i got a few ideas to spruce up the game and make new players to want to stay in game and play longer
1. increase the stuff u get with a new account
new accounts get 500 Ats 500 Bil naq 500k uu
i think the new players should be allowed a new planet with a new account and not off the market and its random size,attributes,and def but nothing extreme and should be allowed to Merlin it for 10 after the initial ppt is over
2. new graphics and Ect....
i think there should be a new set of graphic for main page and the borders on each player
i think there should be a space graphic on the attack pages
maybe a ingame messager of some kind for alliances to allow players to chat ingame
the goal of this it to try to get and keep new players longer then a few weeks and to make the game more presentable
new ideas
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Re: new ideas
I think LG should be the standard starting account at this stage, cmon the game has to move with the times
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Re: new ideas
yea i kinda agree with almost starting at LG as well cause if you look at the account today AG is the old LG+1 account and LGs replaced priors
but on the other hand there will be abuse on giving accounts with 500b or whatnot. Some changes i do agree need to be change but i dont realy see it happening. If anything new accounts should have a auto bank boost and 2k personal turns added.
Some new graphic would be nice and there is a chat function already with all the alliances its in the IRC but not many see why people have MSN
but on the other hand there will be abuse on giving accounts with 500b or whatnot. Some changes i do agree need to be change but i dont realy see it happening. If anything new accounts should have a auto bank boost and 2k personal turns added.
Some new graphic would be nice and there is a chat function already with all the alliances its in the IRC but not many see why people have MSN
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Re: new ideas
Actually LG+1 = Unascended really, and between Queen and OOE is LG+1, and 23rd = AGValume wrote:yea i kinda agree with almost starting at LG as well cause if you look at the account today AG is the old LG+1 account and LGs replaced priors
viewtopic.php?f=13&t=162732
Suggestions, Comments please
Suggestions, Comments please
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Re: new ideas
Why should a new account start ascended so they now have ascended account and main.
I mean its hard enough to understand main when new to understand 2 servers nah.
Let it stay with ascention it also a merit to ascend to show your strong enough its not something all want.
I know of players who loved to stay unascended and fight the ascended players which they do with honor.
So i say yes increase what a new player get but do not let them start ascended.
23 ascentions is what we have 23 times can a new player ascend if they want let it stay.
I mean its hard enough to understand main when new to understand 2 servers nah.
Let it stay with ascention it also a merit to ascend to show your strong enough its not something all want.
I know of players who loved to stay unascended and fight the ascended players which they do with honor.
So i say yes increase what a new player get but do not let them start ascended.
23 ascentions is what we have 23 times can a new player ascend if they want let it stay.
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Re: new ideas
I think most new players now ( or old players returning ) simply raid and farm resources to buy a better account, ascending and building things like MS is so expensive and time consuming compared to trading up that trading up is the best option for all new players and new players can get a decent account faster now than at anytime in SGW history.
On the subject of graphics, this was discussed only last week in the Galactic Council meeting where everyone attending agreed that the graphics need updating, but on a text/numbers based game graphics are only a way of getting peoples attention, to keep their attention through gameplay many more game & strategy fixes are needed.
On the subject of graphics, this was discussed only last week in the Galactic Council meeting where everyone attending agreed that the graphics need updating, but on a text/numbers based game graphics are only a way of getting peoples attention, to keep their attention through gameplay many more game & strategy fixes are needed.
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
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Re: new ideas
SuperSaiyan wrote:starting accounts being LGs is stupid
A) its not fair to everyone that came before, on any respectable level
B) ascended was meant to be earned
C) if you want to reduce the number of ascensions, reduce them do not make people start out 5/23 -_-
Well Im sure if someone suggests to admin that LG can be given if a new player buys a USS Im sure he will think k'ching and start selling them
Spoiler
Attack Mercs Killed (30) 459,329,001
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971
Defence Mercs Killed (10) 2,918,478,517
Attack Soldiers Killed(60) 12,677,958
Defence Soldiers Killed(20) 226,236,488
Attack Super Soldiers Killed(300) 490,627,262
Defence Super Soldiers Killed(100) 4,131,482,551
Spies Killed(50) 4,256,505,842
Spy Killers Killed(50) 651,022,448
Mothership Weapons Destroyed(300) 35,583,034
Mothership Shields Destroyed(300) 39,498,511
Mothership Fleets Destroyed(200) 2,413,254
Planet Defences Destroyed(300) 358,539
Planets Taken(5000) 411
Naquadah Stolen(0.0001) 2,355,738,435,154,805
Untrained Kidnapped(50) 5,943,886,456
Weapon Points Destroyed (Sab+Att)(0.0001) 74,293,522,376,607
Attack Turns Used(1) 1,731,971