Hensenshi wrote:Munchy wrote:Hensenshi wrote:Lord_Zeus wrote:Regardless of how planets are changed however... the main problem with this update is how darned easy it is to descend someone, there is No defence you have against them at all, if this is implemented your taking away the last legitimate strategy to prevent descention... (Which is simply piling up loads of life force) I can't see why the damage that is able to be done needs to be changed. If it is changed it should be implemented on an Optional basis IE, you can times your life force by 3 If you wish... not forced. (This is talking about the damage done to someone when they are personally attacked ie the previous max was 5x lf with 3x the life force it would be 15x)
I don't have a problem with someone being able to defend themselves from descension. If you're going to actively and deliberately attempt to stop from being descended, then let's play. The problem is, you can stack up LF to the point it's no longer possible to descend them. The possibility must still exist. It's much like massing someone in main. You have the ability to defend yourself, but it takes effort and skill. Saving up DMU to the **Filtered** isn't skill.
But if the system remains how it is according to this update there will not be any 'playing' involved when it is between a big and small guy. I didn't do massive ascensions, I admit to that. Hell, I didn't even do medium ascensions because of the advice others gave me. Whatever, I was a noob. But at the same time I have played the server since I ascended my first time, logging on every day(except during the CIA war when I jumped to vacation), 95% of the time 3+ times per day, and guess what, I still couldn't 'play' against you. It doesn't mean I am not active though. When descension came out I was told that so long as you were active it would be nearly impossible to descend you, no matter how crappy your account was. That didn't turn out to be the case exactlyThe only way to make that true was by stockpiling lifeforce. Not exactly great, but not much else to do. Alright, but the problem with that is that people then simply never log on. I agree, that is a problem. That is why I suggested what I did earlier about making it possible to transfer lifeforce from your cache to your reserve. It would force you to be active, and would allow the descension of others who simply never logged on.
The concept of stockpiling lifeforce was already made more difficult by the large increase in max lifeforce, but people should atleast have a chance. Without such a thing being implemented a small guy litterely has no other choice but to jump to vacation, which is yet another thing that you guys want to remove.
I never said I agreed with the new system or the current system. I also don't agree with yours. Yours gives too much to the defender. The current gives too much to the defender, but the new one gives too much to the attacker. In general, I think it's a rather careful balance, but I can accept the new one because it'll give some weight to the attacker which hasn't existed in a long time.
You can accept the new one because you cant be hurted anyway......atleast admit how wrong this max LF update is or are you gonna ignore it because its a good thing for yourself?
Losing a def in main is Soooo different from losing your whole account ..... im sure if this was main you would be against it......but because it fits you you think ah well its nice for me.......
If admin is gonna make asc for the top 10 players then just delete the rest and let them play maybe they still have fun







