We have decided to keep the bank.
The bank will function how it always has.
We are unsure if there should be a cost attached to using the bank (deposits/withdraws)
The bank will be a 'skill'. You will start without a bank (or a very small bank). You will have to spend naq to increase your bank's capacity. The amount of naq required to increase your bank's capacity will be around the current maximum capacity of your bank.
Bank
-
Juliette Verified
- The Queen
- Posts: 31802
- Joined: Sun Feb 06, 2005 6:57 pm
- Race: Royalty
- ID: 4323
- Alternate name(s): Cersei Lannister
- Location: Ultima Thule
Re: Bank
That sounds like a good plan to me.
I like it!
So while I was letting my brain take a little walk on the wild side, it came up with the idea that if you hit someone with a massively overpowered strike (compared to def; like a factor 50 or so) that a very small percentage (5%/10%) of the bank's contents are robbed?
Dunno.
I like it!
So while I was letting my brain take a little walk on the wild side, it came up with the idea that if you hit someone with a massively overpowered strike (compared to def; like a factor 50 or so) that a very small percentage (5%/10%) of the bank's contents are robbed?
Dunno.
- adminGary
- Origins Server Administrator
- Posts: 568
- Joined: Tue Dec 23, 2008 4:39 pm
- ID: 0
Re: Bank
Universe wrote:That sounds like a good plan to me.
I like it!
So while I was letting my brain take a little walk on the wild side, it came up with the idea that if you hit someone with a massively overpowered strike (compared to def; like a factor 50 or so) that a very small percentage (5%/10%) of the bank's contents are robbed?
Dunno.
I've been thinking about that for a few days now, not sure if it will get done in time for the beta.
- David Bliss
- Forum Expert
- Posts: 1370
- Joined: Tue Nov 06, 2007 2:09 pm
- Race: God
- ID: 0
- Contact:
Re: Bank
Sounds like a good idea.
Trade Feedback
http://herebegames.com/StarGateWarsNew/ ... 8&t=114250
Need Someone Massed? Click link below.
http://herebegames.com/StarGateWarsNew/ ... 3&t=132370
-
- Fountain of Wisdom
- Posts: 10730
- Joined: Mon Jul 31, 2006 6:30 am
- Alliance: The Dark Dominium Empire
- Race: System Lord / AJNA
- ID: 1928117
- Location: On the dark side of the moon
-
Honours and Awards
Re: Bank
adminGary wrote:We have decided to keep the bank.
The bank will function how it always has.
We are unsure if there should be a cost attached to using the bank (deposits/withdraws)
The bank will be a 'skill'. You will start without a bank (or a very small bank). You will have to spend naq to increase your bank's capacity. The amount of naq required to increase your bank's capacity will be around the current maximum capacity of your bank.
So your saying that to have say 1 trill bank capasity you have to spend 1 trill naq to get it?
Intresting
Universe wrote: came up with the idea that if you hit someone with a massively overpowered strike (compared to def; like a factor 50 or so) that a very small percentage (5%/10%) of the bank's contents are robbed?
Dunno.
I see this as so bad on so many levels. Why do you have a bank? to save for upgrades and repairs correct?
If your masser can take all your repair naq, or any you have saved for an upgrade, you will see mass abuse of this feature. The 6 month old massive accounts will feed off of lower players struggling to upgrade by raiding their banks often, wars will be sorely handicapped in favor of attackers as defenders banks will be cleaned of no less then 50% of its contents.
In this case, the big can do this to the small, the small Can Not do this to the big.
schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
- semper
- The sharp-tongued devil you can't seem to forget...
- Posts: 7290
- Joined: Wed Jul 20, 2005 2:24 pm
- Race: God
- ID: 0
- Location: Forever watching...always here...
- Contact:
Re: Bank
I dont like it. I reckon the hittable bank would be a better idea.
If you made its defence 3X that of the realms it belonged to and limited the number of hits on it per 12/24 hours... it would keep a level of reality to it, but also make it rather trixy to tango with.
If you made its defence 3X that of the realms it belonged to and limited the number of hits on it per 12/24 hours... it would keep a level of reality to it, but also make it rather trixy to tango with.
Accolades/Titles:
Spoiler
Started Playing: April 2005
Honours (5): Hall of Fame 2009. Annual Awards Host 2008, 2009, 2013, 2014 and 2015.
Winner (12): RP'er of the Year 2008, Runner Up Poster of the Year 2008, Debater of the Year 2008, War of the Year 2008, Poster of the Year 2009, Alliance of the Year 2009 (Nemesis Sect, Creator), Alliance War of the Year 2009 (Nempire vs Mayhem, Instigator), RP'er Runner Up 2009, Knew You'd Be Back 2010, Conflict of the Decade (FUALL v TF), Conflict of the Decade Runner Up (Ga vs TF), Alliance of the Decade (TDD).
Nominated (8): Writer of the year 2007, Avatar of the Year 2007, Poster of the Year 2007, Villain of the Year 2008, Player Sig 2008, Race Player of the Year 2009, Most Missed 2010, Alliance Leadership 2010, Most Missed 2011.
Commands (3): Supreme System Lord 2008, 2010, 2011 and 2012. System Lord Council 2006 - present. Dark Lord and Emperor of the Nempire 2009 - 2011.
Alliances (9): DDE, EA, OSL, TFUR, DDEII, AI, RM, WoB, Nemesis.
Forum Roles (4): Former Misc GM, Race Mod (Goa'uld), Debate forum patriarch and mod.
Honours (5): Hall of Fame 2009. Annual Awards Host 2008, 2009, 2013, 2014 and 2015.
Winner (12): RP'er of the Year 2008, Runner Up Poster of the Year 2008, Debater of the Year 2008, War of the Year 2008, Poster of the Year 2009, Alliance of the Year 2009 (Nemesis Sect, Creator), Alliance War of the Year 2009 (Nempire vs Mayhem, Instigator), RP'er Runner Up 2009, Knew You'd Be Back 2010, Conflict of the Decade (FUALL v TF), Conflict of the Decade Runner Up (Ga vs TF), Alliance of the Decade (TDD).
Nominated (8): Writer of the year 2007, Avatar of the Year 2007, Poster of the Year 2007, Villain of the Year 2008, Player Sig 2008, Race Player of the Year 2009, Most Missed 2010, Alliance Leadership 2010, Most Missed 2011.
Commands (3): Supreme System Lord 2008, 2010, 2011 and 2012. System Lord Council 2006 - present. Dark Lord and Emperor of the Nempire 2009 - 2011.
Alliances (9): DDE, EA, OSL, TFUR, DDEII, AI, RM, WoB, Nemesis.
Forum Roles (4): Former Misc GM, Race Mod (Goa'uld), Debate forum patriarch and mod.
- adminGary
- Origins Server Administrator
- Posts: 568
- Joined: Tue Dec 23, 2008 4:39 pm
- ID: 0
Re: Bank
At this time we see it best to have the bank immune from attack. We've chose this route for now. We might revisit this once the game goes live. For now we are focusing on getting the beta up and running.
- semper
- The sharp-tongued devil you can't seem to forget...
- Posts: 7290
- Joined: Wed Jul 20, 2005 2:24 pm
- Race: God
- ID: 0
- Location: Forever watching...always here...
- Contact:
Re: Bank
adminGary wrote:At this time we see it best to have the bank immune from attack. We've chose this route for now. We might revisit this once the game goes live. For now we are focusing on getting the beta up and running.
as you wish good sir!
Accolades/Titles:
Spoiler
Started Playing: April 2005
Honours (5): Hall of Fame 2009. Annual Awards Host 2008, 2009, 2013, 2014 and 2015.
Winner (12): RP'er of the Year 2008, Runner Up Poster of the Year 2008, Debater of the Year 2008, War of the Year 2008, Poster of the Year 2009, Alliance of the Year 2009 (Nemesis Sect, Creator), Alliance War of the Year 2009 (Nempire vs Mayhem, Instigator), RP'er Runner Up 2009, Knew You'd Be Back 2010, Conflict of the Decade (FUALL v TF), Conflict of the Decade Runner Up (Ga vs TF), Alliance of the Decade (TDD).
Nominated (8): Writer of the year 2007, Avatar of the Year 2007, Poster of the Year 2007, Villain of the Year 2008, Player Sig 2008, Race Player of the Year 2009, Most Missed 2010, Alliance Leadership 2010, Most Missed 2011.
Commands (3): Supreme System Lord 2008, 2010, 2011 and 2012. System Lord Council 2006 - present. Dark Lord and Emperor of the Nempire 2009 - 2011.
Alliances (9): DDE, EA, OSL, TFUR, DDEII, AI, RM, WoB, Nemesis.
Forum Roles (4): Former Misc GM, Race Mod (Goa'uld), Debate forum patriarch and mod.
Honours (5): Hall of Fame 2009. Annual Awards Host 2008, 2009, 2013, 2014 and 2015.
Winner (12): RP'er of the Year 2008, Runner Up Poster of the Year 2008, Debater of the Year 2008, War of the Year 2008, Poster of the Year 2009, Alliance of the Year 2009 (Nemesis Sect, Creator), Alliance War of the Year 2009 (Nempire vs Mayhem, Instigator), RP'er Runner Up 2009, Knew You'd Be Back 2010, Conflict of the Decade (FUALL v TF), Conflict of the Decade Runner Up (Ga vs TF), Alliance of the Decade (TDD).
Nominated (8): Writer of the year 2007, Avatar of the Year 2007, Poster of the Year 2007, Villain of the Year 2008, Player Sig 2008, Race Player of the Year 2009, Most Missed 2010, Alliance Leadership 2010, Most Missed 2011.
Commands (3): Supreme System Lord 2008, 2010, 2011 and 2012. System Lord Council 2006 - present. Dark Lord and Emperor of the Nempire 2009 - 2011.
Alliances (9): DDE, EA, OSL, TFUR, DDEII, AI, RM, WoB, Nemesis.
Forum Roles (4): Former Misc GM, Race Mod (Goa'uld), Debate forum patriarch and mod.
- Cole
- Forum History
- Posts: 10000
- Joined: Thu Feb 24, 2005 10:45 am
- Alliance: Generations
- Race: System Lord
- ID: 7889
- Alternate name(s): Legendary Apophis, Apophis The Great, Legendary
Re: Bank
Keep bank safe...otherwise people would build massive strikes and farm everyone and dominate the game in no time.
A game where everything is killable is not a good idea *hint* beginning of ascended server *hint*
What is the point to have a bank if it can be stolen like what you have on the open?
A game where everything is killable is not a good idea *hint* beginning of ascended server *hint*
What is the point to have a bank if it can be stolen like what you have on the open?
Spoiler
Recent descensions
Proud to be European!
Balthazor
Cole
Proud to be European!
Balthazor
Cole
Trade feedback
Taking this, and what was available at the time in Eagles Nest, a tribute of 2,646,700,740,469,084 Dark Matter Units was demanded, and taken,
-
- Forum Irregular
- Posts: 482
- Joined: Sat Sep 15, 2007 6:14 am
- Alliance: RV 2iC
Re: Bank
Yeah i think the bank should be safe
damien snpr wrote:Go mass something... might help.
damien snpr wrote:Mind=blown
-
- Forum Elder
- Posts: 2492
- Joined: Thu Jul 26, 2007 1:54 am
- Alliance: EPA
- Race: NanoTiSkunk
- ID: 34220
- Location: Fallen Skunk
Re: Bank
personally i like it safe and how it is
but i suppose you could have a small % stealable and you can upgrade the protection on the bank so less naq % is able to be stolen
say once you steall all their open naq u access say 5% of the bank naq or something
but i suppose you could have a small % stealable and you can upgrade the protection on the bank so less naq % is able to be stolen
say once you steall all their open naq u access say 5% of the bank naq or something
- Nigatsu_Aka
- Forum Elder
- Posts: 2296
- Joined: Thu Aug 31, 2006 10:33 pm
Re: Bank
What if: "you can steal a % of the enemy bank if your bank is "a % bigger" than enemy`s bank and only if the enemy has bigger workerforce than you. Because of the "poor management of the enemy`s economics and military". The enemy bank cannot be spied and this "bank robbery" can occur "purely by mistake" when attacking the enemy for naquadah and only if the mentioned conditions occur.
-
Juliette Verified
- The Queen
- Posts: 31802
- Joined: Sun Feb 06, 2005 6:57 pm
- Race: Royalty
- ID: 4323
- Alternate name(s): Cersei Lannister
- Location: Ultima Thule
Re: Bank
Nigatsu_Aka wrote:What if: "you can steal a % of the enemy bank if your bank is "a % bigger" than enemy`s bank and only if the enemy has bigger workerforce than you. Because of the "poor management of the enemy`s economics and military". The enemy bank cannot be spied and this "bank robbery" can occur "purely by mistake" when attacking the enemy for naquadah and only if the mentioned conditions occur.
Sort of like an unforseen event happening completely at random, aside from that minor requirement?
Sounds good.. it would have my backing as well if it's worked out in a more detailed manner.
- Cole
- Forum History
- Posts: 10000
- Joined: Thu Feb 24, 2005 10:45 am
- Alliance: Generations
- Race: System Lord
- ID: 7889
- Alternate name(s): Legendary Apophis, Apophis The Great, Legendary
Re: Bank
Bank is good as it is.
That's my inflexible opinion on the matter.
It's meant to be origins server, not a complicated version of bank system that never got implemented in main server. If we change that, we could add new weapons, races...
That's my inflexible opinion on the matter.
It's meant to be origins server, not a complicated version of bank system that never got implemented in main server. If we change that, we could add new weapons, races...
Spoiler
Recent descensions
Proud to be European!
Balthazor
Cole
Proud to be European!
Balthazor
Cole
Trade feedback
Taking this, and what was available at the time in Eagles Nest, a tribute of 2,646,700,740,469,084 Dark Matter Units was demanded, and taken,