Un-killable Units

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Sarevok
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Un-killable Units

As many of you are most likely aware, when you mass someone, you are able to destroy all the weapons, but often defence units are unkillable (something like 17 normal soldiers, and 37 super), and a similar thing happens when attacking and loosing (you don't loose those last few).

Should these be killable do you think? I personally think yes, and that it's silly that there can be like 50+ units hang around that can't be killed.

What are people's thoughts
viewtopic.php?f=13&t=162732
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R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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<+Sarevok> Cabal, look up Jtest ;)
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Drought
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Re: Un-killable Units

I think that was implemented to keep new players who start out eager, from totally decimating themselves.
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Ra
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Re: Un-killable Units

It makes sense for some troops to remain, its hard to kill an entire army. However with enough persistence you should be able to get it down to zero.
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Sarevok
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Re: Un-killable Units

Ra wrote:It makes sense for some troops to remain, its hard to kill an entire army. However with enough persistence you should be able to get it down to zero.
Exactly my line of thinking. It would be like 20% chance that you would kill 1-2 units under the threshold.
Duck Dodgers wrote:I think that was implemented to keep new players who start out eager, from totally decimating themselves.
If that's true, why is it like 17 and 37? And not something else more even like 15? or 10? I always thought it was some kind of percentage bug.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Vayne
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Re: Un-killable Units

I have to ask, why does this need to be changed? Is it impacting on the game in any way, shape, or form?
Sarevok
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Re: Un-killable Units

Vayne wrote:I have to ask, why does this need to be changed? Is it impacting on the game in any way, shape, or form?
Perhaps you don't realise this is for a different version of the game called Origins? ;)

As a result, I wanted to see what people thought about it, since it can be removed early in the process, instead of being expected for over 6 years.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Vayne
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Re: Un-killable Units

Sarevok wrote:Perhaps you don't realise this is for a different version of the game called Origins? ;)


Ha, well I feel sheepish.
Sarevok
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Re: Un-killable Units

All good. Comments always welcome
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
thorsworld1
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Re: Un-killable Units

If your going to do something like this I think you should make it worthwhile to do so, just to reach 0 with extra effort should have its reward

Like in main, you get ME well what about something like, you get the defense to 0 and you double your ME from the duration of the current attack, ie only what has been destroyed in that 30 mins between turns.

It would encourage the attacker to work harder in that 30 mins that say over couple of hours
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Re: Un-killable Units

i have always thought it would be cool to decimate an army then try to rob their bank
Sarevok
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Re: Un-killable Units

Kroony wrote:i have always thought it would be cool to decimate an army then try to rob their bank

Hehe, now THAT'S an interesting idea... Would encourage defence too.

If you don't have any form of defence for 12 hours, your bank starts to leak at 1% of maximum capacity/turn.

Posting it:
https://talk.gatewa.rs/viewtopic.php?f=176&t=192591
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Kroony
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Re: Un-killable Units

but back to the original post. yes eventually all units should be killable
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Juliette
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Re: Un-killable Units

Indeed.
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