Glory Shop

When BIG changes come, some advance notice MAY be given, depending on the type of enhancement.
this is where to discuss these that are announced, and where we announce them.
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Re: Glory Shop

I wonder who suggested this update since it will mostly benefit bigger older accounts thats have 100Ks of G&R stored up and/or the highest covert levels / massive MSs to make it easier to get in the high ranks for G&R.

Seems to me this update is for the already most powerful accounts giving them even more power, while those still ascending are stuffed.



IMO If this goes ahead all accounts in game should start at the same level by resetting all current G&R to 1000
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Re: Glory Shop

MEZZANINE wrote:I wonder who suggested this update since it will mostly benefit bigger older accounts thats have 100Ks of G&R stored up and/or the highest covert levels / massive MSs to make it easier to get in the high ranks for G&R.

Seems to me this update is for the already most powerful accounts giving them even more power, while those still ascending are stuffed.



IMO If this goes ahead all accounts in game should start at the same level by resetting all current G&R to 1000



Agreed, I particularly like the GeneralChaos' suggestion as to how those that are still ascending would be able to get more GnR so they could ascend faster AND with these new updates actually make use of them. I also agree the GnR of all accounts should be reseted as you've proposed to 1000 so those that are ascending wouldn't lose any work because of the reset and those who have sat around on top ranks for a few years wouldn't have such a ridiculous advantage (perhaps change these glory points to "A testament to one's greatness" which would not be up for sale in Glory shop but would still give those that have emotional attachment to some numbers a satisfaction of having said numbers, while the Glory points would be generated in some other way so that everyone could generate them, along with generating "A testament to one's greatness" or something of the sort by the same method GnR points are currently generated, and thus not be deprived of Glory shop).

~N
Last edited by Neimenljivi on Mon May 07, 2012 9:41 pm, edited 1 time in total.
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Re: Glory Shop

Harakash Maha Vishnu wrote:It should be used to buy science potential. So you can use them to be able to research areas like new defensive weps, shields for ms, UU production, reduction of units death etc.

You can then use naq to research the techs?. Then when you have them researched, you turn them on and they take a % of naq and or UU per turn?

But make it so you can only research def or att or covert/ac. So if I research attack potential, I can only do that, cannot buy defensive tech potential so stop players having all the techs

This could start to change the accounts and make it more tactical to mass players/alliances


Whats the difference from this, and from say choosing what race you want to be...increased strike, covert stuff like that. Seems like just another stat boost but like the idea.

And on the topic, if u guys read other game suggestions, I had stated the GnR should be reset, as there are huge accounts that have massive amounts. These power accounts stacking GnR, were stacking a resource of absolutely no value to them, as there was / is no trade shop... Therefore 100k of no value = no value = nothing of no value, its all the same. Folks GnR = like monopoly money, and no matter how much u have, it aint worth **Filtered**. So why should your oodles of some worthless resource, suddenly be worth so much, that it sends the game into a complete upside down game balance.

There is no way you can balance new accounts and old accounts, it wouldnt be fair at all to the old players. However, this would be homicide of all new accounts for no GnR reset.
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Re: Glory Shop

If you are actively reading this topic admin, you should read this

viewtopic.php?f=13&t=191878

Also, if you are going to go ahead and use this GnR for boosts etc, also give us the ability to convert it for our ascended accounts, mainly of us ascended to max before the updates to ascended came into force, and anyone ascending now gets a massive boost go there APP>LF ratio, compared to us who did not before.

So for those who wish to use it for that, allow us to send our GnR to our ascended accounts.
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Re: Glory Shop

update has merit to increase fighting and competition.
I do believe g&r should be reset prior to the update.

I hope the benefits are not so overpowering that new players are unable to ascend
perhaps ascension should be disconnected from g&r and just have the normal requirements save 1Kg&r.
depending whether this game is slowly drawn into a massive fight for rank 1200 which leaves new players in serious disadvantage towards the main player base.
im just thinking about all the active players such as raiders who would start gaining rank for the benefits thus making ascension that much more difficult for others.
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Re: Glory Shop

repli**cator wrote:I hope the benefits are not so overpowering that new players are unable to ascend
perhaps ascension should be disconnected from g&r and just have the normal requirements save 1Kg&r.
depending whether this game is slowly drawn into a massive fight for rank 1200 which leaves new players in serious disadvantage towards the main player base.
im just thinking about all the active players such as raiders who would start gaining rank for the benefits thus making ascension that much more difficult for others.
Sorta already exists. If you assume the currently very active accounts, of which you see "Currently Online 120-140", whom are fully ascended, sit in the top 120 spots (where you get 5 G&R) then those not fully ascended sit in the 1G&R range, taking 21 days to ascend, since they don't have the stat boost to get up there, without much more UU trained
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Re: Glory Shop

from thread: viewtopic.php?f=101&t=192015

I grabbed a couple of posts and qouted them here, I think they serve a good purpose in this thread and it sums up some nice ideas imo.


Duck Dodgers wrote:If its for the sake of a good update for the game then why the hell not.

14k btw

Perhaps on update, compensate with naq? like every 1K being worth 1T ?

Big button, change 1k for 1t :shock:





Duck Dodgers wrote:
Neimenljivi wrote:
Duck Dodgers wrote:Perhaps on update, compensate with naq? like every 1K being worth 1T ?

Big button, change 1k for 1t :shock:


Again, why should the older accounts be given such an advantage? I mean some accounts do have a huge amount of GnRs and they'd be given a huge amount of naq, and would even further separate from newer accounts which are meant to be catching older accounts.

As for my GnR count - 1, I just ascended.

~N


gratz on ascending :) I hear it takes quite a while, how many do you have to go ?
Some people got there quicker and early, kuddos to them.
And take a price like 1t per 1k .... not like thats gonna break many banks.
And why, to satisfy those that actually have it.



Neimenljivi wrote:Thanks. I've got 11 to go but I was already an Unknown like 2 or 3 years ago I think with my previous account, before I sold it..Just started ascending again last month, gonna go slowly.

Yes some people got there quicker, but if we want new blood and new accounts then one does have to take in account that the game's been around for what, 7 years now? A few months more I think.

In this time a lot of GnRs were generated so quite a few people would get like 500T or so, and that isn't some small amount. Maybe 1T per 10k GnR could be given, if any.

~N



Duck Dodgers wrote:How about having a ascension rank, inflation based price.

prior 250b / 1k
etc
Living god 350b / 1k
etc
unknown 500b / 1k

Plus, slap on a 10% exchange fee for whatever ungodly reason.
And it all or nothing, so the big pots would be a one time thing.






Duck Dodgers wrote:
Dark Hero wrote:Glory and Reputation Score (gained > rank 1,208) 21,494

I do hope it gets reset though, would make things more interesting if this update goes through with the idea of exchanging the GnR for naq.

What would people think about GnR affecting alliance/house ranks too? Holding more GnR would mean more alliance power, include it with the last update on how alliance power was worked out. I think it would make things quite interesting.


Sounds pretty interesting :D a good thing for an alliance to stimulate higher stats.



Just got an idea which might be worth something too.


An option to enable/disable Glory points for battle honors, which adds an increased % to certain powers.
I imagine something like this working in favor of attacking, but as as an extended option, you could perhaps select to activate it for attack power, or defense power, or both.

Effectively meaning:
activate attack battle honors: 100 gnr per turn, entire turn 15% extra attack power, 10% bonus covert power
activate defense battle honors: 100 gnr per turn, entire turn 20% extra defence power, 10% bonus covert power
activate battle honors for both: 250 gnr per turn, 25% extra defense power, 20% extra attack power, 20% bonus covert power

Its an option that could possible let lower ascended accounts match up to unknowns and the likes.
And this would ofc be accompanied by a GNR reset.



THE MACHINE wrote:
Some good idea's there DD & DH. :-k

My current G&R IS 40.5k - [Bearing in mind that G&R is an ascension based stat].I would consider an exchange (if any) - of G&R to Ascended power points a fair trade/deal for everyone as it will not affect main accounts, Possibly throw some ascended realm turns into the equation? or a choice between the two.

A reset will obviously not please everyone - so there are my thoughts at the present time.

M



InR wrote:simple solution...

1 gnr = 1 at

would raise activity ;) and selling :)



SuperSaiyan wrote:I think if GnR is reset, it can't go below 1k.
That would be extremely unfair to people that are saving to ascend to set them back to 0 and have to wait weeks... :-k
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Re: Glory Shop

Glory shop is a good idea in principle, but i have to say the proposed items we can buy are just beyond stupid.

There's already planets, 23x ascension level and house bonuses for inflating our stats, being able to further inflate them with temporary purchases with Glory is just going to make people walk away.

The majority of the glory already goes to the "best" accounts since they are the ones which invariably sit in the top 120 ranks collecting 5 per turn when not on Nox, they don't NEED to be able to double their AB, income, buy bigger/better weaps, all that will do is make the rest realise that they just cannot compete, even if they get to max ascension level after many months/years playing, they are gonna have to put up with the likes of Feri, ETL, JT, Brothers and numerous other players who have powerful accounts ALREADY getting stupid advantages like their AB always firing, their weapons being stronger, being able to PPT and get 2x income for the whole duration etc etc.

Just make it so you can use glory to buy SS/USS and BM goods, 1k GnR=$10 cash credit for use in the in-game cash market. That way it's still a great bonus for people who are top ranked, but they cannot buy anything that isn't already available. It's also a relatively simple system to introduce as it just piggybacks onto the current market system.
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Re: Glory Shop

Borek wrote:Just make it so you can use glory to buy SS/USS and BM goods, 1k GnR=$10 cash credit for use in the in-game cash market. That way it's still a great bonus for people who are top ranked, but they cannot buy anything that isn't already available. It's also a relatively simple system to introduce as it just piggybacks onto the current market system.



I disagree, while giving double stats/income boost for a limited duration, limited use per week, that gives the top players temporary advantage over other players, however what you proposed gives the top players even bigger permanent advantage.

~N
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Re: Glory Shop

not really Neim, there's still limits in place for how much you can buy off the BM, most of the top accounts already have access to effectively unlimited AT's, i mean yeah more UU and naq is always an advantage, but it's one anyone who currently pays cash can get anyway.

I know for a fact a lot of people are gonna walk away 1st time they get crushed by someone stacking up multiple Glory shop abilities to give them the equivalent of 2 more covert levels, 100% AB, double def, stronger weaps (still no idea HOW much stronger they will be, bear in mind this stacks with the double def and 100% AB, how retarded is that going to be??)

Long time ago now this game was about tactics and teamwork, this is pretty much the nail in the coffin if it goes live like this. No skill whatsoever involved when you just face-roll the enter key after buying an invincible account for 24 hrs using Glory that will, after this change, be locked out by ALL the best accounts.

Anyone with a decent account will be forced to sit in the top 120 ranks to get their 5 per turn just to compete with all the others doing it. End result is anyone still trying to ascend has to wait longer or spend a lot more resources to get the 120 or better ranks, anyone who isn't already in possession of a power-account is just going to find it tougher to get glory to have any chance.

People already use black market goods so making it more accessible and having glory a way to buy them doesn't really make a great deal of difference imo.

I'd much rather compete against people buying black market goods (since i already compete with that anyway) than people buying 24 hrs of "i win" abilities off some glory shop.
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Re: Glory Shop

Well the updates do have to be rethought a bit, and you're right about most of the top players already having access to BM goods, however they still have to be paid. At least resources.
I agree with the planets, but I think resources shouldn't be given away like this as this will essentially mean the top players will have to spend these resources to keep being in top ranks which will mean it will be harder to achieve good ranks than before.
At least with the double stats updates the underdogs have a better chance of minimizing their losses when fighting bigger guys who don't have the double-stats option enabled that day, after all I don't think it should be allowed more than once per week anyway. So it might open some new doors.
Weapons - yes no need for them, I agree.

~N
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Re: Glory Shop

I say that considering g&r is used to ascend an account the only thing g&r should additionally be able to boost is APP. Nothing else, no way, absolutely not, nada.
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Re: Glory Shop

Clarkey wrote:I say that considering g&r is used to ascend an account the only thing g&r should additionally be able to boost is APP. Nothing else, no way, absolutely not, nada.
tbh i got no problem with that at all
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Re: Glory Shop

Borek wrote:
Clarkey wrote:I say that considering g&r is used to ascend an account the only thing g&r should additionally be able to boost is APP. Nothing else, no way, absolutely not, nada.
tbh i got no problem with that at all


+1

Using the GnR for any boost in main will just push the server closer to that edge, dont give the bigger players a bigger advantage, i dont know how admin can see this as a good idea.
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Re: Glory Shop

obviously the players that have stopped ascending and have thousands of G&R already are going to be the only winners.

Just have to wait and see how it works. Would be good if, like ascention, you needed a certain amount to get the benefit from the glory shop, but it resets your G&R total to zero and you have to start collecting from scratch. Then having tens of thousands of G&R today would not give you a massive advantage.
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