Arcturus wrote:Keep it simple, a bank should exist and offer protection for resources. It should not lose resources when attacked.
I do not believe that the bank should be anywhere as large as it is in main, especially with all those SS bonuses tacked on top of them. The way it is now where you purchase bank levels, does seem to offer some advantages at least for the moment. In the future when people will want to upgrade their bank by the millions and eventually billions, it might start posing a problem.
The cost of bank levels scales with the amount of naq the bank can hold. As it stands for someone to buy the million naq bank, they would need to have a million naq.
It leaves a tricky spot for people. Spend all the naq you have to buy a larger bank, then have none left over for a few days to repair or rebuild your forces. Or you can hold off the upgrades but risk loosing naq because it no longer can be stored in the bank.
I think it adds an interesting change to the bank, and at the same time it is a safe spot to keep naq.
I thought about having banked naq stolen, but it just didn't pan out well for game balance. I'm also sure there would be a lot of angry people who wake up, or return from work to find they lost 500k naq in 4 hours from their bank.