ok the idea is pretty simple,since all other troops in Origins can be killed lets
perhaps increase the risk even further.
"Hunt Military"====> aimed at attack troops.
the idea is to create a assassination mission where as the anti coverts can assassinate attack troops if they defeat the enemies covert/anti covert levels.
there should also be a % of loss to the attacker/assassinator as a result of the mission even if it is a success.
i keep seeing players wanting more risk well this idea adds it to make all troops in Origins killable,none safe very high risk play.
thoughts?
New mission type: Hunt Military
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New mission type: Hunt Military
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Re: New mission type: Hunt Military
done in ascended and sucks balls if the aim of the origins is intended to be old school sgw or koc or any other games that use the same code
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