A Visit to the Back RoomWhen you visit the Back Room for a modest fee you could join a card game.
Depending on your wager (and how your hand goes) you could win a range of gifts for all members
with some outcomes better than others...
For example every member could receive any one of the following random gifts:
1k AT, 1t Naq, an Alliance Repair, 1 hour PPT or Increased bank by 1%
or lose their hand
or receive a second chance draw...
The outcome would need to be random and the ability to wager limited to double or nothing.
Visits would need to be limited to once a day so they didn't significantly affect game play.
Alliance Tax RateMany players have previously suggested that the Tax Rate should be adjustable and I agree that this is a good idea.
Command FunctionsOnly the Leader should be able to join or quit a house.
Showcase Power LevelShould be removed because it doesn't do anything.
Attack TurnsI agree with Couzens in that AT should be a new gift that you can purchase for the alliance.
Alliance PPTAlliances should be able to use PPT as they see fit and not be grouped into 4 x 3 hours.
Grouping the PPT has unnecessarily reduced its functionality for different alliance requirements.
Alliance RepairsI also agree with Jorgensen that Alliance Repairs should not have been reduced from 480 to 36 a day (93%).
Cost of GiftsThe formula for costing gifts has jumped off the sanity scale and is need of urgent review.
The cost of Alliance Repairs and increasing alliance banks went from 2b to 400b (20k % and rising).
The cost of Alliance PPT went from approx 2b to 600b (30k % and rising).
In just 12 hours later the costs dramatically increased againAlliance Repair went from 400b to 560b.
The Cost of Alliance PPT went from 600b to 840b.