cause they beat the plague
(01:46:07am) (+Feri) anyone can do what I am doing
(01:46:13am) (+Feri) and build their account
(01:46:13am) (+Dmonix) They can be massed though
(01:46:14am) (+RobeSGW) Feri was just the first but there are many doing it now following in his foot steps
(01:46:22am) (+Rodwolf) becaus its a nice thing to work on
(01:46:24am) (+Norbe) i'm shocked by how much bullseyes account is growing
(01:46:24am) (+RobeSGW) it cant
(01:46:29am) (+Feri) would you rather have everyone be the same?
(01:46:34am) (+RobeSGW) see Norbe they want to be untouchable
(01:46:36am) (+Dmonix) If someone beats plague by putting 500mil supers into defence why can't someone else beat plague with a similar strike
(01:46:36am) (+Norbe) even though he's at close to 800m army
(01:46:39am) (+Rodwolf) as I said, many players are working on UP now do tho what feri did
(01:46:40am) (+Ifrit) massing and zero-ing is different
(01:46:46am) (+Norbe) he's growing at around 6-7m a day
(01:46:47am) (+Lithium) teh Plague has its sole purpose to stop accounts grouth
(01:46:48am) (+RobeSGW) building massable defences that cant be hit by players
(01:46:53am) (+Rodwolf) so that means many players find it cool to work on that, which actually improves the game
(01:46:57am) (+Lithium) if u beat the plague then it has no purpose
(01:47:10am) (+Feri) then the plague limit is too low
(01:47:11am) (+Rodwolf) it will always have a slowing down effect
(01:47:13am) (+Feri) raise it to 750m
(01:47:18am) (+Dmonix) If the plague rate is going to be so high at least double the limits
(01:47:18am) (+Rodwolf) and thats the prupose of the plague
(01:47:21am) (+Rodwolf) so others can catch up
(01:47:28am) (+RobeSGW) with power comes responsibility guys
(01:47:29am) (+Lithium) the limit can be discussed
(01:47:31am) (+Rodwolf) its not mend to stop growth alltogheter
(01:47:31am) (+Dmonix) Allow a game based on exponential growth to grow
(01:47:39am) (+RobeSGW) mayhem have a history of building massive defences so they cant be touched
(01:47:41am) (+Lithium) based on general accounts army size
(01:47:45am) (+RobeSGW) you guys are all mayhem
(01:47:50am) (+Feri) and yet they always get massed :)
(01:47:52am) (+Norbe) if you have a 200T defense
(01:47:55am) (+Feri) so it must be possible
(01:47:58am) (+Dmonix) Our massive defences always come down
(01:47:59am) (+RobeSGW) tell my what fun is that in the game to become untouchable
(01:47:59am) (+Rodwolf) I have never built a defense in my life that is not massable
(01:48:01am) (+Norbe) you can't get the UU to mass it
(01:48:02am) (+Dmonix) So how is that untouchable
(01:48:10am) (+RobeSGW) so you can mass anyone you want and no one can hit you back
(01:48:13am) (+Dmonix) Just because you don't want to mass it doesn't make it unmassable
(01:48:19am) (+Feri) if I got the uu to make a defense, how can someone not make the uu to make a strike?
(01:48:20am) (+RobeSGW) Its not massable
(01:48:29am) (+Norbe) its a physical limitation of the trading cap
(01:48:32am) (+RobeSGW) because they also need spies
(01:48:33am) (+Rodwolf) and yet I still think that people should be able to have a nice growth even above the plague cap
(01:48:34am) (+Lithium) ok dmonix can u mass it ?
(01:48:42am) (+RobeSGW) you cant mass someone blessing at 500t defence
(01:48:43am) (+Ifrit) and a defense to protect spies....
(01:48:46am) (+Dmonix) No, I'm lazy, I can't even mass a 5T defence
(01:48:48am) (+RobeSGW) and replace UU to keep massing
(01:48:49am) (+Dmonix) :P
(01:48:53am) (+Feri) theres a science house for that robe
(01:48:53am) (+RobeSGW) due to raiding cap
(01:48:54am) (+Feri) if you dont like AB
(01:49:01am) (+RobeSGW) Oh Feri dont make me laugh
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(01:49:14am) (+RobeSGW) you told everyone you were building an umassable defence
(01:49:20am) (+Feri) I have never said that
(01:49:24am) (+Dmonix) He never told me
(01:49:26am) (~adminHere) ok -sorry - iupdated the updates page wtih the forumula
(01:49:31am) (+Dmonix) Don't put words in peoples mouths
(01:49:32am) (+Rodwolf) thx admin
(01:49:41am) (~adminHere) but basicly it is same as before, but >>>> it doubles each 200M over teh plauge limit you are
(01:49:54am) (~adminHere) so Feri -if you are 400M over, it would be 2x2 or 4x before
(01:50:01am) (+RobeSGW) So explain why cash players using USS should be able to gain advantages over non cash players so they cant be massed by beating plague
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(01:50:17am) (~adminHere) er - what?
(01:50:19am) (+Feri) so USS are only allowed if they dont benefit the account?
(01:50:20am) (+Lithium) ill bring an example: Rudy Pena tried C2 def 110t , i cought him , used 1 repair to stop him, farmed him 30t , sabed 50t power in weaps at low cost cuz he had small spies, and in 2 days fight he lost 500T naq worth in an attempt to amss 110t def
(01:50:22am) (~adminHere) plauge is equal
(01:51:00am) (+Norbe) and lithiums example is only a 110t def
(01:51:02am) (+Rodwolf) you make no sense Robe, you mean that cashplayers can have no advantage at all then on any field
(01:51:03am) (+Feri) can you consider lowering that x2 for every 200m to something like 1.5x every 200m?
(01:51:12am) (+Feri) and removed mercs from the equasion?
(01:51:13am) (+Rodwolf) not on MS, not on stats, not on planets , not on ascended
(01:51:14am) (+Dmonix) Admin can you increase the limits of plague and trade cap
(01:51:24am) (+Dmonix) At least make a ravaging plague affect a larger army size
(01:51:28am) (+RobeSGW) we massed Feri 107t defence and it was incredibly hard and took down 10 accounts to do it
(01:51:32am) (+Lithium) increasing it will exploit
(01:51:39am) (+RobeSGW) why do you think a 250t defence can be massed
(01:51:40am) (+Norbe) the issue is that if the defense is any bigger, its impossible to transfer enough UU to mass it
(01:51:48am) (+RobeSGW) exactly right norbe
(01:51:48am) (+Lithium) if an account can beat the plague and grow then the pague has no meaning
(01:51:50am) (+Ifrit) mercs count for strength and decrease losses to supers why should they not count?
(01:52:02am) (+Rodwolf) mercs are no real part of your population
(01:52:05am) (+Feri) because mercs make real units die 4x faster
(01:52:07am) (+RobeSGW) plague is mean to keep massive players in the normal reality
(01:52:18am) (+Dmonix) So don't transfer uu
(01:52:23am) (+Rodwolf) imo its there to slow growth so others can catch up
(01:52:27am) (+RobeSGW) Feri who do you think was going to mass your 250t Defence and how could it be done?
(01:52:29am) (+Dmonix) Store up 600mil uu, buy 600mil mercs and mass it
(01:52:33am) (+Rodwolf) not to stop growth totally
(01:52:34am) (+RobeSGW) pft
(01:52:41am) (+Norbe) how can you store up 600m UU in a war?
(01:52:44am) (+RobeSGW) you guys have not massed a big defence i see
(01:52:47am) (+Norbe) when you can't keep UP planets
(01:52:56am) (+Rodwolf) well feri did it
(01:52:58am) (+Rodwolf) so why cant nobody else
(01:53:00am) (+Dmonix) Robe are you going to mass his 200T defence now that you've gotten him to lower it because of an increased plague?
(01:53:03am) (+RobeSGW) it took you 9 monhts to mass ceasers 110t defence
(01:53:05am) (+Rodwolf) there are tons of cashplayers around
(01:53:15am) (+RobeSGW) and you only did it cause he allowed war setting and said he was going to bed
(01:53:18am) (+Norbe) but what about the non-cash players
(01:53:25am) (+RobeSGW) so dont make me laugh saying 250t is possible when you know its not
(01:53:26am) (+Norbe) how can they mass the 200T defense?
(01:53:32am) (+RobeSGW) they cant norbe
(01:53:35am) (+RobeSGW) they are dreaming.....
(01:53:36am) (+RobeSGW) pretending
(01:53:37am) (+Rodwolf) again Norbe, if thats your argument , many things have to change
(01:53:40am) (+Norbe) i'm a fairly big masser
(01:53:41am) (+Dmonix) I'm a non-cash player and someone with a 200T+ defence is the last problem
(01:53:45am) (+Norbe) and I could not do it
(01:53:46am) (+Lithium) the 95% of the game which isnt in the $player boeat shall suffer it
(01:53:50am) (+Dmonix) I'm more concerned with Robe's cash fed mothership etc
(01:53:54am) (+Norbe) there is no way I could save up 600m UU on my account
(01:53:54am) (+RobeSGW) please dont isnult our intelligence
(01:54:03am) (+RobeSGW) saying that 250t defence can be massed when it cant
(01:54:03am) (+Norbe) as I can't keep 10 UP planets in a war
(01:54:08am) (+Rodwolf) or ascended accounts buying DMU with $ to increase their TOC
(01:54:11am) (+RobeSGW) it blessses at 500t
(01:54:25am) (+Lithium) dmonix i can mass robe's ms everyday if i want
(01:54:28am) (+Rodwolf) its the same problem them if you only refer to advantage of $
(01:54:37am) (+RobeSGW) rodwolf i think you are the only player in game i know selling dmu for cash but again we are deflecting
(01:54:37am) (+Lithium) it costs as much as it cost her to build it
(01:54:48am) (+Rodwolf) actually i'm not selling for cash, only for naq
(01:54:50am) (+RobeSGW) the discussion is about plague
(01:54:51am) (+Rodwolf) ;)
(01:55:00am) (+Norbe) but you shouldn't HAVE to use $ to be able to mass someone
(01:55:01am) (+RobeSGW) well i dont sell stuff so i dont know
(01:55:07am) (+Norbe) if only $ players are able to play the game
(01:55:13am) (+Lithium) to mee 600m army is quite big
(01:55:14am) (+Norbe) then there will be a lot less players very quickly
(01:55:18am) (+Norbe) 600m army is huge
(01:55:27am) (+RobeSGW) but making huge players by beating the plague is not in the interest of the game
(01:55:32am) (+Lithium) ppl merely store 200m figure out
(01:55:34am) (+Norbe) its almost beyond the reach of the average player
(01:55:54am) (+RobeSGW) what do you mean almost Norbe?
(01:55:57am) (+Dmonix) There are so many examples of things out of reach for an average player
(01:56:13am) (+RobeSGW) it is completely out of reach and thiat is precisely why they are doing it
(01:56:16am) (+Dmonix) Why because someone beat plague and used it to build a well defended account do the complaints come out
(01:56:18am) (+Norbe) its is possible, if you have a years worth of sitting just training UU
(01:56:20am) (+Norbe) and you never mass
(01:56:22am) (+Norbe) and you never really farm
(01:56:28am) (+Norbe) and no-one attacks you
(01:56:29am) (+RobeSGW) Dmonix rodwolf fer are all in same alliance working towards this goal
(01:56:44am) (+RobeSGW) and its really not in the interest of the game to have unmassable players
(01:56:54am) (+RobeSGW) the plague should work and it wasnt
(01:56:55am) (+Dmonix) What goal? To try get some justice for someone who was screwed over by whining?
(01:56:56am) (+Rodwolf) you maybe are not in the same alliance but lets be honest here, you all have the same agenda ;)
(01:57:09am) (+RobeSGW) lets be very clear what the agenda was
(01:57:12am) (+Rodwolf) I can agree with admin adjusting things
(01:57:16am) (+RobeSGW) you want to be untouchable
(01:57:19am) (+Rodwolf) but not as harsh like this
(01:57:30am) (+RobeSGW) I am not sure its harsh enough
(01:57:33am) (+RobeSGW) players are still beating it
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(01:57:44am) (+Rodwolf) and with good reason
(01:57:48am) (+Rodwolf) its a nice aim to have
(01:57:50am) (+Norbe) I'll be honest, i thought about beating the plague and building up a huge defense a long time ago
(01:57:51am) (+Rodwolf) to work on
(01:57:55am) (+Rodwolf) makes it interestting
(01:58:01am) (+Dmonix) I think covert levels should become exponentially more expensive as well
(01:58:07am) (~adminHere) ok - sorry PMs
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(01:58:14am) (+Dmonix) Doubling every time is just letting cash players fly away from average players
(01:58:29am) (+Norbe) but the resources i needed were far beyond what I could achieve
(01:58:30am) (+RobeSGW) Army Size: 773,479,132 rank 1
(01:58:34am) (~adminHere) I have come to conclusion on the plauge: doubling every 250M (instead of currently updated 200M) and mercs will count as .25 of a UU
(01:58:49am) (~adminHere) will try that fine tune for a week, see where we are :)
(01:58:52am) (+RobeSGW) Army Size: 668,180,892 Rank 2
(01:59:07am) • ~adminHere catches up with chat here so far...
(01:59:10am) (+Norbe) if mercs count les, that'll increase the growth of those beyond the plague further
(01:59:21am) (+Norbe) and actually make the problem worse, not better
(01:59:27am) (+Dmonix) It's justice
(01:59:29am) (+Dmonix) JUSTICE
(01:59:35am) (+Dmonix) Because it affects just us ;)
(01:59:42am) (+RobeSGW) Dmonix why do you want mayhem to be untouchable
(01:59:43am) (+Rodwolf) not really norbe, cuz when they start using mercs the plague will go up
(01:59:49am) (+RobeSGW) why do you want players that no one can mass
(01:59:51am) (+Rodwolf) we do not want mH to be untouchable
(01:59:59am) (+Dmonix) We want to be touchable
(02:00:02am) (~adminHere) dmonix - those limits increase automatically every day (plauge and trade)
(02:00:05am) (+RobeSGW) all i see here is mayhem arguiing plague was too much
(02:00:07am) (+Rodwolf) lets have a look at alliance rank and see who looks mor e untouchable ;)
(02:00:20am) (+Ifrit) so what are the ill effects of mercs?
(02:00:24am) (+Ifrit) they cost nearly nothing
(02:00:28am) (+Dmonix) But we don't want to be limited by others short comings
(02:00:34am) (+RobeSGW) well you want 250t defences that bless at 500t so you can do whatever you want to other players and they cant touch you
(02:00:43am) (+Ifrit) and give half super power and protect your supers
(02:00:44am) (+RobeSGW) this puts a massive gap between the haves and have nots
(02:00:44am) (+Dmonix) We're touchable as long as people wanting to touch us rise to the occasion
(02:00:46am) (+RobeSGW) in game
(02:00:53am) (+Rodwolf) well if you want to buy mercs above plague cap to increase your stats ( to make that untouchable def according to you) your plague will be higher
(02:00:59am) (+RobeSGW) Dmonix its just not correct
(02:01:05am) (+RobeSGW) i am sorry but your maths is not right
(02:01:08am) (+Norbe) admin - i have a different question for you, can I PM?
(02:01:34am) (+Dmonix) Why? Why can't our top accounts being massed be a big deal for the server?
(02:02:23am) (+Norbe) yes rodwolf plague would be higher, and it should be higher
(02:02:28am) (+Feri) maybe alliance power should be limited :P if your alliance gets more than a certain amount
(02:02:30am) (+RobeSGW) plague must be higher
(02:02:32am) (+Feri) house bonus stops working :P
(02:02:33am) (+Dmonix) Throwing up a huge defence to have it talked about and not to have updates pushed to screw it over
(02:02:34am) (+Norbe) by cutting the effect of mercs to 1/4
(02:02:34am) (+Feri) would be more fair
(02:02:42am) (+RobeSGW) to keep the gap between super accounts and normal accounts
(02:02:57am) (+Norbe) it'll mean you can build the big defenses with mercs
(02:03:02am) (+Dmonix) There is a vast gap, believe me I know from way down where I'm sitting
(02:03:12am) (+Rodwolf) no norbe, as the more mercs you'll have the higher you plague will be
(02:03:18am) (+Norbe) yes currently
(02:03:26am) (+RobeSGW) so dmonix i look forward to you guys explaing how to mass a 250t defence in forums
(02:03:31am) (+Rodwolf) no
(02:03:33am) (+RobeSGW) since youa re all here saying its possibel
(02:03:39am) (+Norbe) but with the changes proposed that wont happen
(02:03:40am) (+Feri) youd have to have an acc with a UP
(02:03:46am) (+RobeSGW) feel free to educate us
(02:03:49am) (+Rodwolf) it already happened norbe
(02:03:50am) (+Dmonix) That's not our job, that's the job of the person looking for the acheivement of massing it
(02:03:53am) (+Rodwolf) we are not educators ;)
(02:03:59am) (+RobeSGW) so you cant back up your claims
(02:04:01am) (+RobeSGW) that its massable
(02:04:03am) (+Rodwolf) that was blahh and consorts
(02:04:05am) (+RobeSGW) with facts
(02:04:06am) (+Feri) it was massed
(02:04:08am) (+Feri) on beta
(02:04:10am) (+Feri) many times
(02:04:23am) (+RobeSGW) beta has unlimited resources not available in main
(02:04:25am) (+Dmonix) Neither can you
(02:04:31am) (+Dmonix) So putting me on the spot you fail
(02:04:36am) (+Feri) your making up stuff about it being unmassable
(02:04:40am) (+RobeSGW) its incredibly either to farm massive amounts of naq in betea
(02:04:42am) (+Feri) unattempted yes
(02:04:51am) (+Feri) it was in beta immediatally after a reset
(02:04:56am) (+Feri) it wasnt the beta with stacked accounts
(02:05:12am) (~adminHere) yes PM norbe
(02:05:13am) (+RobeSGW) do you agree that the average player from an average alliance could mass a 250t defence in main?
(02:05:26am) (+Dmonix) No, but they're not meant to be able to
(02:05:29am) (+Feri) should the average players acc be able to mass a large defense?
(02:05:30am) (+Feri) no
(02:05:35am) (+Rodwolf) about the mercs, they are not as strong as supers, again thinking about statbuilding above the plague cap, so logical mercs dont count as much as possible supers towards the plague
(02:05:36am) (+Dmonix) A top player from a top alliance should be able to
(02:05:37am) (+Feri) just like my fleets which are average
(02:05:38am) (+RobeSGW) so who is meant to mass a 250t defence in main?
(02:05:40am) (+Feri) cant steal top planets
(02:06:03am) (+Feri) so should planet defs be lowered because my fleets cant steal all planets?
(02:06:09am) (+Rodwolf) you dont need a 250 T strike to do that
(02:06:18am) (+Rodwolf) get the no AB house
(02:06:20am) (+RobeSGW) avoid nice try at deflecting the argument away from the discussion point at hand
(02:06:26am) (+Feri) its the same arguement
(02:06:27am) (+RobeSGW) it cant be done, you know it cant be done
(02:06:31am) (+Lithium) Feri mercs cost is cheap
(02:06:32am) (+RobeSGW) you want to be unmassable in main
(02:06:33am) (+Rodwolf) ofcourse it can be done
(02:06:34am) (+Feri) you massed 9T planet defs
(02:06:40am) (+RobeSGW) really sad goal their guys
(02:06:41am) (+Feri) thats unthinkable for me to do
(02:06:44am) (+Dmonix) Let's look at some past complaints Robe - Andariel builds up unmassable defences on his planets, you complain all of a sudden fleet strength upgrade
(02:06:50am) (+RobeSGW) you want to sit at the top of the food chain and be untouchable
(02:06:54am) (+Dmonix) Andariel spreads the loads of his planets
(02:06:59am) (+Rodwolf) arent you talking about yourself there?
(02:07:00am) (+Dmonix) All of a sudden those are limitied
(02:07:15am) (+RobeSGW) you know for a fact that no one could mass it
(02:07:16am) (+Dmonix) Feri builds a 250T defence all of a sudden he's abusing the game
(02:07:20am) (+Feri) also attackers can buy mercs and sell them and NEVER lose them to plague
(02:07:21am) (+RobeSGW) the plague stopped working
(02:07:29am) (~adminHere) i should note the 'reduction' in plauge is after the doubling of the plauge every 200M over cap.. so its a reduction to a large increase making the increase still a large increase, but not AS large an increase, in plauge :)
(02:07:43am) (+KSM) are we really sitting here talking about 250 trill defenses
(02:07:47am) (+Dmonix) How come every time a player from MaYHeM does something that is truely an acheivement and update gets pushed to screw them over?
(02:07:50am) (+Rodwolf) apparantly so KSM
(02:08:01am) (+RobeSGW) how come mayhem want to keep building untouchable defences
(02:08:02am) (+Rodwolf) nice to see ya again btw ;)
(02:08:06am) (+RobeSGW) thats the question you shoudl be asking
(02:08:09am) (+RobeSGW) of yourself
(02:08:09am) (~adminHere) and it is true. if you had 500M units and lost none (below plauge) in all def supers say..then got 500M mercs... you'd lose a lot of def supers each turn...
(02:08:12am) (+Feri) why does TL want to mass all planets?
(02:08:19am) (+Feri) why does TL want strong asc accounts undescendable?
(02:08:23am) (+Rodwolf) or why does TL want to be undescendable?
(02:08:24am) (~adminHere) so the mercs increase temporarility yes, but lose you regular untis as a result
(02:08:28am) (+Feri) because people have different playing styles
(02:08:37am) (+KSM) hey rodwolf nice to see you to
(02:09:07am) (+RobeSGW) how is it healthy for the game for you guys to build unmassable accounts
(02:09:13am) (+Dmonix) MaYHeM have never built an untouchable defence because every defence we've built has gone down at some point
(02:09:29am) (+Rodwolf) lol like entire mayhem has unmassable accounts, we have like 1 large defence and thats it
(02:09:36am) (+Rodwolf) your alliance has 3 times as much stats as us
(02:09:36am) (+KSM) its not about mayhem or TL or any alliance, you guys are playing too many politics
(02:09:42am) (+Dmonix) Even if it is someone complaining about them not losing enough units from plague because they don't want to go through the hassle of building an equivalent strike
(02:09:46am) (+RobeSGW) mayhem is trying very hard here to convince us that its a good thing for the game to have mega defences
(02:09:52am) (+RobeSGW) and we are not buying it
(02:09:59am) (+Feri) so you think everyone should be equal
(02:10:00am) (+Ifrit) admin if you reduce the effect of plague via mercs, please remove the strength bonus they give
(02:10:01am) (+Feri) go watch barney
(02:10:09am) (~adminHere) for me this is not about any group, alliance or individual
(02:10:10am) (+Feri) and sing and dance :P
(02:10:10am) (+Ifrit) they already recude losses of supers when attacked far to much
(02:10:35am) (~adminHere) its making sure the game has natural checks in place to keep it interactive and competitive
(02:10:38am) (+RobeSGW) yes but i find it curious that everyone here arguing that plague was affected badly was from one team
(02:10:39am) (+Feri) attack losses were already lowered ifrit
(02:10:50am) (~adminHere) the plauge increase (to exponential) was needed - it should have come earlier.
(02:10:56am) (+RobeSGW) so Feri, Rodwolf Dmonix all mayhem saying it was too much
(02:11:07am) (+RobeSGW) not a coincidence
(02:11:13am) (+Feri) and you not liking me a coincidence?
(02:11:14am) (+Ifrit) ok let me get this straight...
(02:11:15am) (+Dmonix) and all argueing against it are either TL or TAF
(02:11:16am) (+RobeSGW) so going beyond alliances
(02:11:20am) (+Dmonix) Strange coincidence
(02:11:31am) (+RobeSGW) who have vested interests in making their accounts unmassable
(02:11:36am) (~adminHere) the specifics on the size of increase can be fine tuned...the fact there is now an exponential component is really the key
(02:11:37am) (+Dmonix) You do
(02:11:44am) (+RobeSGW) why should plague be able to be beaten
(02:11:44am) (+KSM) yall need to stop arguing about dumb stuff
(02:11:45am) (+Rodwolf) I agree with that admin
(02:11:54am) (+Ifrit) every 2 mercs count as 1 super in strength, and reduce losses to supers by 60-80% but only count as .25 the army size??
(02:12:05am) (+Norbe) I actually said that I would've done it a long time ago if i could have - built a super defense that is
(02:12:11am) (+Rodwolf) but a drastic change is never good either
(02:12:12am) (+Lithium) mercs shall have a real cost tho
(02:12:33am) (~adminHere) it would be interesting if merc update to 'per turn buy only' came in :)
(02:12:34am) (+Rodwolf) mercs are always lower in potential as a normal unit
(02:12:45am) (~adminHere) like the suggestion where you must devote turn income only to it
(02:12:48am) (+Rodwolf) normal units can become supers
(02:12:52am) (~adminHere) not a 'point of sale' purhcse
(02:13:01am) (+Rodwolf) thats indeed a good thought
(02:13:19am) (+Rodwolf) in real life lets say a mercenary wants to have his pay each week aswell
(02:13:25am) (+Dmonix) Not per turn admin, at least a contract of 8 hours or so
(02:13:33am) (+Dmonix) Kind of like a sleeping time bonus
(02:14:01am) (+RobeSGW) So why not just make plague harder to level the playing field
(02:14:06am) (+RobeSGW) so other players can catch up
(02:14:09am) (+Ifrit) i thought you only liked simple updates :P that sounds complicated :(
(02:14:37am) (+RobeSGW) why over complicate the fact that there is a growing divide between small and huge accounts
(02:15:16am) (~adminHere) robe -the plauge will actually get stronger over time.
(02:15:28am) (~adminHere) as 250M as a % of teh max cap gets smaller and smaller
(02:15:28am) (+RobeSGW) so how will it work now
(02:15:34am) (+Dmonix) Because there's always been a divide, and since the game is based on exponential math that gap will grow: exponentially
(02:15:58am) (~adminHere) imagine if the plauge did not kick in till 1000M units
(02:16:09am) (~adminHere) the 250M is 25% of cap --instead of current 50%
(02:17:01am) (+KSM) it doesn't matter what the plauge is, someone is always going to find a way to beat it if they can right....
(02:17:10am) (~adminHere) ok folks. a good meet.
(02:17:10am) (+RobeSGW) once a player reaches a large army size they can build a large defence and its simply not possible to mass them because you cant dedicate all your army to attack
(02:17:24am) (~adminHere) will try the new plague details for a week -see how they look
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(02:17:31am) (~adminHere) will have those done in a couple hours
(02:17:44am) (+DeathIncarnator) Hi Admin
(02:17:47am) (~adminHere) and i will think on the merc buy - i like it and it actually fits with plague now
(02:17:47am) (+Lithium) dont forget obout my suggestion :)
(02:17:53am) (+Norbe) i think the issue is that the trade/raid caps
(02:17:57am) (~adminHere) hi DeathIncarnator :)
(02:17:59am) (+Norbe) should not be dependant on plague
(02:18:01am) (+RobeSGW) yes it is
(02:18:01am) (+Rodwolf) if you can dedicate all your army to defence you can always to strike
(02:18:05am) (+Norbe) but on the biggest armies
(02:18:17am) (~adminHere) ok - thanks again all. gonna call it a meet
(02:18:20am) (+RobeSGW) you cant rodwolf cause as you know you cant replace as you mass if over cap
(02:18:29am) (+RobeSGW) you cant mass and raid same time
(02:18:31am) (+Dmonix) Wasn't so much a meet as an arguement
(02:18:33am) (+Dmonix) xD
(02:18:48am) (~adminHere) and remember, don't believe the hype! :)
(02:18:50am) (+Dmonix) Admin what about increasing the rate at which the caps increase?
(02:18:55am) • ~adminHere watch channel zero
(02:18:56am) (+Dmonix) or at least raid cap
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(02:19:04am) (+Norbe) you need to be able to transfer at least 80% of the total defense units to an attacker in order to be able to mass
(02:19:39am) (+Lithium) building asnipe account to mass huge defs has resulted in fail
(02:19:40am) (+Rodwolf) but you dont need the same amount of strike then defence Robe
(02:19:44am) (+KSM) what about getting rid of the caps and just making one big hard cap, just play the game people and stop whining
(02:20:19am) (+Dmonix) What about...
(02:20:26am) (+Dmonix) A merc cap
(02:20:27am) (+Dmonix) >_>
(02:20:28am) (+Dmonix) <_<
(02:20:33am) (+Dmonix) or a cash cap
(02:20:48am) (+Dmonix) Can only spend so much cash before more purchases increase in cost
(02:20:59am) (+Ifrit) whinning and criticizing is two different things...
(02:21:05am) (+Ifrit) go read and learn something
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(02:21:50am) (+Dmonix) What a dramatic exit
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(02:21:57am) (+KSM) did ifrit the man who ran 400 times from the last server war just try to talk big
(02:22:00am) (+Dmonix) I want to leave in such emphatic style
(02:22:07am) (+Dmonix) xD
(02:22:09am) (+RobeSGW) Norbe they know this
(02:22:15am) (+RobeSGW) they are just pretending its possibel
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(02:22:32am) (+RobeSGW) when anyone that has massed a huge defence over 100t knows its not
(02:22:34am) (+Rodwolf) come on, every big defence in the past has fallen
(02:22:39am) (+Rodwolf) so why not this one
(02:22:46am) (+Rodwolf) maybe it will take a while
(02:22:48am) (+Rodwolf) but it will fall
(02:22:49am) (+Norbe) because you can't transfer the UU
(02:22:52am) (+RobeSGW) because you cant build a strike with spies to do it
(02:22:52am) (+Rodwolf) they always fall
(02:22:54am) (+Dmonix) Because TL would rather cry about it then prove it can be done
(02:22:56am) (+RobeSGW) no it cant Rodwolf
(02:23:00am) (+RobeSGW) and you know this
(02:23:03am) (+RobeSGW) you are not a silly person
(02:23:14am) (+Rodwolf) I have been gone for over a year maybe you overestimate me :p
(02:23:16am) (+Norbe) you'd need 400m supers + 200m spies
(02:23:24am) (+RobeSGW) ok lets work it out shall we
(02:23:25am) (+Norbe) and you'd need to restock the supers
(02:23:28am) (+Norbe) at some point
(02:23:30am) (+Norbe) during the massing
(02:23:31am) (+RobeSGW) who me how you would do it
(02:23:32am) (+Norbe) thats the issue
(02:23:33am) (+RobeSGW) prove it
(02:23:37am) (+Rodwolf) you can use several accounts to sab
(02:23:38am) (+KSM) it will fall, all defenses can fall, with a game that isn't hard capped anything is possible, always has been, just may take aloooooot of work and teamwork like always
(02:23:40am) (+Rodwolf) then two accounts to mass
(02:23:45am) (+Rodwolf) so it always will be possible
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(02:24:08am) (+RobeSGW) how do the two strikers get their UU if they cant raid over cap
(02:24:25am) (+Dmonix) 400mil spies is enough to sab the defence
(02:24:31am) (+Dmonix) That's raid cap
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(02:24:41am) (+Dmonix) Get 5 people at raid cap and covert 38/39
(02:24:45am) (+KSM) yup, think outside the box robe
(02:24:54am) (+Rodwolf) which many already have
(02:24:54am) (+Dmonix) Sab it down until it only takes 400mil supers to break through
(02:24:56am) (+KSM) anything can be done
(02:25:16am) (+RobeSGW) so when you hit 500t blessings
(02:25:19am) (+Dmonix) But come on it's just easier to complain and get admin to screw over large defences
(02:25:21am) (+RobeSGW) how do you replace your UU?
(02:25:24am) (+Dmonix) Lets be serious
(02:25:26am) (+Rodwolf) not if your in anti AB house
(02:25:35am) (+Dmonix) Two unknowns against each other have just as much chance to AB
(02:25:38am) (+Rodwolf) then you dont have to count for blessings
(02:25:40am) (+KSM) you work your ass off to do it
(02:25:45am) (+Dmonix) AB house + unknown you'll bless more than he will
(02:26:03am) (+RobeSGW) so you wont let any threat join AB house then will u
(02:26:06am) (+Norbe) depends on covert level
(02:26:06am) (+Norbe) okay so you'd need 6-8 accouns
(02:26:06am) (+Norbe) all with covert 38 or 39
(02:26:06am) (+Norbe) and all well above the raid cap
(02:26:10am) (+RobeSGW) sounds like its pretty dam hard to do it
(02:26:28am) (+Rodwolf) ofcourse it will be hard
(02:26:32am) (+Rodwolf) but its also a nice challenge
(02:26:46am) (+Rodwolf) just as trying to build a nice UP to get your army size higher
(02:26:49am) (+KSM) but it can be done
(02:26:50am) (+Rodwolf) its all about challenge
(02:26:52am) (+Dmonix) It promotes team work, everyone wants the game to be old school well here's the chance
(02:26:53am) (+KSM) its not impossible
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(02:26:57am) (+Dmonix) TEAMWORK
(02:27:01am) (+DeathIncarnator) well get 6-8 people with 38 or 39 together and try it out on er.....ferricide
(02:27:01am) (+RobeSGW) doubt it guys
(02:27:05am) (+Dmonix) Because there is no I in Team America
(02:27:09am) (+RobeSGW) you are ddreaming
(02:27:15am) (+RobeSGW) if you think its possible
(02:27:23am) (+RobeSGW) all i can say is you have never done a big defence
(02:27:27am) (+RobeSGW) cya
(02:27:28am) (+Dmonix) You're right
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(02:27:34am) (+Dmonix) We're wide awake because we know it's possible
(02:28:01am) (+KSM) robe has never understood teamwork
(02:28:13am) (+Dmonix) KSM, I need to tell you this
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(02:28:18am) (+Dmonix) I love you <3
(02:29:10am) (+KSM) lol thats whats up
(02:29:21am) (+Feri) KSM +1
(02:29:22am) (+Feri) haha
(02:29:49am) (+Feri) well that was awfully heated
(02:30:08am) (+KSM) I just don't get it, anything is possible.... there are always more uu, always more naq.... 1 person can't do everything by themselves, thats why you have alliances to begin with
(02:30:35am) (+Norbe) there is a limitation on even what we can do KSM
(02:31:41am) (+Dmonix) Yeah it's called plague limit, apparently it's gotten quite bad recently
(02:32:17am) (+Rodwolf) its just that everyone has about how the plague limit is unfair
(02:32:20am) (+KSM) norbe, you take 100 people get them to work together and really work together and build some level 38's and 39's... with enough uu you can sab anything
(02:32:27am) (+Rodwolf) but there are tons of other stuff unfair aswell then
(02:33:11am) (+Dmonix) Motherships are unfair
(02:33:13am) (+Dmonix) Just saying
(02:33:20am) (+Norbe) alright you can be the one to organise it then KSM
(02:33:20am) (+Dmonix) 5T I mean seriously WTH
(02:33:47am) (+Dmonix) I'll fight with you KSM
(02:33:50am) (+KSM) getting people to do it is one thing, saying it can't be done is another
(02:34:13am) (+Dmonix) :'(
(02:34:22am) (+Dmonix) Yay emoticons (^_^)
(02:35:29am) (+KSM) but that person who built a 250 trill def, put in hard work to get it and beat the system to do it right?
(02:36:17am) (+Dmonix) Of course he did
(02:36:18am) (+Dmonix) They did
(02:36:27am) (+Dmonix) Whoever they are, I've just heard rumours
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(02:37:34am) (+KSM) good for them, thats alot of naq, i'd personally use it all to mass instead but i play different. don't complain.... try harder
(02:39:11am) (+Rodwolf) so KSM your still playing?
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(02:40:02am) (+Rodwolf) nvm found you, rank 635 ;)
(02:40:06am) (+KSM) eh.... kinda
(02:40:34am) (+KSM) not the most active but i log in and play still
(02:40:50am) (+KSM) nothing like ta massers/rico's days
(02:42:06am) (+Rodwolf) why did you leave rico's ?
(02:42:55am) (+KSM) they left the server war, i stayed with taf... still my buddies though
(02:44:25am) (+Rodwolf) ah ok
(02:44:37am) (+KSM) the only other alliance i ever liked outside of those two was aligned with fuall so i couldn't join them :P
(02:44:55am) (+Rodwolf) who would that be?
(02:45:05am) (+Dmonix) Please be mH please be mH
(02:45:07am) (+KSM) mayhem ofc
(02:45:25am) (+KSM) is orph or yoyo ever coming back?
(02:45:59am) (+Rodwolf) I'm trying to convince orph
(02:46:04am) (+Rodwolf) yoyo wont came back i'm afraid
(02:46:13am) (+Rodwolf) orph is playing all day mafia wars on FB
(02:46:15am) (+Rodwolf) the douche
(02:46:29am) (+Dmonix) Orph said he might come back earlier this year according to Forsee
(02:46:39am) (+Dmonix) But the big news is we got Roel back (^_^)
(02:46:56am) (+Feri) speaking of mercs
(02:47:05am) (+Feri) anyone got any I can have? :P
(02:48:42am) (+Rodwolf) haha :p
(02:48:49am) (+Rodwolf) ya thats big news that i'm back
(02:49:02am) (+Rodwolf) couldnt stand Don begging anymore
(02:49:08am) (+Rodwolf) every day
(02:49:11am) (+Rodwolf) :p
(02:49:39am) (+Dmonix) (^_^)
(02:49:44am) (+Dmonix) That's why I'm the beggar
(02:49:53am) (+Rodwolf) [18:40:50] <%Aiz> heh im reading the **Filtered** admin meet logs ;o
(02:49:54am) (+Rodwolf) lol
(02:49:55am) (+Dmonix) It's not a racial slur about South Africa
(02:50:49am) (+KSM) lol its good to have you back, i'm off for awhile, nice chatting with everyone. Maybe i'll be around more to chat at some time or another lol
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(02:52:41am) (+Rodwolf) Well i'm off aswell
(02:52:44am) (+Rodwolf) later peeps
(02:52:51am) (+Dmonix) Laters Roel
Last edited by The Doctor on Fri May 13, 2011 6:33 pm, edited 1 time in total.
Reason: Removing hostmasks
Formerly known as Haz

Nine out of ten doctors recommend going to an amusement park this weekend.
The Tenth Doctor doesn't want to go.
Spoiler
CC Leader: n haz thsi time it wasnt ur fault
Bralor wrote:hey haz how long do you estimate until someone blames you and masses HVE again?
Field Marshall wrote:On a seperate issue - where is Haz? He's the glue we really need right now!
SuperSaiyan wrote:I'm a staff member so naturally I'm used to unjustified abusive commentary, so really I don't mind ;)
Zeratul wrote:
Ĕɱƿŷ wrote:So I heard that when becoming a moderator you are subjected to hours and hours of "The Forum is good, the Forum is great, we surrender our will as of this date".

that is incorrect... nothing resembling prostration...

Forced labor on the other hand........ :sge
SuperSaiyan says (2:04 PM):
*that was kernal potter
*colonel
*wow I just made that typo

SuperSaiyan says (2:05 PM):
*no one will speak of this
*or I take muff's veggies away
*and he starves
Hope says (2:59 AM):
*hypothetically, how bad would it be if i descended someone... but forgot to Godquest them first, and they're active, and in an active alliance...
Hope says (3:00 AM):
*hypothetically...
Murris says (3:00 AM):
*ah **Filtered** why am i descended....
Angnoch Freddie says:
i hate being a mod...
i just wanted the blue color XD
User avatar
The Doctor
Time Lord
Posts: 3409
Joined: Sat Oct 21, 2006 3:04 am
Race: Time Lord

Honours and Awards

Re: Admin Meeting 6/05/2011

(08:28:37am) —› (adminGone) is now known as (adminHere)
(08:28:44am) (~adminHere) sure hoping meatman :)
(08:28:55am) (+Meatman) hiya :D
(08:28:57am) —› (adminHere) is now known as (KC_Guest31123)
(08:29:18am) (~KC_Guest31123) doh
(08:29:44am) (~KC_Guest31123) lol: adminHere Erroneous Nickname: Being held for registered user
(08:29:45am) (~KC_Guest31123) -
(08:29:58am) (+Meatman) ./ns release nick pass
(08:29:58am) —› (KC_Guest31123) is now known as (adminGone)
(08:30:05am) —› (adminGone) is now known as (adminHere)
(08:30:25am) —› (adminHere) is now known as (KC_Guest39799)
(08:30:36am) —› (KC_Guest39799) is now known as (ButIAmReallyAdminHere)
(08:30:44am) (~ButIAmReallyAdminHere) ok sorry bout that :)
(08:30:48am) (+Meatman) hehe
(08:30:50am) (+SuperSaiyan) lol
(08:30:50am) (~ButIAmReallyAdminHere) ah - did not know the release code
(08:30:53am) —› (ButIAmReallyAdminHere) is now known as (AdminHere)
(08:31:08am) (&Paul) there u go
(08:31:19am) (~AdminHere) small 'a' :)
(08:31:22am) (+Meatman) cool
(08:31:24am) (~AdminHere) big "h"
(08:31:26am) (+sol) lol
(08:31:30am) (&Paul) lol
(08:31:36am) (+Meatman) so what happends in these things?
(08:31:40am) (~AdminHere) ok is Feri here?
(08:32:02am) (+sol) so admin why was mercs counted as half for Army size?
(08:32:05am) (~AdminHere) i said i'd do .25 merc count in army counts, but i did .5
(08:32:10am) (+sol) are*
(08:32:15am) (~AdminHere) for plague purposes
(08:32:18am) (+sol) why the hell would you do that?
(08:32:20am) (~AdminHere) and army count purposes
(08:32:35am) (+sol) yes but mercs arnt UU and are easily obtainable
(08:32:42am) —› (Psi_Kiya_Trist)has joined #theplace ( (Users = 17))
(08:32:42am) (~AdminHere) so that the 'true' realm population is more reflected in plague
(08:32:43am) —› (ChanServ) sets mode: +v Psi_Kiya_Trist
(08:32:51am) (+sol) so shouldnt it count MORE towards an army size?
(08:32:59am) (~AdminHere) very different if someone has 300M units and 300M merc, than 600M supers
(08:33:10am) (+Meatman) fair point
(08:33:26am) (~AdminHere) so if you have 300M supers, 400M merc, your plague army size is effectively 500M
(08:33:40am) (+sol) hmmm
(08:33:46am) (+sol) i still find it a bit dodge
(08:33:56am) (+Meatman) makes sense to me
(08:34:09am) (~AdminHere) the plague death for hodling 500M supers is zero; holding 500M supers and 200M merc kills your supers
(08:34:21am) (~AdminHere) (and mercs)
(08:34:31am) (+sol) so you can effectively cover your ass by piling on more mercs?
(08:34:38am) (~AdminHere) opposite
(08:34:45am) (~AdminHere) piling more mercs kills your regulars more
(08:34:54am) (~AdminHere) since the update went 'exponential kill rate'
(08:34:58am) (~AdminHere) (see game updates)
(08:35:03am) (+Aiz) ohgod
(08:35:19am) (+Meatman) a question for Admin... ascended. im sure you get asked it alot, by why can you only upgrade your levels one at a time? unlike UP where you can do thousands at once?
(08:35:22am) (+sol) oh i see
(08:35:44am) (~AdminHere) meatman - cause i have not updated it yet
(08:35:47am) (+sol) im assuming admin hasnt got around to making a loop in his code for multiples :P
(08:35:50am) (~AdminHere) i really should, eh :)
(08:35:57am) (+Meatman) i've just always been curious
(08:36:07am) (~AdminHere) ya its just a loose end. the code is a bit complex too
(08:36:13am) (+Meatman) yeah im sure
(08:36:14am) (+sol) i think it has been a long overdue touch up
(08:36:16am) (~AdminHere) so looping gives me a headache
(08:36:20am) (~AdminHere) agreed sol :)
(08:36:21am) (+Meatman) hehe
(08:36:23am) (&Paul) i pray no one here ever gets to 2billion total army
(08:36:25am) (+sol) should have done java
(08:36:29am) (~AdminHere) :)
(08:36:42am) (+Meatman) what code do you use, admin?
(08:36:54am) (+sol) php one would assume?
(08:36:58am) (+Earry) if someone does paul, i'm sure people will be crying about how he/she can't be massed easier than everyone else
(08:37:16am) (&Paul) Earry u dont wanna know the death rate..
(08:37:50am) (+sol) so admin any up coming updates?
(08:38:02am) (+sol) on either server?
(08:38:11am) (~AdminHere) i think they call it 'lamp'
(08:38:25am) (&Paul) Linux Apache Mysql PHP
(08:38:31am) (+Meatman) oh cool
(08:38:45am) (+sol) lamp o.0
(08:38:46am) (~AdminHere) and upcoming updates i am now toying with a merc update (adn mluitple buys in asc ;) )
(08:38:50am) (~AdminHere) a small merc update
(08:38:55am) (~AdminHere) to make buying 'auto per turn'
(08:39:07am) (+sol) oh ok
(08:39:18am) (+sol) how about the perg server idea?
(08:39:26am) (+Meatman) lol i just upgraded my attack levels by 500 each lol
(08:39:41am) (+Meatman) gah. lots of time wasted lol
(08:39:53am) (~AdminHere) sorry
(08:39:56am) • ~AdminHere blushes
(08:39:57am) (+Meatman) no problem
(08:39:59am) (+SuperSaiyan) auto per turn?
(08:40:06am) (+sol) *death stares admin*
(08:40:08am) (+Meatman) knew i should have waited
(08:40:16am) (~AdminHere) i'll post in updates section b4 i dosomething
(08:40:27am) (~AdminHere) perg i am still debating
(08:40:28am) (~AdminHere) reading
(08:40:30am) (~AdminHere) considering
(08:40:30am) (+sol) pfft
(08:40:37am) (~AdminHere) its complicated :)
(08:40:38am) (+sol) you didnt post this recent update
(08:40:42am) (+sol) i know
(08:40:45am) (~AdminHere) no. this one i did not
(08:40:59am) (+sol) but it will be beneficial on nearly every level
(08:41:19am) (+Earry) Just don't link perg to descending, keep it for the newbs
(08:41:24am) (+Meatman) oooh i should get my custom title soon. almost 3 years
(08:41:35am) • +SuperSaiyan agrees with eary >.>
(08:41:40am) (+Meatman) yeah i agree with Earry too
(08:41:59am) (~AdminHere) i will say 'something will be done' --its the 'what is something' i am still not 100% on
(08:42:08am) (+sol) Probably a valid point to add to the list on the thread
(08:42:24am) (+sol) your uncertainity for anything you do admin is like 90%
(08:42:29am) (+sol) all the time
(08:42:32am) (+sol) i swear
(08:42:44am) (+SuperSaiyan) have anything specific in mind or are you just brainstorming tons of ideas for it?
(08:43:08am) (&Paul) The forces of Eternity rush in full force, and inflict 495,441,846,680,820 damage on fericide's forces!
(08:43:09am) (&Paul) It was confirmed that 15,578,883 of fericide's forces fell at the hands of Eternity's assult.
(08:43:09am) (&Paul) The forces of fericide fought back with all they could, and managed to inflict 988,837,704,698,660 damage on Eternity's forces!
(08:43:09am) (&Paul) They managed to eradicate 109,100,673 of Eternity's troops.
(08:43:12am) (&Paul) i just felt the pain...
(08:43:20am) (+Feri) hah
(08:43:20am) (+Meatman) ouch
(08:43:33am) (+sol) lol
(08:43:46am) (+Meatman) imagine Feri getting ascended blessing
(08:43:52am) (+Meatman) the universe would implode
(08:44:52am) (+SuperSaiyan) anyone remember when 5tril was a massive defense >_>
(08:45:02am) (+sol) yes
(08:45:05am) (&Paul) yes and 1 tril strike was rank 1
(08:45:06am) (&Paul) btw
(08:45:07am) (~AdminHere) and as for what i am going to do i am still wondering if perg is the right path
(08:45:10am) (~AdminHere) and if so, how
(08:45:16am) (&Paul) i just lost over 1.2bil planets
(08:45:17am) (+sol) i remember when 50 mill AS you could pwn the world
(08:45:19am) (&Paul) feri waht is ur def at
(08:45:34am) (+T3H0) i remeber having 200,00 as lol
(08:45:39am) (+Meatman) AdminHere... perg should kick you out when your too big for it
(08:45:44am) (+sol) @admin, well we just told you how on the thread on the main forums
(08:45:53am) (+Meatman) stop people with 200 mill army bullying the new guys
(08:46:19am) (+sol) there is quite an extensive list of boundaries that people have suggested
(08:46:26am) (+SuperSaiyan) meatman, it should be more than army based, thats abusable. It should have multiple account caps and a 'no return' policy
(08:46:36am) (+Meatman) yup
(08:46:39am) (+Meatman) i agree with that
(08:46:54am) (+sol) well it was suggested they be booted at a certain ascended level
(08:46:57am) (+sol) like LG or AG
(08:47:05am) (+sol) which is a good idea
(08:47:12am) (+SuperSaiyan) I think its better to say you can't ascend past the first LG in perg
(08:47:16am) (+sol) since they would most certainly have to keep ascending when they get out
(08:47:17am) (+SuperSaiyan) cannot get more than 50mil as
(08:47:22am) (+T3H0) or it can be based on how many time you are allowed?
(08:47:25am) (+SuperSaiyan) and cannot buy more than cov 32
(08:47:37am) (+Meatman) time based seems like a good idea
(08:47:37am) (+T3H0) or only allowed for a set amount of time
(08:47:39am) (+SuperSaiyan) and an ms higher than 500b
(08:47:53am) (+sol) MS i can agree with
(08:47:56am) (+SuperSaiyan) and even then have a couple month time limit
(08:48:10am) (+sol) the others wont matter, they would ascend when they get out and lose it all anyway
(08:48:10am) (+SuperSaiyan) newbs only and no one can sit in there
(08:48:14am) (+SuperSaiyan) yes
(08:48:16am) (+SuperSaiyan) but
(08:48:41am) (+SuperSaiyan) they prevent abuse of perg
(08:48:48am) (+SuperSaiyan) because the accounts can only get so big
(08:48:49am) (~AdminHere) sorry PMs
(08:48:55am) (~AdminHere) now chking some att math
(08:49:04am) (+sol) true, MS and AS limiter would be needed
(08:49:52am) (+SuperSaiyan) and then the newbie can "ascend" into main and never go back to perg >.>
(08:50:04am) (+SuperSaiyan) so it stops pretty much all abuse
(08:50:08am) (+sol) also admin i think the command star on ascended needs a re-jigger
(08:50:22am) (+sol) sounds like a plan
(08:50:24am) (+T3H0) whats wrong with command star?
(08:50:26am) (+Meatman) first ascension is always the hardest though... especially if you cannot interact with people who can help
(08:50:38am) (+sol) command star is still useless
(08:50:46am) (+T3H0) yes you are right
(08:51:09am) (+sol) even after the update admin did its sill slightly off what seems right
(08:51:50am) (+sol) well there shouldnt be a time limit on being in perg then, some people learn faster then others
(08:52:06am) (+sol) would kind of kill the point in having it then
(08:52:25am) (+SuperSaiyan) the time limit prevents some guy from sitting there with a maxed out account
(08:52:30am) (+SuperSaiyan) picking on the new entries
(08:53:12am) (+sol) hmm true
(08:53:40am) (+SuperSaiyan) with the caps on account growth
(08:53:46am) (+SuperSaiyan) artificial farms
(08:53:49am) (+SuperSaiyan) could be put in perg
(08:53:57am) (+SuperSaiyan) as they wouldn't be able to be abused
(08:54:05am) (+SuperSaiyan) since you can only build so much
(08:54:10am) —› (rednick90)has joined #theplace ( (Users = 18))
(08:54:10am) —› (ChanServ) sets mode: +v rednick90
(08:54:24am) (+SuperSaiyan) and when you go to normal you'd lose your uu etc. like an ascension
(08:54:38am) (+sol) where did admin go o.0
(08:54:40am) —› (rednick90) () has quit the server (Client exited)
(08:54:45am) (+SuperSaiyan) probably busy >.>
(08:54:46am) (+Meatman) checking pms maybe?
(08:54:52am) (+bmmj13) that seems kinda harsh
(08:54:53am) (+Meatman) posting in forum?
(08:54:55am) (+bmmj13) they go to noob land
(08:54:57am) (+bmmj13) then to come out
(08:55:02am) (+bmmj13) they lose everything they got and have to start over?
(08:55:06am) (+SuperSaiyan) no
(08:55:07am) (+SuperSaiyan) they ascend
(08:55:11am) (+SuperSaiyan) you get an ss
(08:55:12am) (+sol) thats what we all do
(08:55:14am) (+SuperSaiyan) when you ascend
(08:55:23am) (+bmmj13) oh, so they ascend and leave?
(08:55:27am) (+SuperSaiyan) so they'd have whatever that comes with
(08:55:28am) (+bmmj13) kinda like a first ascension haven
(08:55:33am) (+sol) ya
(08:55:45am) (+SuperSaiyan) yeah only I'd say it should happen when you get to the first lg
(08:55:53am) (+SuperSaiyan) instead of prior
(08:55:55am) (+bmmj13) would cut down on multis too i would think (if you mean to put all accounts there first)
(08:55:56am) (+sol) cept i think it should be made 10th ascension haven or some other number
(08:56:03am) (+sol) ya
(08:56:04am) (+Meatman) so they get 25% bonus before they leave perg
(08:56:12am) (+Meatman) 10th ascension?
(08:56:17am) (+Meatman) take forever
(08:56:25am) (+Meatman) im not even on 10 after 3 years
(08:56:32am) (+SuperSaiyan) yeah
(08:56:33am) (+sol) sad story
(08:56:35am) (+SuperSaiyan) I'd say LG
(08:56:35am) (+SuperSaiyan) >.>
(08:56:42am) (+SuperSaiyan) a lot of people still stop there
(08:56:49am) (+Meatman) indeed
(08:56:58am) (+bmmj13) lg+1
(08:57:00am) (+bmmj13) you mean?
(08:57:15am) (+Meatman) yeah i stopped at lg+1 for a loooong time
(08:57:26am) (+bmmj13) lg+1, ag, ooe, tuk
(08:57:31am) (+bmmj13) seem to be the main stopping points
(08:57:42am) (+SuperSaiyan) that would be the "to main!" ascension
(08:57:44am) (+SuperSaiyan) :P
(08:58:00am) (+bmmj13) in that they can stay there until they are that
(08:58:04am) (+Meatman) make it easier for people in perg to get GnR too?
(08:58:04am) (+bmmj13) but can also leave before right?
(08:58:05am) (+SuperSaiyan) all new accounts coming out of perg would be lg+1
(08:58:13am) (+SuperSaiyan) I'd rank perg by itself tbh
(08:58:18am) (+Meatman) yeah
(08:58:27am) (+sol) already suggested
(08:58:32am) (+sol) on the thread on the forum
(08:58:36am) (+SuperSaiyan) if you can't get into it
(08:58:42am) (+sol) perg will need to be separatly ranked from main
(08:58:42am) (+SuperSaiyan) there is no point in conjoining ranks
(08:58:57am) (+bmmj13) idk if i would force them to stay there
(08:59:12am) (+SuperSaiyan) force who to stay where?
(08:59:16am) (+bmmj13) kinda ruins a lot of the social aspect if everyones coming and going in perg
(08:59:21am) (+bmmj13) you are saying they stay their until they are lg+1 right?
(08:59:29am) (+bmmj13) as in they cant get out earlier or stay later?
(08:59:32am) (+SuperSaiyan) like PPT, I'd say let it be droppable
(08:59:36am) (+sol) and a time limit invoked
(08:59:39am) (+SuperSaiyan) you just cannot go back ever
(08:59:48am) (+SuperSaiyan) if you don't want the help, that should be your choice
(08:59:59am) (+bmmj13) idk
(09:00:03am) (+bmmj13) perg has a way of life :-p
(09:00:11am) (+bmmj13) i know im not a fan, but it's a play style none the less
(09:00:19am) (+Meatman) yeah
(09:00:30am) (~AdminHere) sorry... more PM
(09:00:32am) (~AdminHere) catching up
(09:00:42am) (+bmmj13) maybe cut down on aggressive actions by making anyone who does something drastic get kicked to main
(09:00:47am) • ~AdminHere frantically reading ...
(09:00:48am) (+bmmj13) if you want to make it "safer"
(09:00:53am) (+Meatman) lol wb AdminHere
(09:00:59am) (+SuperSaiyan) I suggested a limit on attacks
(09:01:01am) (+SuperSaiyan) on new accounts
(09:01:05am) (+Meatman) maybe kick out after a certain amount of AT a day?
(09:01:10am) (+Meatman) like how war works atm?
(09:01:25am) (+SuperSaiyan) if that was done, you wouldn't need a safe haven in perg
(09:01:26am) (+bmmj13) i dont know about ats a day
(09:01:35am) (+SuperSaiyan) as noob abuse would physically not be possible
(09:01:35am) (+bmmj13) as that cuts down on raiding farming
(09:01:52am) (+sol) AT's shouldnt be limited
(09:01:53am) (+Meatman) you can only hit a person with 45 ats a day max as it is
(09:01:54am) (~AdminHere) "<+Meatman> AdminHere... perg should kick you out when your too big for it"--it does :) .. at 10% over or someting
(09:01:55am) (+bmmj13) maybe make a limit on how many turns can be used against one person there right?
(09:02:03am) (+sol) it would be hard enough for them to get them in the first place
(09:02:10am) (+bmmj13) i dont think that's true yet... just limit on hits you can do
(09:02:18am) (+bmmj13) but alliances get around that by having a lot of people do a small number of hits
(09:02:21am) (+SuperSaiyan) viewtopic.php?f=13&t=181234
(09:02:32am) (+SuperSaiyan) my idea for limiting attacks
(09:02:34am) (+SuperSaiyan) on new accounts
(09:02:41am) (+sol) i was referring to the new perg idea btw xD
(09:02:48am) (+SuperSaiyan) with that, you wouldn't need a revamp to perg
(09:02:51am) (+SuperSaiyan) imo
(09:03:06am) (~AdminHere) they issue with 100checks on perg, is its complicated
(09:03:10am) (~AdminHere) it has to be a lot simpler than that
(09:03:16am) (~AdminHere) and if i do that, its not perg anymore
(09:03:20am) (~AdminHere) its somehting else entirely
(09:03:24am) (+sol) thats teh idea
(09:03:25am) (~AdminHere) which may or may not be good
(09:03:28am) (+sol) the*
(09:03:51am) (+sol) i believe perg was meant for noobs in the first place? not people that done play or people that run and hide
(09:03:57am) (+sol) dont*
(09:04:03am) (+sol) i have terrible grammer in the morning :(
(09:04:06am) (+bmmj13) perg was meant as a slower pace game i believe
(09:04:22am) (+sol) makes sense then
(09:04:35am) (+bmmj13) not necessarily noobs, not necessarily run and hide
(09:05:07am) (~AdminHere) sol thread is good. its just not 'lets do it all and call it a day' simple :)
(09:05:09am) —› (Earry) () has quit the server (Client exited)
(09:05:09am) (+sol) maybe set up another hidden realm then admin
(09:05:10am) (+sol) since you o so love coding :P
(09:05:25am) (+sol) i know it wont be haha
(09:05:32am) (+bmmj13) Maximum attack turns used on one player in 24 hours is limited to 60.
(09:05:36am) (+bmmj13) that's a limit on outgoing
(09:05:47am) (+sol) it would take some time, and have to be tested on beta
(09:05:49am) (+bmmj13) i think if you want perg to be safer, it should be limited on incoming too
(09:06:06am) (+bmmj13) not as small of a number, but not unlimited >.>
(09:06:09am) (+SuperSaiyan) if you limit incoming
(09:06:14am) (+Meatman) yeah, like ascended has the maximum amount of attacks on you
(09:06:15am) (+SuperSaiyan) you don't need to limit outgoing
(09:06:26am) (+bmmj13) well
(09:06:35am) (+bmmj13) like maximum outgoign is 60 on each person
(09:06:41am) (+bmmj13) make maximum incoming for a day
(09:06:44am) (+T3H0) If perg is to make game slower, why not make it so that when you enter perg, yout stat half or something...
(09:06:46am) (+bmmj13) at like 180 or 240
(09:06:54am) (+Meatman) SuperSaiyan, that would work. means they can farm unlimited
(09:07:02am) (+Meatman) just a limit on each person they farm
(09:07:03am) (~AdminHere) <+sol> maybe set up another hidden realm then admin --thats the other option sol
(09:07:08am) (~AdminHere) one way; start and leave only
(09:07:17am) (~AdminHere) take a lot of the perg suggestions, but not make it perg
(09:07:28am) (+bmmj13) only for beginners
(09:07:37am) (+SuperSaiyan) tutorial island
(09:07:38am) (+bmmj13) populate it with decent farms so they can get used to the game
(09:08:03am) (+sol) SS was that a RS quote i just heard?
(09:08:08am) (+SuperSaiyan) ^with caps on account expansion to prevent abuse of said farms
(09:08:09am) (~AdminHere) that kind of thing -- or - ascend them to main
(09:08:10am) (+SuperSaiyan) yes
(09:08:14am) (+SuperSaiyan) yes it was
(09:08:17am) (+bmmj13) boosting
(09:08:20am) (+bmmj13) then ascend
(09:08:21am) (+sol) you burned my ears XD
(09:08:22am) (+bmmj13) but with a time frame
(09:08:24am) (~AdminHere) like was mentinoed above, so i do nto need to 'balance' teh resources in newbie island to main
(09:08:42am) (+bmmj13) an ascension, but reset ms for that one
(09:08:46am) (+SuperSaiyan) no
(09:08:50am) (+bmmj13) fine
(09:08:52am) (+bmmj13) :(
(09:08:53am) (+SuperSaiyan) just cap MS at something medium
(09:08:56am) (~AdminHere) well - assumign there is a MS on newbie island :)
(09:08:56am) (+sol) well i think a newbie island would be good, whether it replaces perg or not
(09:08:57am) (+SuperSaiyan) like 500b
(09:09:08am) (+SuperSaiyan) this way all noobs can go to main
(09:09:15am) (+bmmj13) and when they get to 1001 g&r
(09:09:16am) (~AdminHere) something along those lines yes
(09:09:18am) (+bmmj13) they autoascend maybe?
(09:09:23am) (~AdminHere) is my other 'not rejigg perg' option
(09:09:24am) (+SuperSaiyan) with a not so crummy account
(09:09:26am) (+bmmj13) that way they cant stay there and "take control"
(09:09:29am) (~AdminHere) exactly
(09:09:50am) (+sol) i think there should be a MS, kinda the point in helping the newbs learn how to play the game
(09:10:11am) (~AdminHere) or a simplified version
(09:10:26am) (~AdminHere) no MS when sgw was a year old...
(09:10:27am) (+SuperSaiyan) I'd say no planets in noobie land
(09:10:39am) (~AdminHere) one thing stoppiong newbies staying is there is too much
(09:10:44am) (~AdminHere) gotta get basics first
(09:10:48am) (+sol) @admin yeah, but its a factor of main now isnt it?
(09:10:53am) (+bmmj13) no planets and no ms
(09:11:01am) (~AdminHere) yes, but if you learn 1/2 of ti well,
(09:11:02am) (+bmmj13) maybe
(09:11:06am) (~AdminHere) then the other 1/2 is introduced
(09:11:09am) (~AdminHere) its not so bad
(09:11:15am) (~AdminHere) ok i gotta run
(09:11:17am) (~AdminHere) sorry :(
(09:11:18am) (+sol) hmm kk
(09:11:21am) (+Meatman) a good tutorial always helps. simplifying things will make it seem even more confusing when you come out of perg
(09:11:22am) (~AdminHere) fridays i gotta thingy after this meet
(09:11:24am) (+sol) nnnoooooooooo
(09:11:26am) (+SuperSaiyan) I'd certainly increase new account resource amounts
(09:11:32am) (+Meatman) ok admin
(09:11:33am) (+bmmj13) bye
(09:11:34am) (+SuperSaiyan) they should get an SS worth at the very least XD
(09:11:38am) (+sol) change meet times then
(09:11:40am) (~AdminHere) yes ss
(09:11:40am) (+Meatman) thanks for a good first meet for me :D
(09:11:48am) (+T3H0) bye admin
(09:11:49am) (~AdminHere) i might knock it 30min earlier for this one -3pm
(09:11:50am) (+sol) anyway something needs to be done admin NNAAAOOO
(09:11:52am) (+sol) bye
(09:11:54am) (~AdminHere) lol
(09:11:56am) (~AdminHere) ok thank you all
(09:12:00am) (+SuperSaiyan) bye
(09:12:03am) (+bmmj13) a good first meat ;)
(09:12:04am) (+Meatman) bye bye
(09:12:04am) (~AdminHere) i appreciate the time and thoughts put into things
(09:12:11am) (+Meatman) oh bmmj13, your so punny
(09:12:15am) (~AdminHere) lol - ok...
(09:12:20am) —› (AdminHere) is now known as (adminGone)
(09:12:28am) • ~adminGone waves "have a good weekend"
(09:12:33am) (+Meatman) you too
(09:12:34am) (+bmmj13) you too
(09:12:35am) • ~adminGone is up up and away
(09:12:46am) (+Psi_Kiya_Trist) aww
(09:12:49am) (+Psi_Kiya_Trist) i missed him
(09:12:57am) (+Psi_Kiya_Trist) i was gonna ask where's the 6 year present
(09:12:57am) (+SuperSaiyan) by seconds
(09:12:58am) (+SuperSaiyan) :P
(09:13:01am) (+Meatman) fail
(09:13:03am) (+Meatman) ;)
(09:13:11am) (+SuperSaiyan) after 6 years
(09:13:12am) (+bmmj13) 6 year present is autodelete :-o
(09:13:12am) (+sol) lol
(09:13:16am) (+SuperSaiyan) he bans you from game/forums
(09:13:17am) (+sol) haha
(09:13:22am) (+bmmj13) i liked mine better
(09:13:23am) (+SuperSaiyan) he gives you the gift of life/moving on xD
(09:13:27am) (+Psi_Kiya_Trist) psh
(09:13:32am) (+Meatman) free $10 suporter bonus ;)
(09:13:33am) (+Psi_Kiya_Trist) i wish :(
(09:13:37am) (+Psi_Kiya_Trist) bah
(09:13:41am) (+Psi_Kiya_Trist) that's garbage :-p
(09:13:54am) (+bmmj13) you get to fire one mod
(09:14:02am) (+bmmj13) as long as their name rhymes with uper ayan
(09:14:05am) (+SuperSaiyan) pick bmmj >_>
(09:14:11am) (+SuperSaiyan) I'll give you a cookie
(09:14:12am) (+sol) lol
(09:14:26am) (+bmmj13) you cant fire me :-o
(09:14:34am) (+SuperSaiyan) I have too many names
(09:15:42am) (+sol) anyway im off to farm ascended bai
Last edited by The Doctor on Fri May 13, 2011 6:36 pm, edited 1 time in total.
Reason: Removing hostmasks
Formerly known as Haz

Nine out of ten doctors recommend going to an amusement park this weekend.
The Tenth Doctor doesn't want to go.
Spoiler
CC Leader: n haz thsi time it wasnt ur fault
Bralor wrote:hey haz how long do you estimate until someone blames you and masses HVE again?
Field Marshall wrote:On a seperate issue - where is Haz? He's the glue we really need right now!
SuperSaiyan wrote:I'm a staff member so naturally I'm used to unjustified abusive commentary, so really I don't mind ;)
Zeratul wrote:
Ĕɱƿŷ wrote:So I heard that when becoming a moderator you are subjected to hours and hours of "The Forum is good, the Forum is great, we surrender our will as of this date".

that is incorrect... nothing resembling prostration...

Forced labor on the other hand........ :sge
SuperSaiyan says (2:04 PM):
*that was kernal potter
*colonel
*wow I just made that typo

SuperSaiyan says (2:05 PM):
*no one will speak of this
*or I take muff's veggies away
*and he starves
Hope says (2:59 AM):
*hypothetically, how bad would it be if i descended someone... but forgot to Godquest them first, and they're active, and in an active alliance...
Hope says (3:00 AM):
*hypothetically...
Murris says (3:00 AM):
*ah **Filtered** why am i descended....
Angnoch Freddie says:
i hate being a mod...
i just wanted the blue color XD
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