People's preferance.
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Re: People's preferance.
You would if every time you attacked someone, they were sabbed away in 30 seconds.
viewtopic.php?f=13&t=162732
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Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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<+CABAL> so adminHere, ever thought about playing SGW? :b
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<+Sarevok> Cabal, look up Jtest
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Re: People's preferance.
Sarevok wrote:You would if every time you attacked someone, they were sabbed away in 30 seconds.
Doubtful, since your sabbing ability is tied to covert capacity and that is limited. Besides, too many players are worried about their own losses. If I still have a high covert power with 300k spies, you'll lose more of your own spies than it may be worth sabbing.
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Re: People's preferance.
This is actually surprisingly one sided on the vote
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Initial masser on Field Marshal's 120t defence and on Rodwolf's 177t defence.
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 178,947,245,996,720 damage on Tekki's forces!
The forces of Rodwolf fought back with all they could, and managed to inflict 3 damage on Tekki's forces!
A sentiment I can agree with, except some of them have never done a good job. For further details, PM me INGAME Id 9095.Jedi~Tank wrote:@ADMINS- ALL ADMINS, this is the absolute worst game forum I have ever seen (this sentiment is shared by many) It is amazing how ya;ll can go from good job to complete garbage in no time at all.
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Re: People's preferance.
I'm gonna be contraversial. The game needs updates that create some major changes. And this does that. Therefore i'm happy for them to be implemented.
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Re: People's preferance.
my opinion is that houses shouldn't be controlled by alliances. no way no how
should be done like a guild so that anyone from ANY single alliance can join any house they choose... if alliances or empires can control more than a single house it will throw the balance of the game way off. as it stands now i vote NO to any bonus to any house.
should be done like a guild so that anyone from ANY single alliance can join any house they choose... if alliances or empires can control more than a single house it will throw the balance of the game way off. as it stands now i vote NO to any bonus to any house.
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Re: People's preferance.
Well, actually all it does, is further reduce losses. Sure there'll be battle for it. But in 6 months time, the status quo will be set in place, and no one will really fight for themNorbe wrote:I'm gonna be contraversial. The game needs updates that create some major changes. And this does that. Therefore i'm happy for them to be implemented.
~Norbe~
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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<+CABAL> so adminHere, ever thought about playing SGW? :b
<~adminHere> cabal - i do
<+CABAL>
<+Sarevok> Cabal, look up Jtest
<~adminHere> no -not jtest
<~adminHere> another i am a multi
<+Sarevok> :O
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Re: People's preferance.
i want house membership to be valued above just convenience (so one can fight over them) but not sputidly powerful...
as is now, will do for release 1.0 of houses
with their fancy new names, and all...
as is now, will do for release 1.0 of houses
with their fancy new names, and all...
Don't make me use this!!!
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Re: People's preferance.
There's enough hate across the remaining players on the server that there really is no need to fight over houses.
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Re: People's preferance.
Forum wrote:i want house membership to be valued above just convenience (so one can fight over them) but not sputidly powerful...
as is now, will do for release 1.0 of houses
with their fancy new names, and all...
Just look at the vote, hell make the vote serverwide by added a temp option to the base screen ingame, PLAYERS DONT WANT THIS EMPIRE UPDATE !!! but same as last time you wasted time coding it, and regardless of what people say you go ahead anyways giving the strongest groups in the game even more bonuses, and you wonder why new players are decreasing and old players leaving increases
Try reading the suggestions for admin section sometime and you will see updates players do want.
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Re: People's preferance.
Right now, I'm guessing that many empires are wondering if it's even worth
joining the Houses to have autowar declared on it's House opposite. Right
now, staying out of the Houses seems to be the best bet if you love farming.
joining the Houses to have autowar declared on it's House opposite. Right
now, staying out of the Houses seems to be the best bet if you love farming.
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Re: People's preferance.
MEZZANINE wrote:Forum wrote:i want house membership to be valued above just convenience (so one can fight over them) but not sputidly powerful...
as is now, will do for release 1.0 of houses
with their fancy new names, and all...
Just look at the vote, hell make the vote serverwide by added a temp option to the base screen ingame, PLAYERS DONT WANT THIS EMPIRE UPDATE !!! but same as last time you wasted time coding it, and regardless of what people say you go ahead anyways giving the strongest groups in the game even more bonuses, and you wonder why new players are decreasing and old players leaving increases
Try reading the suggestions for admin section sometime and you will see updates players do want.
MaxSterling wrote:Right now, I'm guessing that many empires are wondering if it's even worth
joining the Houses to have autowar declared on it's House opposite. Right
now, staying out of the Houses seems to be the best bet if you love farming.
so my question now is, what happens when 2 powerhouses take over the opposite houses? its autowar with your friendly alliances and this negates the benifits of the autowar feature.
schuesseled wrote:And Yes, If someone attacked me with a knife and I had a cannon I would shoot them with it.
Age old saying that, "Dont bring a knife to a gun fight"
Reason, youll get dead.
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Re: People's preferance.
other - remove
POWER to the repli/nanoti !
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Re: People's preferance.
Locked to prevent anymore necroing since the updates already have gone live and the updates can be discussed elsewhere
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/smile at the green grass,
smile at the sun,
smile at the roses,
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[TL] Renegadze zegt:
yeah definately makes more sense you hitting
and I have no DMU as you keep robbing it
MERC 1 zegt:
shuld not leave it out
any way you cant prove nothing
[TL] Michael/BenjaminMS zegt:
meh Rene, just find a few 0-def farms with 300+ tril DMU out...
MERC 1 zegt:
cool you two take it then i will hit you