Untrained merc's
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™Fûr¥
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Untrained merc's
Why is it there is untrained mercs if there not even used in attacking or defending. if you have some then take a look at your attack logs and shows every thing else is used except untrained mercs. well and untrained units but thats an update.
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forgive_me
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SSG EnterTheLion
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forgive_me
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traind they coud be...a good idea...but trained in to super units i dont think so.....and spys i realy dowt it....EnterTheLion wrote:they can be trained into trained mercs?lol
or better yet special forces! like the new super soldiers...or trained as spies etc!
but training untraind mercs coud be posible....
haw about that forum?
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The Dalek Empire
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Perhaps increasing your maximum Banking space?
A cool little feature would be that they reduce repair costs eeever so slightly. Though that would of course mean that in the end people would have so many U-Mercs that they never actually need to pay for repairs again... unless of course U-Mercs could be killed or taken... by some sort of Raid attack! Yes, that's it! Using Spies and Covert turns! Raids using Spies!
Alright, this turned into an advert for Spy-based Raids, but the first suggest isn't bad I don't think.
A cool little feature would be that they reduce repair costs eeever so slightly. Though that would of course mean that in the end people would have so many U-Mercs that they never actually need to pay for repairs again... unless of course U-Mercs could be killed or taken... by some sort of Raid attack! Yes, that's it! Using Spies and Covert turns! Raids using Spies!
Alright, this turned into an advert for Spy-based Raids, but the first suggest isn't bad I don't think.
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Black Ambience wrote:Perhaps increasing your maximum Banking space?
A cool little feature would be that they reduce repair costs eeever so slightly. Though that would of course mean that in the end people would have so many U-Mercs that they never actually need to pay for repairs again... unless of course U-Mercs could be killed or taken... by some sort of Raid attack! Yes, that's it! Using Spies and Covert turns! Raids using Spies!
Alright, this turned into an advert for Spy-based Raids, but the first suggest isn't bad I don't think.
What? So they are mechanic mercenaries?
LOL!
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
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forgive_me
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Sleipnir
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Wolf359 wrote:What? So they are mechanic mercenaries?
LOL!
Yes, train them into mechanics and field medics. Lower repair costs and unit losses. I don't think it'll happen tho.

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forgive_me
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great idea but i douth it will hapen to....Sleipnir wrote:Yes, train them into mechanics and field medics. Lower repair costs and unit losses. I don't think it'll happen tho.
its chind of sad realy.....till the super units apeard we all ware just desperate for mercs...and alwais recuesting more and more.....and now there are hundrets of k mercs and nowan wants them.......they shoud have a pourpus.....at least the untraind once......because attack/defence already have purpeses....aldow not as popular as befor.....
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idk i ingnore untrained...like a broken pencil...pointless


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Why is it everyone seems to be browsing straight past the obvious implication ofr untrained mercs here?
Basically, they should, like untrianed soldiers, generate Naq per turn.
The number of soldiers you get per turn is restricted to your UP.
The number of Mercs per turn is restricted only to the amount available.
Of course, if this were to happen, the Naq/Merc would have to be decreased considerably otherwise people would be nabbing them all before any chances arise for others.
Basically, they should, like untrianed soldiers, generate Naq per turn.
The number of soldiers you get per turn is restricted to your UP.
The number of Mercs per turn is restricted only to the amount available.
Of course, if this were to happen, the Naq/Merc would have to be decreased considerably otherwise people would be nabbing them all before any chances arise for others.

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~Phoenix~
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Weston wrote:Why is it everyone seems to be browsing straight past the obvious implication ofr untrained mercs here?
Basically, they should, like untrianed soldiers, generate Naq per turn.
The number of soldiers you get per turn is restricted to your UP.
The number of Mercs per turn is restricted only to the amount available.
Of course, if this were to happen, the Naq/Merc would have to be decreased considerably otherwise people would be nabbing them all before any chances arise for others.
maybe about 10 naq for each merc would be good
remember atm there are only 80,000 so 10naq for each would be an ok price

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