Okay, there is talk of the update to motherships being distasteful and favourable to a certain group of players. I propose a new form of attack being introduced where only motherships engage. However, this should come at a cost.
Cost of turns: 15 always.
Defence and strike action are irrelevant.
Has a seperate phase to defences that means the defending motherships goes activates a cloaking device to hide it from any enemies and to return to its dock from orbit around the home planet.
Any thoughts?
MS assult attack
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Re: MS assult attack
Love it
Jedi~Tank wrote:So who was whining about the alliance repair and got it changed?
Im in josh's rant,Ra tells of how he admires me,Harch loves me, and Jack says im an idiot
~Josh~ Dead and Gone wrote:
Second, piss ants who kiss ass to get on peoples good sides. I remember one in particular, Byrnes. Now, no offence to you, but your nose is so brown I cant even make fun of you without feeling bad. Its a game, man up and dont be a puss.
Ra wrote: Truth be told.. I'm just nervous to be in the same thread as the legendary Byrnes. He just makes me quake in my boots, I wouldn't dare hit him back.
harchester wrote: Ra seriously, who are you, byrnes may suck in most peoples eyes but seriously..u think ur a big shot for wearing the Omega tag ?....your nothing kid....instead of yapping on forums mass byrnes ingame ?
Byrnes >>>> Ra anyday of the week
Dr. House wrote: Ya know, Byrnes, you used to be a good kid. Now however, you're just an obnoxious little idiot that tries to act tougher than he really is. That makes you weak and pathetic.
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Re: MS assult attack
Belinsker wrote:Okay, there is talk of the update to motherships being distasteful and favourable to a certain group of players. I propose a new form of attack being introduced where only motherships engage. However, this should come at a cost.
Cost of turns: 15 always.
Defence and strike action are irrelevant.
Has a seperate phase to defences that means the defending motherships goes activates a cloaking device to hide it from any enemies and to return to its dock from orbit around the home planet.
Any thoughts?
Search for previous MS suggestions, this is similar to my own about MS missions where one mission would be to seek combat with enemy MS, another mission is to support ground attack, and another was to support ground def, but only one mission at a time since MS can only be in one place at a time.
Wont happen, most if not all the biggest MSs are $$$$ built, and admin dont want to upset $$$$ spenders by restricting their MS usage.
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Re: MS assult attack
Sorry, i was too lazy to search
Anyway, i don't see how it would restrict the $$ spenders from flexing their ships. It would mean they could reduce an enemies ship whilst not phasing their defence, so that they can attack the defence with their full strike plus ms boost, resulting in a cheaper massing aswell?
Anyway, i don't see how it would restrict the $$ spenders from flexing their ships. It would mean they could reduce an enemies ship whilst not phasing their defence, so that they can attack the defence with their full strike plus ms boost, resulting in a cheaper massing aswell?
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Re: MS assult attack
Belinsker wrote:Sorry, i was too lazy to search
Anyway, i don't see how it would restrict the $$ spenders from flexing their ships. It would mean they could reduce an enemies ship whilst not phasing their defence, so that they can attack the defence with their full strike plus ms boost, resulting in a cheaper massing aswell?
My own version with MS Missions also suggested a time limit of 12 or 24 hours to change mission, after all this game is meant to be based on StarGate where gate travel is near instantaneous, and traveling by ship takes time
I think the mission settings I suggested before were
1) Explore
2) Ship to Ship Combat
3) Assign to protect planet
4) Conquer planet
5) Support Ground def
6) Support Ground assault
Also suggested
1) Adding Reactors to MSs, so you have to build enough reactor bays, and reactors to power the weapons/sheilds
2) Fuel limits to stop one big MS doing all the fighting for an entire alliance by limiting the attacks it could make in 24 hours
3) Removing MS Techs, and update that disproportionately gives far more to the MS already biggest in the game for little cost ( actually that one was suggested my many many people, it was a terrible update to start with )
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Re: MS assult attack
I agree. Bigger ones, say 200k, get 60k extra slots. Smaller ones, say 50k, get 15K extra slots. Both for the same cost. Yet the larger one gets a bonus equal to the total size of the smaller one (almost)MEZZANINE wrote:3) Removing MS Techs, and update that disproportionately gives far more to the MS already biggest in the game for little cost ( actually that one was suggested my many many people, it was a terrible update to start with )
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
R8 wrote:TEAM WORK WILL BEAT $$ ANYDAY OF THE WEEKangel wrote:Except the payday [-X
12agnar0k wrote:Also it's still not a war game, you have att/def weps yes, but you also have uu and UP, does this mean its a sex game, oh no, XRATEDSGW, THIS GAME IS PORN!
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