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Re: Era 43 bugs

Posted: Mon Aug 24, 2015 5:32 am
by Kikaz
Support wrote:Haha. This spoils the surprise of how well anticipated this user requirement was, but the game adds an extra digit for every 4 weeks it has been running since launch. Could increase faster if required, we shall see about that.

:-D
Kikaz wrote:Not much of an issue now but in about a month especially 2 months it would be nice to have an extra digit in the piracy vehicle slot instead of buying a million piracy vehicles 999 at a time.
So uhh this was supposed to happen already I think..

Re: Era 43 bugs

Posted: Mon Aug 31, 2015 8:19 am
by Kikaz
400 bill to 400 TRILLION on carry capacity tech.

Typo or what lol? I highly doubt anyone's going to get even close to that by end of the era.

400b was 6 days at top income, halfway through the wave.

There's 47 days left. Lol

4 trill could be done, 10 trill could be done but even 40T would be pushing what could actually be saved before wave end. Lol

With the third straight week of the activity index being in the 80s, I don't see it happening.

Re: Era 43 bugs

Posted: Tue Sep 08, 2015 12:45 pm
by dark lord tacoma
Kikaz wrote:400 bill to 400 TRILLION on carry capacity tech.

Typo or what lol? I highly doubt anyone's going to get even close to that by end of the era.

400b was 6 days at top income, halfway through the wave.

There's 47 days left. Lol

4 trill could be done, 10 trill could be done but even 40T would be pushing what could actually be saved before wave end. Lol

With the third straight week of the activity index being in the 80s, I don't see it happening.
was thinking the same mate


Would be nice also to have a extra 0 on Piracy Vehicles plz