first sorry if this has been suggested before.
also im not entirley sure if this si the correct place as its not really a radical game suggestion just a little tweak.
can we please have the rank raiding limit removed. I dont see the point of it anymore apart from an inconveniance to wait for a whole turn change and untrian some stuff to drop ranks.
i dont see how it benefits smaller players or large players in a sense. again just takes time to drop ranks and miss out potential good targets
anyone share this opinion or not?
Raiding Ranks
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Raiding Ranks
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Re: Raiding Ranks
I personally don't see a point to it.
I also don't see why making things easier is bad? I can't imagine anyone wants to play a frustrating game.
I also don't see why making things easier is bad? I can't imagine anyone wants to play a frustrating game.
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Re: Raiding Ranks
i agree with ya SS but if u build stats the backfire to that is not being able to raid the smaller players who leave uu out when they are stil learning.
i say u could make is 6-8 x instead of the usual 5 to make it more bearable but getting rid of it would just allow the bigger players to go after the small player sin the high ranks.
i say u could make is 6-8 x instead of the usual 5 to make it more bearable but getting rid of it would just allow the bigger players to go after the small player sin the high ranks.
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- R8
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Re: Raiding Ranks
i do like obstacles and challanges but i beleive this was put in there for a reason when raiding was introduced but it ahs now pretty mcuh become irrelevant.
so yes other things are maybe more important and could benefit the game better but this is something that has annoyed prob everyone at one point or another.
so yes other things are maybe more important and could benefit the game better but this is something that has annoyed prob everyone at one point or another.
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Re: Raiding Ranks
Again ... I agree with what R8 said. I think the only people "protected" by this rule are inactive players with 0 defense (for the most part). The big bullies in the top couple hundred ranks aren't going to rain down chaos on little helpless players if the restriction is removed.R8 TDL wrote:i do like obstacles and challanges but i beleive this was put in there for a reason when raiding was introduced but it ahs now pretty mcuh become irrelevant.
so yes other things are maybe more important and could benefit the game better but this is something that has annoyed prob everyone at one point or another.
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Re: Raiding Ranks
its also their so those accounts can thrive and produce uu so that new players can practice and raid them selves up so they can be a match for lower ranked players.
if we remove that their will be no uu worth hitting at all in those ranks for the smaller players to grow on.
if we remove that their will be no uu worth hitting at all in those ranks for the smaller players to grow on.
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Re: Raiding Ranks
GOLDEN WING wrote:i agree with ya SS but if u build stats the backfire to that is not being able to raid the smaller players who leave uu out when they are stil learning.
i say u could make is 6-8 x instead of the usual 5 to make it more bearable but getting rid of it would just allow the bigger players to go after the small player sin the high ranks.
M8 its your rank time 10.
Meaning if you have rank 600 then you can raid down to rank 6000.
So its not 5 nor 6 nor 8.
The 5 rule is for Ascended not main.
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Re: Raiding Ranks
Nimras wrote:GOLDEN WING wrote:i agree with ya SS but if u build stats the backfire to that is not being able to raid the smaller players who leave uu out when they are stil learning.
i say u could make is 6-8 x instead of the usual 5 to make it more bearable but getting rid of it would just allow the bigger players to go after the small player sin the high ranks.
M8 its your rank time 10.
Meaning if you have rank 600 then you can raid down to rank 6000.
So its not 5 nor 6 nor 8.
The 5 rule is for Ascended not main.
^ oh noes I have to agree with Nimras, its always been 10..
personally I'd rather see a limit on the size you can hit raiding and massing, something along the size limits set on ascended so big guys can no longer mass and drive the small players out of game.
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sixty five kills on Ascended There have been tyrants, and murderers, and for a time they can seem invincible, but in the end they always fall.
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Re: Raiding Ranks
ƒëmmë ƒatalë wrote:Nimras wrote:GOLDEN WING wrote:i agree with ya SS but if u build stats the backfire to that is not being able to raid the smaller players who leave uu out when they are stil learning.
i say u could make is 6-8 x instead of the usual 5 to make it more bearable but getting rid of it would just allow the bigger players to go after the small player sin the high ranks.
M8 its your rank time 10.
Meaning if you have rank 600 then you can raid down to rank 6000.
So its not 5 nor 6 nor 8.
The 5 rule is for Ascended not main.
^ oh noes I have to agree with Nimras, its always been 10..
personally I'd rather see a limit on the size you can hit raiding and massing, something along the size limits set on ascended so big guys can no longer mass and drive the small players out of game.
Yeh we all know you love to agree with me .