New account resources

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Sarevok
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New account resources

So, as I hope many of you have seen, I've put up a new poll for us to vote on.

The poll is how to determine what new accounts should get. Currently, it is a set amount of units and naq. Obviously this will put people along way behind (even this early in the game, new accounts are thousands of units behind) and I'd like to sort out an automatic way, to make the gap less massive.

The current voting options are:
*Leave as is (set starting resources)
*Increase over time (at a set rate)
*Increase based on game size (sum of x top accounts divided by total accounts)
*Increase based on game size (sum of x top accounts divided by total ACTIVE accounts)
*Other (please post in the forum)

My personal preference would be something that reflects the accounts in the game (option 3 and 4), but it is up to you guys to guide me :)
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
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Juliette
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Re: New account resources

From a game-economic point of view, 4 is impossible without **Filtered** up the balance in the game. I will elaborate later, if you wish.
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Sarevok
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Re: New account resources

Juliette wrote:From a game-economic point of view, 4 is impossible without **Filtered** up the balance in the game. I will elaborate later, if you wish.
Happy to hear it :D

The way I saw it was like this:
Grab the accounts that have been active in the past week (main: 2000 origins:8)
Divide said number by say 100 (rounding up main:20 origins:1)
Grab the sum of the total army size for the top sizes based on previous number (main: 9,000,000,000 origins: 6000)
Divide that number by the first (main: 4,500,000 origins: 750)
And that is their start army size.

4.5M UU is not considered that much, but is a good start value I believe to train units etc in main.
And 750 is close to what I give people on origins on top of what they start with, so they are not left so far behind.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
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AeonKnight
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Re: New account resources

I prefer option 4, It keeps the new accounts at a decent start point, no matter how far along game accounts have developed.
You only need to look at main and what accounts got before the last update to them to realise this is true. having it like it is in option 4 means that new accounts set up will not become outdated within months of the game going live.
Sarevok
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Re: New account resources

AeonKnight wrote:I prefer option 4, It keeps the new accounts at a decent start point, no matter how far along game accounts have developed.
You only need to look at main and what accounts got before the last update to them to realise this is true. having it like it is in option 4 means that new accounts set up will not become outdated within months of the game going live.
That's certainly the hope :)
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Sarevok
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Re: New account resources

Based on the voting (67%) I will implement the new account stats to be based off the current game stats. I'll use the mechanism I outlined in my second post, and hopefully we can get a few people to sign up to test it before a live release.
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
Sarevok
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Joined: Wed May 09, 2007 7:42 pm
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Re: New account resources

Deployed, Tested, Working :-D
viewtopic.php?f=13&t=162732
Suggestions, Comments please :)
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEK
angel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
Ban Admin
<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do :)
<+CABAL> :o
<+Sarevok> Cabal, look up Jtest ;)
<~adminHere> no -not jtest
<~adminHere> another :) i am a multi ;)
<+Sarevok> :O
* +CABAL screens
<+CABAL> :b
* +Sarevok Ban's Admin
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