agaisnt purg runners

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Defense-Forcefield
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Re: agaisnt purg runners

Lord_Zeus wrote:Disagree... give the planet stealers something, they can barely do anything as it is, with beacons etc... why block off their only path atm, There are people that invested trillions into fleets for planet stealing to see everything they did wasted by updates, 5 days is a long enough commitment.


i hadnt think to that point... so, maybe the actual rule is the best, giving piment ingame
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Ultimatum
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Re: agaisnt purg runners

who are the main types of people who stay in perg anyway?
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Re: agaisnt purg runners

ppl that have got hited by a group or that dont have enough time to log etc
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Defense-Forcefield
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Re: agaisnt purg runners

most of us are in purg cause we have less time to play, the guys who could be really borings for alliance are those who run from one realm to another.

i dont understand the eagerness of some people to restrict the purg in army size. Having a real alliance inside purg can really help agaisnt runners, setting some rules and fight main outlaws.
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Ultimatum
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Re: agaisnt purg runners

Alright, one more question, when you shift from perg back into normal reality, how many turns are used up.
The Oncoming Storm
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Re: agaisnt purg runners

5 days of turns
Ultimatum
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Re: agaisnt purg runners

hmm, i wonder why they never made it a full 7 days worth?
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Re: agaisnt purg runners

as to not loose MT's?

on topic, i think perg is good as it is.
i am currently in perg; recovering form ascension....
i see no issues about it.

if someone plays hit and run on you then join him in perg and finish him there, yeh it will take longer and such but you can still hurt him back
everyone can get in there (except of course the real big players but they have friends..)
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Ultimatum
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Re: agaisnt purg runners

I suppose if you really wanted revenge or to prove a point, you could follow whoever it was you were targeting. And since most people have no allies willing to go to perg or who are in perg, well then the fun begins.
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